Player Matchup

Kuzenbo
Kuzenbo
HoneyNutCheerios
Kuzenbo
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 8L
1,831 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Jøca
Morgan Le Fay
Level 127
God Stats
7W - 0L
1,785 SR
Queue Stats
77W - 25L
1,896 Elo+
Party 1
Thor
Thor
lilMMR
Thor
Level 47
God Stats
4W - 0L
1,865 SR
Queue Stats
30W - 16L
1,815 Elo+
Party 1
Team Averages
Level 74
1,717 SR
1,847 Elo+

VS

Team Averages
Level 132
1,540 SR
1,649 Elo+
Merlin
Merlin
AlienSoulzz
Merlin
Level 148
God Stats
33W - 29L
1,617 SR
Queue Stats
890W - 786L
1,775 Elo+
Solo
Ullr
Ullr
CoatlTail
Ullr
Level 146
God Stats
1W - 3L
1,372 SR
Queue Stats
282W - 255L
1,558 Elo+
Solo
Gilgamesh
Gilgamesh
MaxArsenal
Gilgamesh
Level 103
God Stats
64W - 39L
1,631 SR
Queue Stats
423W - 439L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 12
7,601
760
6,054
10,721
13,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
Jøca
Morgan Le Fay
12
3 / 1 / 8
7,593
759
8,906
4,506
1,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
lilMMR
Thor
12
10 / 2 / 3
8,544
854
8,156
8,506
4,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
2 / 2 / 2
7,274
727
8,360
6,095
2,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ullr
11
2 / 5 / 1
7,436
744
4,010
9,170
3,132
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
MaxArsenal
Gilgamesh
9
0 / 6 / 2
6,164
616
3,815
11,026
6,482
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
13
Kills
4
4
Deaths
13
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Merlin
2
2
2
1.5
L
Ullr
2
5
1
0.5
W
0
1
12
6
W
Morgan Le Fay
Jøca
Morgan Le Fay
3
1
8
7
L
Gilgamesh
MaxArsenal
Gilgamesh
0
6
2
0.17
W
Thor
lilMMR
Thor
10
2
3
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,116
Damage
16,185
23,733
Taken
26,291
19,862
Mitigated
11,751
3,126
Healing
1,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
8,360
456
0
997
6,095
2,137
0
3,055
2,950
29,751
0
L
Ullr
4,010
1,051
0
93
9,170
3,132
0
6,258
2,739
0
15,378
W
6,054
1,807
0
1,408
10,721
13,692
180
3,278
7,029
14,348
0
W
Morgan Le Fay
Jøca
Morgan Le Fay
8,906
456
0
656
4,506
1,599
346
1,457
2,943
31,147
0
L
Gilgamesh
MaxArsenal
Gilgamesh
3,815
828
0
523
11,026
6,482
0
6,106
4,486
0
11,711
W
Thor
lilMMR
Thor
8,156
1,962
0
1,062
8,506
4,571
710
2,932
5,184
0
20,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,738
Gold Earned
20,874
108
Minions Killed
115
4
Camps Cleared
5
606,117
Distance Traveled
555,932
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,274
727
61
6
3
181,538
2
L
Ullr
7,436
744
33
3
1
187,060
3
W
Kuzenbo
7,601
760
25
3
2
210,743
4
W
Morgan Le Fay
7,593
759
58
6
2
215,981
4
L
Gilgamesh
6,164
616
21
2
1
187,334
4
W
Thor
8,544
854
25
3
0
179,393
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role