Player Matchup

Ares
Ares
FrostyJ8849
Ares
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
FuzzyLogarithm4
Heimdallr
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 9L
1,460 Elo+
Party 3
Thanatos
Thanatos
RipplyAthor
Thanatos
Level 24
God Stats
27W - 38L
1,138 SR
Queue Stats
144W - 171L
1,378 Elo+
Solo
Achilles
Achilles
Subie4Liyfe
Achilles
Level 27
God Stats
1W - 5L
1,136 SR
Queue Stats
56W - 51L
1,476 Elo+
Party 1
Susano
Susano
TEMMIEFROMTEMSP
Susano
Level 20
God Stats
2W - 3L
1,516 SR
Queue Stats
20W - 33L
1,255 Elo+
Party 3
Team Averages
Level 20
1,358 SR
1,414 Elo+

VS

Team Averages
Level 20
1,583 SR
1,505 Elo+
Nemesis
Nemesis
NKW4L
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
No643va
King Arthur
Level 17
God Stats
4W - 1L
1,807 SR
Queue Stats
9W - 3L
1,566 Elo+
Solo
Skadi
Skadi
OscarMedina5566
Skadi
Level 21
God Stats
71W - 40L
1,593 SR
Queue Stats
230W - 201L
1,434 Elo+
Solo
Agni
Agni
SsMonaDePVC
Agni
Level 26
God Stats
5W - 1L
1,561 SR
Queue Stats
47W - 41L
1,451 Elo+
Solo
Anubis
Anubis
rezone101
Anubis
Level 34
God Stats
7W - 3L
1,455 SR
Queue Stats
23W - 15L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 1
7,763
370
2,913
17,758
8,416
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heimdallr
FuzzyLogarithm4
Heimdallr
13
1 / 10 / 3
8,685
414
7,736
14,746
4,530
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
RipplyAthor
Thanatos
12
4 / 5 / 1
8,379
399
3,492
13,852
4,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
Subie4Liyfe
Achilles
13
2 / 7 / 2
8,521
406
6,296
17,266
20,174
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 8 / 1
8,564
408
9,759
15,863
4,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
NKW4L
Nemesis
13
3 / 4 / 9
9,109
434
4,939
10,218
4,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

King Arthur
No643va
King Arthur
16
4 / 3 / 9
10,111
481
7,764
11,618
7,502
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
14 / 1 / 5
12,413
591
17,900
12,854
4,973
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
11 / 0 / 8
12,438
592
11,498
7,653
3,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
rezone101
Anubis
17
6 / 1 / 8
11,097
528
10,401
11,853
5,465
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
77
8
Kills
38
38
Deaths
9
8
Assists
39
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
L
Heimdallr
FuzzyLogarithm4
Heimdallr
1
10
3
0.25
W
Nemesis
NKW4L
Nemesis
3
4
9
1.88
W
King Arthur
No643va
King Arthur
4
3
9
2.83
W
14
1
5
16.5
L
Thanatos
RipplyAthor
Thanatos
4
5
1
0.9
W
11
0
8
15
L
Achilles
Subie4Liyfe
Achilles
2
7
2
0.43
L
1
8
1
0.19
W
Anubis
rezone101
Anubis
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,196
Damage
52,502
79,485
Taken
54,196
41,723
Mitigated
25,891
11,715
Healing
20,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,913
636
593
432
17,758
8,416
136
3,372
14,386
25,275
0
L
Heimdallr
FuzzyLogarithm4
Heimdallr
7,736
3,588
0
0
14,746
4,530
727
3,558
11,038
0
42,560
W
Nemesis
NKW4L
Nemesis
4,939
2,057
0
882
10,218
4,773
614
636
9,490
0
18,831
W
King Arthur
No643va
King Arthur
7,764
1,697
0
3,576
11,618
7,502
296
124
11,494
255
30,640
W
17,900
11,693
206
6,051
12,854
4,973
7,583
1,948
10,906
0
89,883
L
Thanatos
RipplyAthor
Thanatos
3,492
460
0
8,789
13,852
4,125
0
5,307
8,363
0
42,435
W
11,498
536
0
1,256
7,653
3,178
692
0
7,653
93,180
0
L
Achilles
Subie4Liyfe
Achilles
6,296
1,500
0
1,310
17,266
20,174
26
2,915
14,215
895
31,685
L
9,759
1,283
0
591
15,863
4,478
324
6,121
9,500
0
55,413
W
Anubis
rezone101
Anubis
10,401
233
0
8,501
11,853
5,465
120
542
11,311
79,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,912
Gold Earned
55,168
331
Minions Killed
507
0
Camps Cleared
0
1,764,481
Distance Traveled
2,144,380
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,763
370
31
1
0
359,941
0
L
Heimdallr
8,685
414
72
3
0
337,963
3
W
Nemesis
9,109
434
30
1
0
452,946
1
W
King Arthur
10,111
481
43
2
0
418,911
2
W
Skadi
12,413
591
130
6
0
406,907
0
L
Thanatos
8,379
399
69
3
0
372,932
0
W
Agni
12,438
592
183
9
0
451,987
2
L
Achilles
8,521
406
57
3
0
329,064
2
L
Susano
8,564
408
102
5
0
364,581
5
W
Anubis
11,097
528
121
6
0
413,629
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role