Player Matchup

Neith
Neith
BinkyBarnes111
Neith
Level 123
God Stats
58W - 65L
1,503 SR
Queue Stats
340W - 387L
1,387 Elo+
Party 2
Osiris
Osiris
DrParker3484
Osiris
Level 147
God Stats
1W - 5L
1,504 SR
Queue Stats
66W - 66L
1,438 Elo+
Party 3
Anubis
Anubis
JWAVY33
Anubis
Level 21
God Stats
7W - 2L
1,774 SR
Queue Stats
10W - 5L
1,554 Elo+
Party 3
Chang'e
Chang'e
MsGothic_killer
Chang'e
Level 30
God Stats
0W - 1L
1,499 SR
Queue Stats
3W - 4L
1,261 Elo+
Party 2
Jormungandr
Jormungandr
ShinyD1ck
Jormungandr
Level 28
God Stats
14W - 15L
1,489 SR
Queue Stats
27W - 24L
1,459 Elo+
Party 3
Team Averages
Level 70
1,554 SR
1,420 Elo+

VS

Team Averages
Level 67
1,497 SR
1,415 Elo+
Sobek
Sobek
BrakkHieden
Sobek
Level 29
God Stats
5W - 6L
1,352 SR
Queue Stats
70W - 100L
1,300 Elo+
Party 1
Neith
Neith
Jaxer14
Neith
Level 141
God Stats
15W - 11L
1,609 SR
Queue Stats
285W - 280L
1,531 Elo+
Solo
Hercules
Hercules
Slapadanuts
Hercules
Level 105
God Stats
44W - 35L
1,577 SR
Queue Stats
910W - 989L
1,451 Elo+
Party 1
Olorun
Olorun
Szarlak
Olorun
Level 28
God Stats
16W - 20L
1,447 SR
Queue Stats
159W - 209L
1,340 Elo+
Party 1
Arachne
Arachne
You_have__Gay
Arachne
Level 32
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 9L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 7
10,028
401
14,400
22,086
6,863
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Osiris
18
9 / 7 / 4
11,914
477
20,603
30,232
27,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
JWAVY33
Anubis
17
3 / 9 / 13
10,878
435
15,693
22,368
8,984
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 8 / 9
10,179
407
14,357
21,382
6,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jormungandr
ShinyD1ck
Jormungandr
15
4 / 11 / 12
10,570
423
24,268
30,893
12,043
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 12
10,242
410
8,137
19,595
26,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Neith
Jaxer14
Neith
20
17 / 1 / 14
14,942
598
38,926
22,963
11,805
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Slapadanuts
Hercules
19
10 / 4 / 13
13,107
524
28,454
31,901
41,791
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
Szarlak
Olorun
15
2 / 7 / 6
11,006
440
12,543
22,638
9,149
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
18
8 / 5 / 13
12,651
506
12,369
21,245
10,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
97
22
Kills
39
42
Deaths
22
45
Assists
58
Player
Kills
Deaths
Assists
KDA
L
2
7
7
0.79
W
2
5
12
1.6
L
Osiris
9
7
4
1.57
L
Anubis
JWAVY33
Anubis
3
9
13
1.06
W
Neith
Jaxer14
Neith
17
1
14
24
L
4
8
9
1.06
L
Jormungandr
ShinyD1ck
Jormungandr
4
11
12
0.91
W
Hercules
Slapadanuts
Hercules
10
4
13
4.13
W
Olorun
Szarlak
Olorun
2
7
6
0.71
W
Arachne
8
5
13
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,321
Damage
100,429
126,961
Taken
118,342
62,080
Mitigated
99,066
36,488
Healing
49,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,400
5,286
109
7,914
22,086
6,863
790
2,242
19,844
0
63,282
W
8,137
1,188
508
3,236
19,595
26,260
17
12,830
6,765
12,295
0
L
Osiris
20,603
8,254
0
4,765
30,232
27,853
0
4,175
26,057
0
72,943
L
Anubis
JWAVY33
Anubis
15,693
231
0
8,098
22,368
8,984
0
3,856
18,512
71,349
0
W
Neith
Jaxer14
Neith
38,926
16,714
0
13,360
22,963
11,805
4,469
8,664
14,299
0
161,560
L
14,357
2,735
4,864
6,295
21,382
6,337
0
2,872
18,510
54,603
0
L
Jormungandr
ShinyD1ck
Jormungandr
24,268
4,619
0
4,443
30,893
12,043
132
8,430
22,463
64,356
0
W
Hercules
Slapadanuts
Hercules
28,454
7,623
0
13,908
31,901
41,791
632
12,299
19,602
921
75,238
W
Olorun
Szarlak
Olorun
12,543
7,350
1,576
9,845
22,638
9,149
1,538
13,260
9,378
70,505
0
W
Arachne
12,369
7,773
76
7,314
21,245
10,061
713
7,472
13,773
0
62,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,569
Gold Earned
61,948
487
Minions Killed
538
0
Camps Cleared
0
2,052,380
Distance Traveled
2,360,419
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,028
401
99
4
0
409,452
12
W
Sobek
10,242
410
9
0
0
475,967
0
L
Osiris
11,914
477
114
5
0
438,429
2
L
Anubis
10,878
435
126
5
0
383,314
1
W
Neith
14,942
598
213
9
0
454,686
5
L
Chang'e
10,179
407
76
3
0
445,027
0
L
Jormungandr
10,570
423
72
3
0
376,158
0
W
Hercules
13,107
524
116
5
0
476,408
1
W
Olorun
11,006
440
121
5
0
383,219
0
W
Arachne
12,651
506
79
3
0
570,139
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role