Player Matchup

Guan Yu
Guan Yu
Masters
Flеx
Guan Yu
Masters
Level 160
God Stats
22W - 4L
1,899 SR
Queue Stats
53W - 6L
2,352 MMR
Party 1
Geb
Geb
Masters
Nagatо
Geb
Masters
Level 160
God Stats
52W - 4L
2,226 SR
Queue Stats
311W - 34L
2,748 MMR
Party 1
Chang'e
Chang'e
Masters
Peicey
Chang'e
Masters
Level 158
God Stats
26W - 8L
1,851 SR
Queue Stats
228W - 53L
2,756 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 159
1,992 SR
2,619 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 131
1,750 SR
2,166 MMR
Baron Samedi
Baron Samedi
Diamond II
BIackkWolf
Baron Samedi
Diamond II
Level 85
God Stats
16W - 10L
1,819 SR
Queue Stats
133W - 123L
2,255 MMR
Solo
Chaac
Chaac
Platinum I
BeeRizzzle
Chaac
Platinum I
Level 160
God Stats
3W - 8L
1,503 SR
Queue Stats
519W - 640L
2,030 MMR
Solo
Medusa
Medusa
Diamond V
SwerveMooffuan
Medusa
Diamond V
Level 148
God Stats
9W - 2L
1,929 SR
Queue Stats
74W - 45L
2,212 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Flеx
Guan Yu
14
4 / 2 / 12
10,227
682
14,032
19,723
21,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Geb
15
2 / 0 / 13
11,013
734
11,067
17,585
19,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
Peicey
Chang'e
16
10 / 1 / 6
11,491
766
15,237
11,540
7,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
CabrakanPersephoneThothFenrirOdin

VS

Bans
AthenaAchillesGilgameshSobekHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BIackkWolf
Baron Samedi
12
1 / 5 / 2
8,995
600
12,639
14,309
7,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
12
0 / 5 / 2
8,590
573
8,420
16,169
14,517
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
2 / 6 / 1
8,809
587
12,145
14,186
4,530
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
8
16
Kills
3
3
Deaths
16
31
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BIackkWolf
Baron Samedi
1
5
2
0.4
L
Chaac
0
5
2
0.2
W
Guan Yu
Flеx
Guan Yu
4
2
12
5
W
Geb
2
0
13
8.5
W
Chang'e
Peicey
Chang'e
10
1
6
13
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,336
Damage
33,204
48,848
Taken
44,664
48,729
Mitigated
26,243
20,036
Healing
12,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BIackkWolf
Baron Samedi
12,639
765
2,034
4,667
14,309
7,196
50
9,374
4,099
29,451
0
L
Chaac
8,420
636
337
2,750
16,169
14,517
106
9,019
6,314
0
21,754
W
Guan Yu
Flеx
Guan Yu
14,032
1,998
2,443
4,535
19,723
21,930
1,125
5,042
14,172
0
36,400
W
Geb
11,067
812
0
2,824
17,585
19,080
237
4,226
12,577
28,864
0
W
Chang'e
Peicey
Chang'e
15,237
1,212
5,096
5,138
11,540
7,719
477
2,742
8,663
55,977
0
L
12,145
4,706
0
2,436
14,186
4,530
336
7,259
6,088
0
33,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,731
Gold Earned
26,394
173
Minions Killed
135
8
Camps Cleared
5
862,277
Distance Traveled
778,787
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,995
600
52
3
2
232,519
4
L
Chaac
8,590
573
29
2
0
290,014
1
W
Guan Yu
10,227
682
59
4
3
294,124
4
W
Geb
11,013
734
11
1
0
316,293
1
W
Chang'e
11,491
766
103
7
5
251,860
2
L
Medusa
8,809
587
54
4
3
256,254
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role