Player Matchup

Fenrir
Fenrir
ThESpEciAl9
Fenrir
Level 104
God Stats
2W - 4L
1,281 SR
Queue Stats
194W - 218L
1,479 Elo+
Party 1
Baba Yaga
Baba Yaga
ThE_KUniNGaS_22
Baba Yaga
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 145L
1,363 Elo+
Party 1
Ymir
Ymir
ThE_wOoDkId
Ymir
Level 66
God Stats
4W - 1L
1,538 SR
Queue Stats
30W - 28L
1,471 Elo+
Party 1
Team Averages
Level 83
1,440 SR
1,438 Elo+

VS

Team Averages
Level 65
1,543 SR
1,511 Elo+
Izanami
Izanami
Bubhuss
Izanami
Level 27
God Stats
1W - 1L
1,485 SR
Queue Stats
6W - 10L
1,258 Elo+
Solo
Odin
Odin
matkle1
Odin
Level 30
God Stats
35W - 16L
1,820 SR
Queue Stats
200W - 134L
1,640 Elo+
Party 2
Hel
Hel
schmidi017
Hel
Level 139
God Stats
4W - 6L
1,323 SR
Queue Stats
384W - 331L
1,634 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
8 / 1 / 10
10,500
750
12,790
13,440
10,444
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baba Yaga
ThE_KUniNGaS_22
Baba Yaga
14
6 / 5 / 9
10,336
738
14,328
10,138
4,226
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
4 / 1 / 14
9,805
700
7,803
14,014
15,708
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bubhuss
Izanami
12
2 / 8 / 3
8,980
641
11,830
15,750
5,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odin
matkle1
Odin
13
1 / 4 / 5
8,888
635
5,894
9,054
7,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
4 / 6 / 3
9,612
687
9,510
13,693
6,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
18
18
Kills
7
7
Deaths
18
33
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Izanami
Bubhuss
Izanami
2
8
3
0.44
W
Fenrir
8
1
10
13
W
Baba Yaga
ThE_KUniNGaS_22
Baba Yaga
6
5
9
2.1
W
4
1
14
11
L
Odin
matkle1
Odin
1
4
5
0.88
L
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,921
Damage
27,234
37,592
Taken
38,497
30,378
Mitigated
20,432
8,371
Healing
13,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Bubhuss
Izanami
11,830
9,154
0
1,001
15,750
5,620
0
8,583
7,167
0
30,077
W
Fenrir
12,790
2,210
790
1,442
13,440
10,444
417
3,306
9,810
0
30,909
W
Baba Yaga
ThE_KUniNGaS_22
Baba Yaga
14,328
1,755
849
2,740
10,138
4,226
127
3,046
7,092
40,668
0
W
7,803
765
823
1,727
14,014
15,708
442
3,603
9,810
28,518
0
L
Odin
matkle1
Odin
5,894
365
0
811
9,054
7,826
0
5,820
3,234
116
10,922
L
9,510
454
5,251
6,557
13,693
6,986
0
8,416
5,277
32,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,641
Gold Earned
27,480
153
Minions Killed
129
6
Camps Cleared
7
805,286
Distance Traveled
749,887
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,980
641
45
3
4
223,598
2
W
Fenrir
10,500
750
40
3
2
296,113
4
W
Baba Yaga
10,336
738
60
4
3
257,581
2
W
Ymir
9,805
700
53
4
1
251,592
0
L
Odin
8,888
635
15
1
1
284,590
3
L
Hel
9,612
687
69
5
2
241,699
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role