Player Matchup

Da Ji
Da Ji
C45844159
Da Ji
Level 29
God Stats
10W - 10L
1,281 SR
Queue Stats
197W - 213L
1,436 Elo+
Solo
Pele
Pele
Frededrik
Pele
Level 7
God Stats
1W - 2L
1,428 SR
Queue Stats
4W - 6L
1,285 Elo+
Party 1
Nike
Nike
Rocketman4179
Nike
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,285 Elo+
Party 1
Tsukuyomi
Tsukuyomi
hknglsh
Tsukuyomi
Level 8
God Stats
0W - 1L
1,703 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Cliodhna
Cliodhna
kaosytabu
Cliodhna
Level 29
God Stats
3W - 5L
1,158 SR
Queue Stats
164W - 166L
1,440 Elo+
Solo
Team Averages
Level 18
1,414 SR
1,389 Elo+

VS

Team Averages
Level 15
1,428 SR
1,316 Elo+
Merlin
Merlin
Elxhxz
Merlin
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
147W - 156L
1,292 Elo+
Party 2
Hachiman
Hachiman
cultureman919
Hachiman
Level 26
God Stats
20W - 15L
1,605 SR
Queue Stats
150W - 119L
1,528 Elo+
Solo
Nemesis
Nemesis
iPJK-_-
Nemesis
Level 18
God Stats
10W - 8L
1,462 SR
Queue Stats
28W - 43L
1,228 Elo+
Solo
Olorun
Olorun
nawaazu
Olorun
Level 10
God Stats
5W - 8L
1,072 SR
Queue Stats
128W - 132L
1,035 Elo+
Party 2
Ares
Ares
sandrene_king
Ares
Level 3
God Stats
40W - 45L
1,500 SR
Queue Stats
104W - 104L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
C45844159
Da Ji
20
17 / 3 / 2
13,238
576
20,074
18,592
8,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pele
13
1 / 10 / 1
8,233
358
3,468
12,861
3,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 5 / 2
8,638
376
4,323
11,286
5,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
hknglsh
Tsukuyomi
15
0 / 9 / 6
9,140
397
5,375
14,239
3,299
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
kaosytabu
Cliodhna
18
5 / 10 / 5
11,582
504
11,800
22,397
7,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Elxhxz
Merlin
15
2 / 8 / 5
10,542
458
6,188
15,218
3,986
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
cultureman919
Hachiman
20
19 / 0 / 2
14,885
647
13,813
12,968
5,289
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
iPJK-_-
Nemesis
18
6 / 2 / 2
12,056
524
6,728
14,279
7,154
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
nawaazu
Olorun
17
8 / 6 / 4
12,001
522
10,562
13,792
5,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
0 / 8 / 9
9,843
428
7,792
15,617
12,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
57
23
Kills
35
37
Deaths
24
16
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Da Ji
C45844159
Da Ji
17
3
2
6
W
Merlin
Elxhxz
Merlin
2
8
5
0.56
L
Pele
1
10
1
0.15
L
0
5
2
0.2
W
Hachiman
cultureman919
Hachiman
19
0
2
20
L
Tsukuyomi
hknglsh
Tsukuyomi
0
9
6
0.33
W
Nemesis
iPJK-_-
Nemesis
6
2
2
3.5
L
Cliodhna
kaosytabu
Cliodhna
5
10
5
0.75
W
Olorun
nawaazu
Olorun
8
6
4
1.67
W
0
8
9
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,040
Damage
45,083
79,375
Taken
71,874
28,138
Mitigated
34,597
16,621
Healing
18,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
C45844159
Da Ji
20,074
4,597
0
7,321
18,592
8,357
1,366
6,514
12,078
0
99,926
W
Merlin
Elxhxz
Merlin
6,188
988
94
3,080
15,218
3,986
547
0
15,218
48,272
0
L
Pele
3,468
1,509
0
738
12,861
3,800
349
5,594
7,267
0
28,955
L
4,323
1,049
0
938
11,286
5,276
591
3,849
7,437
1,179
42,516
W
Hachiman
cultureman919
Hachiman
13,813
8,474
0
8,186
12,968
5,289
5,366
0
12,968
0
146,416
L
Tsukuyomi
hknglsh
Tsukuyomi
5,375
1,559
0
484
14,239
3,299
0
1,742
12,497
0
46,824
W
Nemesis
iPJK-_-
Nemesis
6,728
3,946
0
2,242
14,279
7,154
678
792
13,487
0
73,019
L
Cliodhna
kaosytabu
Cliodhna
11,800
2,654
270
6,870
22,397
7,406
1,777
6,172
16,225
0
75,675
W
Olorun
nawaazu
Olorun
10,562
4,009
76
4,034
13,792
5,359
0
0
13,792
48,351
3,125
W
7,792
1,288
0
470
15,617
12,809
491
98
15,519
18,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,831
Gold Earned
59,327
441
Minions Killed
557
0
Camps Cleared
0
2,023,703
Distance Traveled
2,069,794
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
13,238
576
122
5
0
435,711
0
W
Merlin
10,542
458
68
3
0
366,097
3
L
Pele
8,233
358
58
3
0
368,579
0
L
Nike
8,638
376
70
3
0
351,482
0
W
Hachiman
14,885
647
220
10
0
423,817
5
L
Tsukuyomi
9,140
397
79
3
0
444,794
0
W
Nemesis
12,056
524
137
6
0
427,746
2
L
Cliodhna
11,582
504
112
5
0
423,137
2
W
Olorun
12,001
522
118
5
0
451,508
0
W
Ares
9,843
428
14
1
0
400,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role