Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Loki
Loki
Buladron121
Loki
Level 65
God Stats
16W - 13L
1,594 SR
Queue Stats
275W - 311L
1,354 Elo+
Party 1
Scylla
Scylla
MS2222
Scylla
Level 86
God Stats
12W - 16L
1,382 SR
Queue Stats
483W - 545L
1,367 Elo+
Party 1
Cthulhu
Cthulhu
deadpillzz
Cthulhu
Level 61
God Stats
3W - 3L
1,381 SR
Queue Stats
190W - 234L
1,266 Elo+
Solo
Thor
Thor
mmmSzopunie
Thor
Level 103
God Stats
3W - 7L
1,306 SR
Queue Stats
269W - 313L
1,339 Elo+
Party 4
Team Averages
Level 75
1,432 SR
1,365 Elo+

VS

Team Averages
Level 82
1,417 SR
1,341 Elo+
Ah Puch
Ah Puch
FunnyBonny26
Ah Puch
Level 80
God Stats
26W - 51L
1,312 SR
Queue Stats
111W - 219L
1,257 Elo+
Party 2
Hercules
Hercules
KingDivock22
Hercules
Level 69
God Stats
3W - 10L
1,162 SR
Queue Stats
78W - 162L
1,231 Elo+
Party 2
Zhong Kui
Zhong Kui
Superchin69
Zhong Kui
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 25L
1,451 Elo+
Party 3
Set
Set
black king369
Set
Level 82
God Stats
2W - 4L
1,406 SR
Queue Stats
152W - 262L
1,263 Elo+
Party 2
Sun Wukong
Sun Wukong
skinragged
Sun Wukong
Level 104
God Stats
7W - 1L
1,704 SR
Queue Stats
26W - 19L
1,501 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
0 / 5 / 0
8,676
377
5,667
12,597
4,291
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
3 / 7 / 4
11,097
482
13,677
19,333
6,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
MS2222
Scylla
16
1 / 7 / 4
10,322
449
16,899
12,767
4,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
deadpillzz
Cthulhu
13
0 / 8 / 1
8,791
382
4,767
20,593
22,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
6 / 8 / 2
11,862
516
9,591
18,950
16,691
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
FunnyBonny26
Ah Puch
15
1 / 0 / 9
9,367
407
7,010
7,462
2,921
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
KingDivock22
Hercules
15
4 / 0 / 9
10,300
448
5,371
10,689
8,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
Superchin69
Zhong Kui
19
8 / 3 / 11
12,384
538
23,955
21,840
14,201
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
8 / 3 / 14
11,537
502
12,837
19,212
7,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
skinragged
Sun Wukong
20
13 / 4 / 4
12,890
560
13,237
22,584
12,585
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
81
10
Kills
34
35
Deaths
10
11
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
5
0
0
L
3
7
4
0.71
W
Ah Puch
FunnyBonny26
Ah Puch
1
0
9
5.5
W
Hercules
KingDivock22
Hercules
4
0
9
8.5
L
Scylla
MS2222
Scylla
1
7
4
0.43
W
Zhong Kui
Superchin69
Zhong Kui
8
3
11
4.5
W
8
3
14
5
L
Cthulhu
deadpillzz
Cthulhu
0
8
1
0.06
L
6
8
2
0.88
W
Sun Wukong
skinragged
Sun Wukong
13
4
4
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,601
Damage
62,410
84,240
Taken
81,787
53,852
Mitigated
45,904
15,327
Healing
32,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
5,667
1,056
0
3,238
12,597
4,291
432
3,887
8,710
0
49,766
L
13,677
2,986
0
5,301
19,333
6,415
0
8,524
10,809
0
71,939
W
Ah Puch
FunnyBonny26
Ah Puch
7,010
376
129
3,676
7,462
2,921
1,898
1,916
5,546
44,203
0
W
Hercules
KingDivock22
Hercules
5,371
732
238
4,718
10,689
8,614
1,207
2,420
8,269
0
30,561
L
Scylla
MS2222
Scylla
16,899
467
0
2,025
12,767
4,114
0
5,584
7,183
69,355
0
W
Zhong Kui
Superchin69
Zhong Kui
23,955
3,083
188
12,046
21,840
14,201
276
8,151
13,689
86,641
0
W
12,837
6,857
0
2,775
19,212
7,583
112
5,929
13,283
0
69,570
L
Cthulhu
deadpillzz
Cthulhu
4,767
269
0
1,760
20,593
22,341
0
6,518
14,075
32,449
0
L
9,591
1,461
0
3,003
18,950
16,691
0
6,709
12,241
74
63,293
W
Sun Wukong
skinragged
Sun Wukong
13,237
1,593
0
8,507
22,584
12,585
426
3,324
19,260
0
84,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,748
Gold Earned
56,478
503
Minions Killed
467
0
Camps Cleared
0
1,998,849
Distance Traveled
2,157,428
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,676
377
105
5
0
352,113
3
L
Loki
11,097
482
106
5
0
463,729
4
W
Ah Puch
9,367
407
68
3
0
401,118
6
W
Hercules
10,300
448
44
2
0
428,293
0
L
Scylla
10,322
449
118
5
0
412,309
2
W
Zhong Kui
12,384
538
137
6
0
402,030
8
W
Set
11,537
502
77
3
0
466,886
5
L
Cthulhu
8,791
382
45
2
0
354,021
6
L
Thor
11,862
516
129
6
0
416,677
6
W
Sun Wukong
12,890
560
141
6
0
459,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role