Player Matchup

Thoth
Thoth
Aptixn
Thoth
Level 123
God Stats
2W - 0L
1,496 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Neith
Neith
Der_Herr_Zombie
Neith
Level 138
God Stats
2W - 2L
1,559 SR
Queue Stats
2W - 2L
1,342 Elo+
Party 2
Achilles
Achilles
Dragxne
Achilles
Level 25
God Stats
2W - 0L
1,602 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Team Averages
Level 95
1,552 SR
1,447 Elo+

VS

Team Averages
Level 51
1,598 SR
1,570 Elo+
Vamana
Vamana
Xx_Marusito_Xx12
Vamana
Level 107
God Stats
12W - 4L
1,651 SR
Queue Stats
112W - 67L
1,629 Elo+
Party 1
Cupid
Cupid
figurante430
Cupid
Level 31
God Stats
32W - 18L
1,642 SR
Queue Stats
64W - 38L
1,598 Elo+
Party 1
Zeus
Zeus
m0gus_m0gus
Zeus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Aptixn
Thoth
13
6 / 3 / 2
9,097
758
8,125
7,514
2,724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
3 / 0 / 4
8,400
700
7,143
5,362
1,965
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
Dragxne
Achilles
12
0 / 2 / 7
7,783
649
8,016
13,334
12,451
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 3
7,733
644
9,282
13,699
7,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 2 / 2
7,644
637
3,854
6,518
1,948
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 4 / 3
7,691
641
8,850
7,706
2,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
9
Kills
5
5
Deaths
9
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thoth
Aptixn
Thoth
6
3
2
2.33
W
3
0
4
5
W
Achilles
Dragxne
Achilles
0
2
7
1.75
L
2
3
3
1.17
L
2
2
2
1.5
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,284
Damage
21,986
26,210
Taken
27,923
17,140
Mitigated
11,557
9,692
Healing
6,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Aptixn
Thoth
8,125
117
81
1,984
7,514
2,724
237
2,428
4,872
33,241
0
W
7,143
2,781
0
2,873
5,362
1,965
813
2,034
3,094
0
29,292
W
Achilles
Dragxne
Achilles
8,016
1,300
0
4,754
13,334
12,451
0
3,620
9,298
0
21,580
L
9,282
4,819
283
4,110
13,699
7,318
0
4,073
9,626
0
28,092
L
3,854
1,936
65
574
6,518
1,948
0
2,402
4,116
0
11,082
L
8,850
594
109
876
7,706
2,291
0
2,250
5,456
36,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,280
Gold Earned
23,068
152
Minions Killed
140
6
Camps Cleared
6
702,874
Distance Traveled
646,249
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,097
758
59
5
4
222,344
0
W
Neith
8,400
700
69
6
1
241,598
4
W
Achilles
7,783
649
24
2
1
238,932
2
L
Vamana
7,733
644
35
3
3
225,956
3
L
Cupid
7,644
637
26
2
0
202,978
0
L
Zeus
7,691
641
79
7
3
217,315
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role