Player Matchup

Tsukuyomi
Tsukuyomi
Astravek
Tsukuyomi
Level 94
God Stats
3W - 2L
1,688 SR
Queue Stats
260W - 237L
1,506 Elo+
Party 2
Janus
Janus
Elephas
Janus
Level 71
God Stats
2W - 2L
1,250 SR
Queue Stats
181W - 176L
1,481 Elo+
Party 3
Vamana
Vamana
HarryNoScopePro
Vamana
Level 27
God Stats
72W - 51L
1,549 SR
Queue Stats
115W - 111L
1,473 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Jackel
Ah Muzen Cab
Level 81
God Stats
18W - 14L
1,417 SR
Queue Stats
224W - 205L
1,428 Elo+
Party 3
Geb
Geb
Jothee
Geb
Level 14
God Stats
10W - 7L
1,500 SR
Queue Stats
45W - 41L
1,393 Elo+
Party 3
Team Averages
Level 57
1,481 SR
1,456 Elo+

VS

Team Averages
Level 56
1,419 SR
1,435 Elo+
Mulan
Mulan
BalkanGodX
Mulan
Level 25
God Stats
32W - 12L
1,765 SR
Queue Stats
105W - 107L
1,369 Elo+
Party 1
Athena
Athena
DesertFoXx
Athena
Level 38
God Stats
0W - 3L
1,406 SR
Queue Stats
6W - 9L
1,403 Elo+
Party 4
Medusa
Medusa
Satpie
Medusa
Level 129
God Stats
1W - 2L
1,281 SR
Queue Stats
10W - 12L
1,467 Elo+
Party 4
Tiamat
Tiamat
ZombieFreak2
Tiamat
Level 26
God Stats
0W - 2L
1,450 SR
Queue Stats
3W - 4L
1,501 Elo+
Party 4
Fenrir
Fenrir
Zoolix
Fenrir
Level 61
God Stats
0W - 2L
1,191 SR
Queue Stats
99W - 97L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Astravek
Tsukuyomi
20
9 / 5 / 9
15,017
601
26,046
24,615
10,002
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
Elephas
Janus
20
9 / 2 / 4
14,938
598
16,608
12,472
4,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
8 / 1 / 9
16,606
664
20,170
20,429
27,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Muzen Cab
Jackel
Ah Muzen Cab
18
2 / 5 / 5
12,234
489
8,891
13,862
4,322
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Geb
Jothee
Geb
15
0 / 4 / 5
10,725
429
4,613
13,222
8,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
17
1 / 8 / 0
10,534
421
9,024
18,942
25,033
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Athena
DesertFoXx
Athena
16
2 / 2 / 9
10,910
436
5,099
18,270
23,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
Satpie
Medusa
20
7 / 2 / 5
12,390
496
14,916
18,578
8,353
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
15
1 / 6 / 3
10,002
400
8,115
17,923
7,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
Zoolix
Fenrir
15
6 / 10 / 5
10,832
433
16,458
23,640
13,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
39
28
Kills
17
17
Deaths
28
32
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Astravek
Tsukuyomi
9
5
9
2.7
L
Mulan
1
8
0
0.13
L
Athena
DesertFoXx
Athena
2
2
9
3.25
W
Janus
Elephas
Janus
9
2
4
5.5
W
8
1
9
12.5
W
Ah Muzen Cab
Jackel
Ah Muzen Cab
2
5
5
0.9
W
Geb
Jothee
Geb
0
4
5
0.63
L
Medusa
Satpie
Medusa
7
2
5
4.75
L
Tiamat
1
6
3
0.42
L
Fenrir
Zoolix
Fenrir
6
10
5
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,328
Damage
53,612
84,600
Taken
97,353
53,731
Mitigated
78,020
26,505
Healing
22,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Astravek
Tsukuyomi
26,046
6,364
0
8,831
24,615
10,002
840
1,877
22,555
0
131,730
L
Mulan
9,024
1,799
0
2,614
18,942
25,033
0
2,974
15,889
0
65,544
L
Athena
DesertFoXx
Athena
5,099
1,284
0
4,382
18,270
23,608
107
5,678
12,412
25,128
0
W
Janus
Elephas
Janus
16,608
2,589
306
2,956
12,472
4,020
1,122
3,485
8,675
105,372
0
W
20,170
12,127
0
10,338
20,429
27,104
3,299
2,983
17,236
0
137,700
W
Ah Muzen Cab
Jackel
Ah Muzen Cab
8,891
3,724
0
3,125
13,862
4,322
2,209
2,455
11,377
0
108,752
W
Geb
Jothee
Geb
4,613
455
0
949
13,222
8,283
471
2,049
11,149
19,502
0
L
Medusa
Satpie
Medusa
14,916
6,465
0
6,585
18,578
8,353
877
2,164
16,406
0
120,631
L
Tiamat
8,115
305
0
3,149
17,923
7,339
178
6,649
10,978
47,424
0
L
Fenrir
Zoolix
Fenrir
16,458
5,149
0
5,774
23,640
13,687
526
3,109
20,447
71
63,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,520
Gold Earned
54,668
777
Minions Killed
580
0
Camps Cleared
0
2,492,631
Distance Traveled
2,241,049
29
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
15,017
601
151
6
0
528,058
13
L
Mulan
10,534
421
129
5
0
392,362
4
L
Athena
10,910
436
45
2
0
506,724
8
W
Janus
14,938
598
193
8
0
501,303
3
W
Vamana
16,606
664
236
9
0
457,381
7
W
Ah Muzen Cab
12,234
489
166
7
0
516,216
6
W
Geb
10,725
429
31
1
0
489,673
0
L
Medusa
12,390
496
206
8
0
465,264
3
L
Tiamat
10,002
400
106
4
0
441,075
1
L
Fenrir
10,832
433
94
4
0
435,624
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role