Player Matchup

Tsukuyomi
Tsukuyomi
Mariowhiteboy
Tsukuyomi
Level 67
God Stats
1W - 0L
1,833 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
He Bo
He Bo
Stiuwen
He Bo
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,067 Elo+
Party 2
Sylvanus
Sylvanus
lÆdul
Sylvanus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 37L
961 Elo+
Party 2
Team Averages
Level 39
1,611 SR
1,176 Elo+

VS

Team Averages
Level 79
1,441 SR
1,337 Elo+
Artemis
Artemis
Elwing37
Artemis
Level 34
God Stats
32W - 100L
1,366 SR
Queue Stats
36W - 137L
1,162 Elo+
Party 1
Chaac
Chaac
LxGod
Chaac
Level 147
God Stats
85W - 82L
1,594 SR
Queue Stats
1,010W - 1,102L
1,589 Elo+
Solo
Discordia
Discordia
MACEDONIEN
Discordia
Level 56
God Stats
20W - 54L
1,363 SR
Queue Stats
150W - 346L
1,260 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Mariowhiteboy
Tsukuyomi
17
8 / 7 / 7
13,973
699
21,371
21,349
11,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
Stiuwen
He Bo
19
8 / 6 / 7
14,445
722
18,956
22,274
10,307
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
lÆdul
Sylvanus
16
0 / 6 / 14
13,122
656
5,627
27,917
33,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Elwing37
Artemis
17
5 / 7 / 9
13,031
652
16,834
15,363
4,994
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chaac
LxGod
Chaac
18
7 / 4 / 11
14,746
737
19,650
27,356
40,342
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
MACEDONIEN
Discordia
16
7 / 5 / 7
13,667
683
16,335
16,978
5,251
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
46
16
Kills
19
19
Deaths
16
28
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Artemis
Elwing37
Artemis
5
7
9
1.36
L
Chaac
LxGod
Chaac
7
4
11
3.13
L
Discordia
MACEDONIEN
Discordia
7
5
7
2.1
W
Tsukuyomi
Mariowhiteboy
Tsukuyomi
8
7
7
1.64
W
He Bo
Stiuwen
He Bo
8
6
7
1.92
W
Sylvanus
lÆdul
Sylvanus
0
6
14
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,954
Damage
52,819
71,540
Taken
59,697
54,743
Mitigated
50,587
22,102
Healing
20,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Elwing37
Artemis
16,834
8,664
0
1,840
15,363
4,994
1,209
5,963
9,400
0
63,030
L
Chaac
LxGod
Chaac
19,650
1,891
1,120
11,906
27,356
40,342
592
13,130
14,226
0
51,728
L
Discordia
MACEDONIEN
Discordia
16,335
1,125
0
5,158
16,978
5,251
1,289
6,578
10,400
38,186
0
W
Tsukuyomi
Mariowhiteboy
Tsukuyomi
21,371
6,281
0
2,861
21,349
11,334
1,740
5,092
16,257
0
67,250
W
He Bo
Stiuwen
He Bo
18,956
3,247
0
6,765
22,274
10,307
792
5,326
16,948
69,088
0
W
Sylvanus
lÆdul
Sylvanus
5,627
2,063
5,804
6,672
27,917
33,102
461
6,939
20,978
18,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,540
Gold Earned
41,444
161
Minions Killed
236
2
Camps Cleared
12
965,021
Distance Traveled
962,698
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
13,031
652
113
6
5
264,628
0
L
Chaac
14,746
737
68
3
6
373,548
3
L
Discordia
13,667
683
55
3
1
324,522
0
W
Tsukuyomi
13,973
699
53
3
0
347,912
0
W
He Bo
14,445
722
84
4
1
310,578
2
W
Sylvanus
13,122
656
24
1
1
306,531
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role