Player Matchup

Jing Wei
Jing Wei
XThunder10
Jing Wei
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Vulcan
Vulcan
gutss777
Vulcan
Level 41
God Stats
3W - 2L
1,811 SR
Queue Stats
36W - 34L
1,480 Elo+
Solo
Ganesha
Ganesha
slprybrazilian
Ganesha
Level 17
God Stats
3W - 3L
1,500 SR
Queue Stats
49W - 32L
1,755 Elo+
Solo
Team Averages
Level 25
1,604 SR
1,578 Elo+

VS

Team Averages
Level 30
1,493 SR
1,397 Elo+
Hercules
Hercules
MegaButt420
Hercules
Level 28
God Stats
26W - 32L
1,345 SR
Queue Stats
107W - 176L
1,346 Elo+
Party 1
Vulcan
Vulcan
RunicWingBlade
Vulcan
Level 32
God Stats
3W - 2L
1,609 SR
Queue Stats
24W - 31L
1,346 Elo+
Party 1
Eset
Eset
TopHatTRexy
Eset
Level 29
God Stats
4W - 1L
1,524 SR
Queue Stats
93W - 114L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
XThunder10
Jing Wei
8
3 / 2 / 0
9,658
537
2,146
3,685
1,106
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
gutss777
Vulcan
16
5 / 5 / 1
11,339
630
17,029
17,959
6,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 3 / 5
10,641
591
10,916
15,850
19,174
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MegaButt420
Hercules
15
4 / 4 / 6
11,895
661
7,891
24,024
10,685
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
4 / 1 / 4
12,088
672
13,274
9,202
3,041
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
2 / 5 / 4
11,353
631
12,601
12,954
6,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
24
10
Kills
10
10
Deaths
10
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hercules
MegaButt420
Hercules
4
4
6
1.75
W
4
1
4
6
W
2
5
4
0.8
L
Jing Wei
XThunder10
Jing Wei
3
2
0
1.5
L
Vulcan
gutss777
Vulcan
5
5
1
1.1
L
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,091
Damage
33,766
37,494
Taken
46,180
27,276
Mitigated
19,802
1,396
Healing
11,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
MegaButt420
Hercules
7,891
3,276
0
6,509
24,024
10,685
42
14,427
9,229
0
35,237
W
13,274
6,482
666
716
9,202
3,041
1,498
6,256
2,749
67,886
0
W
12,601
328
268
3,798
12,954
6,076
631
8,706
4,062
33,083
0
L
Jing Wei
XThunder10
Jing Wei
2,146
1,522
0
250
3,685
1,106
0
1,686
1,869
0
5,844
L
Vulcan
gutss777
Vulcan
17,029
3,804
0
1,146
17,959
6,996
0
13,081
4,502
46,664
0
L
10,916
986
0
0
15,850
19,174
0
10,190
5,176
37,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,638
Gold Earned
35,336
135
Minions Killed
222
3
Camps Cleared
10
685,292
Distance Traveled
915,118
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,895
661
40
2
4
304,864
1
W
Vulcan
12,088
672
134
7
3
343,201
3
W
Eset
11,353
631
48
3
3
267,053
2
L
Jing Wei
9,658
537
12
1
1
71,344
2
L
Vulcan
11,339
630
101
6
2
326,730
2
L
Ganesha
10,641
591
22
1
0
287,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role