Player Matchup

Pele
Pele
Bihdaw13
Pele
Level 57
God Stats
18W - 29L
1,357 SR
Queue Stats
74W - 116L
1,146 Elo+
Solo
Ra
Ra
FaSt-Lxz
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,057 Elo+
Party 1
Bellona
Bellona
UDM-Dual
Bellona
Level 14
God Stats
1W - 4L
1,279 SR
Queue Stats
1W - 4L
1,207 Elo+
Party 1
Team Averages
Level 26
1,379 SR
1,137 Elo+

VS

Team Averages
Level 20
1,277 SR
1,198 Elo+
Hades
Hades
GoldLuca12
Hades
Level 16
God Stats
3W - 2L
1,306 SR
Queue Stats
15W - 34L
1,132 Elo+
Solo
Ne Zha
Ne Zha
NDF_AWESOME
Ne Zha
Level 18
God Stats
4W - 6L
1,280 SR
Queue Stats
25W - 39L
1,248 Elo+
Solo
Izanami
Izanami
flippinfreshkid
Izanami
Level 26
God Stats
3W - 4L
1,245 SR
Queue Stats
16W - 24L
1,213 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
11
4 / 7 / 3
9,900
582
7,200
11,624
6,215
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 11 / 5
9,783
575
2,576
13,487
4,463
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bellona
UDM-Dual
Bellona
13
5 / 6 / 4
11,197
659
13,948
16,832
13,647
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
3
0 / 1 / 0
8,131
478
261
799
210
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
15
3 / 5 / 15
11,609
683
4,770
17,484
13,711
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
19 / 4 / 3
13,891
817
23,053
16,274
6,712
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
40
9
Kills
22
24
Deaths
10
12
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Pele
4
7
3
0.79
L
0
11
5
0.23
W
Hades
0
1
0
0
W
Ne Zha
3
5
15
2.1
L
Bellona
UDM-Dual
Bellona
5
6
4
1.17
W
19
4
3
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,724
Damage
28,084
41,943
Taken
34,557
24,325
Mitigated
20,633
2,966
Healing
7,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
7,200
2,538
0
1,458
11,624
6,215
650
318
11,306
0
23,832
L
2,576
861
288
701
13,487
4,463
228
0
13,487
17,958
0
W
Hades
261
99
31
38
799
210
0
0
799
357
0
W
Ne Zha
4,770
2,128
0
3,125
17,484
13,711
461
1,798
15,628
0
16,319
L
Bellona
UDM-Dual
Bellona
13,948
4,460
0
519
16,832
13,647
343
228
16,604
0
27,893
W
23,053
11,888
0
4,549
16,274
6,712
1,908
1,282
14,992
0
86,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,880
Gold Earned
33,631
95
Minions Killed
145
4
Camps Cleared
5
674,868
Distance Traveled
595,163
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,900
582
38
2
4
202,679
1
L
Ra
9,783
575
26
2
0
207,712
0
W
Hades
8,131
478
0
0
0
21,131
0
W
Ne Zha
11,609
683
13
1
1
310,734
3
L
Bellona
11,197
659
31
2
0
264,477
1
W
Izanami
13,891
817
132
8
4
263,298
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role