Player Matchup

Baron Samedi
Baron Samedi
RieTYT
Baron Samedi
Level 106
God Stats
1W - 3L
1,500 SR
Queue Stats
65W - 61L
1,594 Elo+
Party 1
Chaac
Chaac
Soundthoughts
Chaac
Level 117
God Stats
4W - 3L
1,518 SR
Queue Stats
89W - 88L
1,504 Elo+
Solo
Pele
Pele
willlew
Pele
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 14L
1,529 Elo+
Party 1
Team Averages
Level 90
1,506 SR
1,542 Elo+

VS

Team Averages
Level 31
1,336 SR
1,386 Elo+
Bacchus
Bacchus
ExpiredCan
Bacchus
Level 34
God Stats
1W - 3L
1,051 SR
Queue Stats
183W - 211L
1,386 Elo+
Party 2
Ah Puch
Ah Puch
FreedomBlaze
Ah Puch
Level 28
God Stats
17W - 11L
1,572 SR
Queue Stats
173W - 199L
1,386 Elo+
Party 2
Odin
Odin
blubbermouth678
Odin
Level 31
God Stats
8W - 9L
1,384 SR
Queue Stats
183W - 211L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
RieTYT
Baron Samedi
16
9 / 5 / 5
11,906
744
22,406
18,573
12,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 7 / 10
9,960
623
10,409
20,951
18,162
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
willlew
Pele
14
5 / 9 / 7
11,088
693
15,628
15,822
5,731
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ExpiredCan
Bacchus
15
6 / 5 / 13
12,639
790
13,101
28,270
53,756
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Puch
FreedomBlaze
Ah Puch
14
3 / 7 / 12
10,984
687
18,103
14,276
6,547
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
12 / 3 / 9
13,021
814
17,860
18,830
20,743
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
55
15
Kills
21
21
Deaths
15
22
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Bacchus
ExpiredCan
Bacchus
6
5
13
2.5
W
Ah Puch
FreedomBlaze
Ah Puch
3
7
12
1.29
L
Baron Samedi
RieTYT
Baron Samedi
9
5
5
2.3
L
1
7
10
0.86
W
12
3
9
5.5
L
Pele
willlew
Pele
5
9
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,443
Damage
49,064
55,346
Taken
61,376
36,841
Mitigated
81,046
18,736
Healing
6,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
ExpiredCan
Bacchus
13,101
4,116
1,921
2,964
28,270
53,756
301
9,753
18,517
20,250
0
W
Ah Puch
FreedomBlaze
Ah Puch
18,103
1,119
0
1,644
14,276
6,547
1,231
5,476
8,800
47,592
0
L
Baron Samedi
RieTYT
Baron Samedi
22,406
2,256
3,605
8,089
18,573
12,948
294
10,875
7,698
44,803
0
L
10,409
2,317
0
5,831
20,951
18,162
174
12,134
8,817
0
35,168
W
17,860
6,677
0
0
18,830
20,743
539
7,540
11,290
747
41,792
L
Pele
willlew
Pele
15,628
4,277
0
1,211
15,822
5,731
926
9,607
6,215
0
30,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,954
Gold Earned
36,644
160
Minions Killed
136
7
Camps Cleared
3
747,439
Distance Traveled
763,931
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,639
790
11
1
1
243,232
0
W
Ah Puch
10,984
687
60
4
1
217,634
0
L
Baron Samedi
11,906
744
69
4
1
245,046
1
L
Chaac
9,960
623
48
3
2
253,292
2
W
Odin
13,021
814
65
4
1
303,065
4
L
Pele
11,088
693
43
3
4
249,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role