Player Matchup

Raijin
Raijin
 
Raijin
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Buxudowisk
Izanami
Level 66
God Stats
12W - 9L
1,462 SR
Queue Stats
75W - 78L
1,482 Elo+
Solo
Baron Samedi
Baron Samedi
OneSweetSuny
Baron Samedi
Level 103
God Stats
4W - 4L
1,526 SR
Queue Stats
294W - 310L
1,544 Elo+
Party 1
Ne Zha
Ne Zha
Tutsl
Ne Zha
Level 107
God Stats
35W - 30L
1,557 SR
Queue Stats
183W - 186L
1,475 Elo+
Solo
Mulan
Mulan
WcsaintsEMIBR
Mulan
Level 78
God Stats
9W - 3L
1,614 SR
Queue Stats
125W - 118L
1,538 Elo+
Solo
Team Averages
Level 96
1,532 SR
1,508 Elo+

VS

Team Averages
Level 80
1,506 SR
1,532 Elo+
Zeus
Zeus
KnightLP
Zeus
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 40L
1,584 Elo+
Solo
Agni
Agni
Mateo42
Agni
Level 126
God Stats
22W - 16L
1,527 SR
Queue Stats
339W - 385L
1,559 Elo+
Party 2
Nemesis
Nemesis
Maxi1103
Nemesis
Level 77
God Stats
1W - 2L
1,514 SR
Queue Stats
242W - 291L
1,508 Elo+
Party 2
Bellona
Bellona
NaraBoy
Bellona
Level 69
God Stats
9W - 12L
1,489 SR
Queue Stats
235W - 315L
1,504 Elo+
Party 2
Ne Zha
Ne Zha
Phael616
Ne Zha
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 30L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
19
9 / 0 / 18
12,736
1,274
18,794
7,661
3,879
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
Buxudowisk
Izanami
18
8 / 3 / 11
11,797
1,180
9,434
10,164
3,367
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
OneSweetSuny
Baron Samedi
18
2 / 2 / 18
11,186
1,119
9,541
12,606
9,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
Tutsl
Ne Zha
18
6 / 5 / 19
11,950
1,195
22,913
13,341
7,152
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
8 / 4 / 18
12,493
1,249
19,445
16,849
22,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

203

VS

Team 2 Tickets

75

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
3 / 6 / 3
10,112
1,011
9,238
13,169
3,958
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
Mateo42
Agni
16
1 / 4 / 7
9,913
991
15,912
12,747
3,796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Maxi1103
Nemesis
16
4 / 7 / 7
10,755
1,076
9,614
20,021
8,824
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
NaraBoy
Bellona
16
2 / 6 / 8
9,928
993
9,347
23,444
21,515
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
Phael616
Ne Zha
17
4 / 10 / 7
10,926
1,093
11,592
18,086
7,860
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
46
33
Kills
14
14
Deaths
33
84
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
9
0
18
18
W
Izanami
Buxudowisk
Izanami
8
3
11
4.5
L
Zeus
3
6
3
0.75
L
Agni
Mateo42
Agni
1
4
7
1.13
L
Nemesis
Maxi1103
Nemesis
4
7
7
1.07
L
Bellona
NaraBoy
Bellona
2
6
8
1
W
Baron Samedi
OneSweetSuny
Baron Samedi
2
2
18
5.5
L
Ne Zha
Phael616
Ne Zha
4
10
7
0.75
W
Ne Zha
Tutsl
Ne Zha
6
5
19
3.1
W
8
4
18
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,127
Damage
55,703
60,621
Taken
87,467
46,027
Mitigated
45,953
12,897
Healing
6,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
18,794
1,818
0
0
7,661
3,879
0
2,464
5,197
38,916
0
W
Izanami
Buxudowisk
Izanami
9,434
7,478
0
0
10,164
3,367
0
5,826
4,338
0
53,864
L
Zeus
9,238
869
397
1,396
13,169
3,958
0
4,079
8,766
34,190
0
L
Agni
Mateo42
Agni
15,912
302
93
681
12,747
3,796
0
3,241
9,506
31,659
0
L
Nemesis
Maxi1103
Nemesis
9,614
4,210
0
2,119
20,021
8,824
0
6,120
13,699
0
22,201
L
Bellona
NaraBoy
Bellona
9,347
1,684
0
52
23,444
21,515
0
9,013
13,926
0
21,030
W
Baron Samedi
OneSweetSuny
Baron Samedi
9,541
837
2,831
5,654
12,606
9,023
0
4,349
8,257
24,083
0
L
Ne Zha
Phael616
Ne Zha
11,592
2,146
0
1,419
18,086
7,860
0
7,982
9,780
0
42,348
W
Ne Zha
Tutsl
Ne Zha
22,913
4,134
0
1,473
13,341
7,152
0
7,195
6,146
0
34,023
W
19,445
794
197
2,742
16,849
22,606
0
5,316
11,533
3,465
24,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,162
Gold Earned
51,634
237
Minions Killed
224
10
Camps Cleared
7
995,795
Distance Traveled
985,413
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
12,736
1,274
61
6
2
207,954
4
W
Izanami
11,797
1,180
106
11
1
186,053
0
L
Zeus
10,112
1,011
52
5
3
170,089
0
L
Agni
9,913
991
55
6
1
197,315
1
L
Nemesis
10,755
1,076
23
2
3
232,388
3
L
Bellona
9,928
993
27
3
0
222,244
3
W
Baron Samedi
11,186
1,119
33
3
1
193,193
0
L
Ne Zha
10,926
1,093
67
7
0
163,377
2
W
Ne Zha
11,950
1,195
8
1
3
209,190
1
W
Mulan
12,493
1,249
29
3
3
199,405
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role