Player Matchup

Geb
Geb
DragonStance10
Geb
Level 144
God Stats
2W - 0L
1,811 SR
Queue Stats
33W - 20L
1,551 Elo+
Solo
Osiris
Osiris
TH4TZWAZZUP
Osiris
Level 149
God Stats
2W - 1L
1,271 SR
Queue Stats
152W - 154L
1,461 Elo+
Solo
Hades
Hades
rocklee225
Hades
Level 87
God Stats
1W - 0L
1,745 SR
Queue Stats
29W - 35L
1,544 Elo+
Solo
Heimdallr
Heimdallr
tracylaflairr
Heimdallr
Level 120
God Stats
2W - 2L
1,452 SR
Queue Stats
218W - 197L
1,574 Elo+
Solo
Nike
Nike
xZanovichx
Nike
Level 126
God Stats
4W - 5L
1,532 SR
Queue Stats
353W - 350L
1,450 Elo+
Solo
Team Averages
Level 125
1,562 SR
1,516 Elo+

VS

Team Averages
Level 98
1,402 SR
1,415 Elo+
Jormungandr
Jormungandr
Boogie_The_Fool
Jormungandr
Level 141
God Stats
0W - 1L
1,214 SR
Queue Stats
5W - 10L
1,322 Elo+
Party 1
Janus
Janus
KING_OF_LIVING
Janus
Level 123
God Stats
0W - 1L
1,283 SR
Queue Stats
6W - 9L
1,340 Elo+
Party 1
King Arthur
King Arthur
Sacred-LoneWolf
King Arthur
Level 91
God Stats
0W - 1L
1,215 SR
Queue Stats
2W - 3L
1,538 Elo+
Party 1
Zhong Kui
Zhong Kui
Sacred-RoZe
Zhong Kui
Level 69
God Stats
0W - 1L
1,687 SR
Queue Stats
3W - 7L
1,339 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SlimeyFPS
Ah Muzen Cab
Level 66
God Stats
13W - 6L
1,611 SR
Queue Stats
344W - 407L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 19
10,486
874
10,116
16,451
16,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Osiris
17
6 / 2 / 17
10,025
835
11,048
13,974
19,590
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hades
15
1 / 6 / 13
8,775
731
12,975
14,955
8,351
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heimdallr
tracylaflairr
Heimdallr
18
7 / 3 / 9
10,018
835
11,546
10,652
5,177
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
8 / 4 / 14
11,056
921
13,143
19,071
20,064
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Boogie_The_Fool
Jormungandr
14
3 / 6 / 10
9,030
753
12,297
18,732
9,680
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
3 / 3 / 10
9,555
796
11,337
8,409
2,750
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Sacred-LoneWolf
King Arthur
13
3 / 8 / 5
8,304
692
8,883
12,456
9,435
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
Sacred-RoZe
Zhong Kui
12
0 / 7 / 10
7,918
660
5,645
11,261
5,738
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
SlimeyFPS
Ah Muzen Cab
19
9 / 3 / 6
11,317
943
19,485
13,417
5,734
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
59
27
Kills
18
18
Deaths
27
72
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Boogie_The_Fool
Jormungandr
3
6
10
1.33
W
5
3
19
4.83
L
3
3
10
2.67
L
King Arthur
Sacred-LoneWolf
King Arthur
3
8
5
0.69
L
Zhong Kui
Sacred-RoZe
Zhong Kui
0
7
10
0.71
L
Ah Muzen Cab
SlimeyFPS
Ah Muzen Cab
9
3
6
4
W
Osiris
6
2
17
7.25
W
Hades
1
6
13
1.25
W
Heimdallr
tracylaflairr
Heimdallr
7
3
9
3.83
W
8
4
14
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,828
Damage
57,647
75,103
Taken
64,275
70,089
Mitigated
33,337
26,764
Healing
16,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Boogie_The_Fool
Jormungandr
12,297
4,381
734
3,887
18,732
9,680
0
5,248
12,969
23,793
0
W
10,116
978
2,905
3,339
16,451
16,907
476
4,406
12,045
19,943
0
L
11,337
193
1,057
2,654
8,409
2,750
88
4,387
3,830
23,305
0
L
King Arthur
Sacred-LoneWolf
King Arthur
8,883
1,454
204
405
12,456
9,435
132
3,588
8,603
0
15,492
L
Zhong Kui
Sacred-RoZe
Zhong Kui
5,645
30
0
716
11,261
5,738
0
3,270
7,748
7,593
0
L
Ah Muzen Cab
SlimeyFPS
Ah Muzen Cab
19,485
5,502
1,292
5,679
13,417
5,734
1,121
6,598
6,544
0
35,897
W
Osiris
11,048
2,772
2,736
3,303
13,974
19,590
260
6,027
7,947
0
18,833
W
Hades
12,975
902
433
3,816
14,955
8,351
177
6,316
8,639
21,113
0
W
Heimdallr
tracylaflairr
Heimdallr
11,546
5,655
1,949
1,678
10,652
5,177
4,644
5,408
5,244
0
33,759
W
13,143
1,737
1,833
4,772
19,071
20,064
235
7,122
11,949
0
24,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,360
Gold Earned
46,124
156
Minions Killed
110
0
Camps Cleared
0
1,075,816
Distance Traveled
1,043,475
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,030
753
17
1
0
179,004
0
W
Geb
10,486
874
19
2
0
239,547
0
L
Janus
9,555
796
35
3
0
229,093
0
L
King Arthur
8,304
692
11
1
0
232,070
0
L
Zhong Kui
7,918
660
4
0
0
182,742
0
L
Ah Muzen Cab
11,317
943
43
4
0
220,566
1
W
Osiris
10,025
835
15
1
0
231,123
2
W
Hades
8,775
731
30
3
0
194,993
0
W
Heimdallr
10,018
835
60
5
0
195,115
0
W
Nike
11,056
921
32
3
0
215,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role