Player Matchup

Camazotz
Camazotz
Blunted-_-Vato97
Camazotz
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
16W - 10L
1,923 Elo+
Party 2
Hercules
Hercules
FkingSolo
Hercules
Level 16
God Stats
2W - 0L
1,532 SR
Queue Stats
27W - 8L
1,820 Elo+
Party 2
Odin
Odin
Pokimon_master64
Odin
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,657 Elo+
Party 1
Scylla
Scylla
Sergilomen
Scylla
Level 4
God Stats
5W - 0L
1,780 SR
Queue Stats
15W - 3L
1,370 Elo+
Party 1
Izanami
Izanami
WalvaWest
Izanami
Level 36
God Stats
10W - 2L
1,800 SR
Queue Stats
374W - 324L
1,473 Elo+
Party 2
Team Averages
Level 15
1,622 SR
1,649 Elo+

VS

Team Averages
Level 26
1,545 SR
1,491 Elo+
Izanami
Izanami
Bubhuss
Izanami
Level 27
God Stats
1W - 3L
1,661 SR
Queue Stats
40W - 46L
1,453 Elo+
Solo
Cerberus
Cerberus
Deathstroke479
Cerberus
Level 64
God Stats
17W - 19L
1,562 SR
Queue Stats
28W - 36L
1,429 Elo+
Party 3
Neith
Neith
HafilNorZ
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,610 Elo+
Party 3
Merlin
Merlin
MiamMiam30
Merlin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 34L
1,521 Elo+
Solo
Achilles
Achilles
iam-cardib
Achilles
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 69L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
7 / 2 / 4
6,302
573
4,695
7,868
2,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
FkingSolo
Hercules
13
2 / 1 / 0
7,477
680
2,293
5,553
3,255
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

8
1 / 0 / 13
6,007
546
6,367
4,670
1,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
Sergilomen
Scylla
13
3 / 0 / 3
7,300
664
5,296
3,645
951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
WalvaWest
Izanami
10
6 / 3 / 4
6,432
585
6,646
6,989
1,811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bubhuss
Izanami
8
1 / 5 / 0
5,274
479
2,837
7,505
1,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
6
1 / 5 / 3
5,068
461
3,042
11,236
4,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
HafilNorZ
Neith
8
2 / 5 / 1
5,429
494
5,210
6,165
1,194
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
MiamMiam30
Merlin
12
2 / 2 / 0
6,744
613
2,922
5,628
4,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Achilles
iam-cardib
Achilles
9
0 / 2 / 0
5,052
459
2,510
8,461
5,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
19
Kills
6
6
Deaths
19
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
7
2
4
4.5
L
Izanami
Bubhuss
Izanami
1
5
0
0.2
L
Cerberus
1
5
3
0.5
W
Hercules
FkingSolo
Hercules
2
1
0
2
L
Neith
HafilNorZ
Neith
2
5
1
0.5
L
Merlin
MiamMiam30
Merlin
2
2
0
1
W
1
0
13
7.5
W
Scylla
Sergilomen
Scylla
3
0
3
4.5
W
Izanami
WalvaWest
Izanami
6
3
4
2.67
L
Achilles
iam-cardib
Achilles
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,297
Damage
16,521
28,725
Taken
38,995
9,931
Mitigated
16,773
11,925
Healing
9,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,695
1,295
0
5,067
7,868
2,121
0
1,341
6,469
0
22,290
L
Izanami
Bubhuss
Izanami
2,837
2,230
0
1,207
7,505
1,824
0
2,274
5,231
0
25,473
L
Cerberus
3,042
123
133
3,215
11,236
4,556
291
558
10,678
10,751
0
W
Hercules
FkingSolo
Hercules
2,293
606
0
2,356
5,553
3,255
131
1,727
3,544
5,781
34,918
L
Neith
HafilNorZ
Neith
5,210
1,611
0
775
6,165
1,194
128
618
5,547
0
24,884
L
Merlin
MiamMiam30
Merlin
2,922
155
0
1,318
5,628
4,172
0
229
5,399
37,602
0
W
6,367
1,890
0
1,707
4,670
1,793
0
585
4,085
0
10,622
W
Scylla
Sergilomen
Scylla
5,296
801
0
500
3,645
951
0
510
3,135
55,825
0
W
Izanami
WalvaWest
Izanami
6,646
4,829
0
2,295
6,989
1,811
420
1,461
5,528
0
27,671
L
Achilles
iam-cardib
Achilles
2,510
668
0
2,832
8,461
5,027
0
2,141
6,320
0
22,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,518
Gold Earned
27,567
335
Minions Killed
265
0
Camps Cleared
0
1,080,820
Distance Traveled
992,346
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
6,302
573
37
3
0
237,450
1
L
Izanami
5,274
479
49
4
0
193,419
0
L
Cerberus
5,068
461
22
2
0
209,437
2
W
Hercules
7,477
680
116
11
0
206,350
3
L
Neith
5,429
494
49
4
0
192,865
3
L
Merlin
6,744
613
99
9
0
208,417
1
W
Odin
6,007
546
5
0
0
224,764
0
W
Scylla
7,300
664
121
11
0
227,227
1
W
Izanami
6,432
585
56
5
0
185,029
3
L
Achilles
5,052
459
46
4
0
188,208
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role