Player Matchup

Ra
Ra
GUI AVATAR10
Ra
Level 85
God Stats
1W - 2L
1,526 SR
Queue Stats
34W - 50L
1,454 Elo+
Party 1
Bellona
Bellona
MlkN3utro
Bellona
Level 4
God Stats
2W - 2L
1,654 SR
Queue Stats
2W - 2L
1,229 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
sweetZ93
Ah Muzen Cab
Level 26
God Stats
1W - 2L
1,585 SR
Queue Stats
1W - 2L
1,349 Elo+
Solo
Team Averages
Level 38
1,589 SR
1,344 Elo+

VS

Team Averages
Level 60
1,535 SR
1,431 Elo+
Izanami
Izanami
CorradeAbyss
Izanami
Level 29
God Stats
12W - 11L
1,578 SR
Queue Stats
100W - 112L
1,386 Elo+
Party 2
Janus
Janus
Lakeboy
Janus
Level 137
God Stats
6W - 9L
1,527 SR
Queue Stats
181W - 174L
1,601 Elo+
Party 2
Khepri
Khepri
TrueDjentelman
Khepri
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 26L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 3
10,597
589
10,424
12,963
6,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
MlkN3utro
Bellona
14
2 / 0 / 2
10,146
564
8,220
15,105
16,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Muzen Cab
sweetZ93
Ah Muzen Cab
13
1 / 3 / 3
9,845
547
4,823
11,383
4,857
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CorradeAbyss
Izanami
15
4 / 3 / 1
11,351
631
10,221
8,241
2,961
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Lakeboy
Janus
15
2 / 0 / 3
11,021
612
17,165
8,679
2,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
0 / 2 / 3
10,021
557
5,196
10,153
11,411
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
13
5
Kills
6
6
Deaths
5
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
CorradeAbyss
Izanami
4
3
1
1.5
L
2
3
3
1.17
W
Janus
Lakeboy
Janus
2
0
3
3.5
L
Bellona
MlkN3utro
Bellona
2
0
2
3
W
0
2
3
0.75
L
Ah Muzen Cab
sweetZ93
Ah Muzen Cab
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,467
Damage
32,582
39,451
Taken
27,073
27,924
Mitigated
17,290
16,132
Healing
6,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
CorradeAbyss
Izanami
10,221
6,060
0
2,772
8,241
2,961
1,170
2,785
4,941
0
49,856
L
10,424
563
4,186
5,474
12,963
6,138
46
7,748
4,866
55,671
0
W
Janus
Lakeboy
Janus
17,165
562
158
2,462
8,679
2,918
0
4,136
3,913
53,400
0
L
Bellona
MlkN3utro
Bellona
8,220
593
142
2,469
15,105
16,929
0
6,437
7,635
3,187
14,243
W
5,196
738
0
918
10,153
11,411
0
3,970
5,443
24,064
0
L
Ah Muzen Cab
sweetZ93
Ah Muzen Cab
4,823
1,513
287
3,574
11,383
4,857
168
7,339
3,621
0
24,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,588
Gold Earned
32,393
199
Minions Killed
248
6
Camps Cleared
9
860,551
Distance Traveled
960,388
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,351
631
109
6
3
321,901
6
L
Ra
10,597
589
112
6
4
307,632
4
W
Janus
11,021
612
100
6
5
339,965
4
L
Bellona
10,146
564
25
1
1
327,925
4
W
Khepri
10,021
557
39
2
1
298,522
0
L
Ah Muzen Cab
9,845
547
62
3
1
224,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role