Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
HANDGR3N4DE
Cliodhna
Level 108
God Stats
15W - 14L
1,576 SR
Queue Stats
213W - 193L
1,426 Elo+
Solo
Anubis
Anubis
PantheraPardus32
Anubis
Level 149
God Stats
25W - 27L
1,565 SR
Queue Stats
49W - 51L
1,383 Elo+
Party 2
Discordia
Discordia
fabimnm12
Discordia
Level 66
God Stats
14W - 9L
1,452 SR
Queue Stats
219W - 266L
1,403 Elo+
Solo
Danzaburou
Danzaburou
jordan17xarnett
Danzaburou
Level 88
God Stats
24W - 21L
1,525 SR
Queue Stats
120W - 118L
1,436 Elo+
Solo
Team Averages
Level 112
1,524 SR
1,430 Elo+

VS

Team Averages
Level 81
1,414 SR
1,392 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
GryMttr
Sun Wukong
Level 67
God Stats
5W - 5L
1,471 SR
Queue Stats
69W - 81L
1,415 Elo+
Solo
Cliodhna
Cliodhna
Honor Eco
Cliodhna
Level 86
God Stats
15W - 15L
1,454 SR
Queue Stats
149W - 165L
1,373 Elo+
Party 1
Chang'e
Chang'e
Karqis
Chang'e
Level 60
God Stats
1W - 1L
1,247 SR
Queue Stats
114W - 146L
1,326 Elo+
Party 1
Olorun
Olorun
ZapnZay
Olorun
Level 122
God Stats
7W - 3L
1,400 SR
Queue Stats
226W - 250L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
9
0 / 1 / 1
4,997
454
427
6,560
2,192
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cliodhna
HANDGR3N4DE
Cliodhna
10
2 / 4 / 1
6,095
554
5,326
7,180
2,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 1 / 0
5,920
538
2,273
3,231
1,318
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
fabimnm12
Discordia
11
0 / 3 / 1
6,386
581
1,505
4,383
1,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
jordan17xarnett
Danzaburou
10
4 / 1 / 0
6,766
615
3,400
5,397
1,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
9
2 / 1 / 3
5,729
521
2,477
5,590
2,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sun Wukong
GryMttr
Sun Wukong
10
0 / 1 / 2
5,580
507
1,149
6,066
1,911
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cliodhna
Honor Eco
Cliodhna
12
7 / 1 / 2
6,988
635
6,410
7,351
2,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
Karqis
Chang'e
9
1 / 3 / 5
5,506
501
2,069
5,755
1,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
ZapnZay
Olorun
10
0 / 1 / 3
5,502
500
3,347
2,548
666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
7
Kills
10
10
Deaths
7
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
0
1
1
0.5
W
Gilgamesh
 
Gilgamesh
2
1
3
3.5
W
Sun Wukong
GryMttr
Sun Wukong
0
1
2
1
L
Cliodhna
HANDGR3N4DE
Cliodhna
2
4
1
0.63
W
Cliodhna
Honor Eco
Cliodhna
7
1
2
8
W
Chang'e
Karqis
Chang'e
1
3
5
1.17
L
1
1
0
1
W
Olorun
ZapnZay
Olorun
0
1
3
1.5
L
Discordia
fabimnm12
Discordia
0
3
1
0.17
L
Danzaburou
jordan17xarnett
Danzaburou
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,931
Damage
15,452
26,751
Taken
27,310
8,612
Mitigated
8,933
5,864
Healing
9,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
427
37
0
1,129
6,560
2,192
0
2,292
4,268
16,685
0
W
Gilgamesh
 
Gilgamesh
2,477
419
0
1,261
5,590
2,786
0
618
4,942
0
18,771
W
Sun Wukong
GryMttr
Sun Wukong
1,149
261
0
1,663
6,066
1,911
0
2,243
3,793
0
25,248
L
Cliodhna
HANDGR3N4DE
Cliodhna
5,326
1,315
0
1,378
7,180
2,525
0
438
6,742
0
35,267
W
Cliodhna
Honor Eco
Cliodhna
6,410
984
0
3,027
7,351
2,196
0
223
7,048
0
37,974
W
Chang'e
Karqis
Chang'e
2,069
262
413
2,043
5,755
1,374
0
730
4,861
23,378
0
L
2,273
89
0
1,677
3,231
1,318
0
161
3,070
28,336
0
W
Olorun
ZapnZay
Olorun
3,347
924
55
893
2,548
666
0
87
2,461
29,275
0
L
Discordia
fabimnm12
Discordia
1,505
47
0
375
4,383
1,159
0
668
3,715
34,987
0
L
Danzaburou
jordan17xarnett
Danzaburou
3,400
1,015
0
1,305
5,397
1,418
0
1,857
3,540
0
32,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,164
Gold Earned
29,305
316
Minions Killed
276
0
Camps Cleared
0
1,010,613
Distance Traveled
1,076,338
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
4,997
454
31
3
0
215,414
3
W
Gilgamesh
5,729
521
29
3
0
227,644
7
W
Sun Wukong
5,580
507
48
4
0
185,385
4
L
Cliodhna
6,095
554
65
6
0
208,221
4
W
Cliodhna
6,988
635
87
8
0
248,388
2
W
Chang'e
5,506
501
43
4
0
194,973
4
L
Anubis
5,920
538
58
5
0
187,366
1
W
Olorun
5,502
500
69
6
0
219,948
4
L
Discordia
6,386
581
96
9
0
192,461
2
L
Danzaburou
6,766
615
66
6
0
207,151
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role