Player Matchup

Nemesis
Nemesis
Alyoshenyka
Nemesis
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 12L
1,653 Elo+
Solo
King Arthur
King Arthur
AnubisMain2008
King Arthur
Level 18
God Stats
3W - 3L
1,285 SR
Queue Stats
80W - 73L
1,526 Elo+
Solo
Bacchus
Bacchus
Jalaponeo
Bacchus
Level 28
God Stats
32W - 21L
1,669 SR
Queue Stats
113W - 79L
1,603 Elo+
Solo
Skadi
Skadi
Metalpandaz
Skadi
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Eset
Eset
Tempora88
Eset
Level 18
God Stats
1W - 0L
1,694 SR
Queue Stats
67W - 14L
1,791 Elo+
Solo
Team Averages
Level 19
1,529 SR
1,615 Elo+

VS

Team Averages
Level 16
1,502 SR
1,511 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
BillyLaGrappa
The Morrigan
Level 27
God Stats
16W - 9L
1,714 SR
Queue Stats
129W - 134L
1,613 Elo+
Solo
Horus
Horus
Ribastur
Horus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,426 Elo+
Solo
Hel
Hel
Sh4G3TT0
Hel
Level 17
God Stats
1W - 2L
1,298 SR
Queue Stats
28W - 24L
1,536 Elo+
Solo
Izanami
Izanami
pajseroni
Izanami
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 37L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Alyoshenyka
Nemesis
16
2 / 5 / 7
11,082
482
6,342
13,959
6,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
AnubisMain2008
King Arthur
20
11 / 0 / 9
14,906
648
23,203
14,055
20,756
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Jalaponeo
Bacchus
15
4 / 7 / 7
10,903
474
11,313
21,163
28,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
2 / 5 / 4
12,253
533
8,153
13,037
4,234
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Eset
17
8 / 3 / 3
12,193
530
13,584
11,325
4,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
20
10 / 3 / 3
13,726
597
16,310
20,686
9,830
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
BillyLaGrappa
The Morrigan
16
1 / 6 / 6
9,972
434
7,890
11,610
4,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
Ribastur
Horus
11
0 / 10 / 1
7,913
344
943
16,382
9,974
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

14
0 / 6 / 4
9,528
414
6,346
19,158
23,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
pajseroni
Izanami
20
9 / 2 / 2
13,056
568
15,189
15,499
6,929
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
36
27
Kills
20
20
Deaths
27
30
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
10
3
3
3.83
W
Nemesis
Alyoshenyka
Nemesis
2
5
7
1.1
W
King Arthur
AnubisMain2008
King Arthur
11
0
9
15.5
L
The Morrigan
BillyLaGrappa
The Morrigan
1
6
6
0.67
W
Bacchus
Jalaponeo
Bacchus
4
7
7
1.07
W
2
5
4
0.8
L
Horus
Ribastur
Horus
0
10
1
0.05
L
0
6
4
0.33
W
Eset
8
3
3
3.17
L
Izanami
pajseroni
Izanami
9
2
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,595
Damage
46,678
73,539
Taken
83,335
64,535
Mitigated
54,521
15,786
Healing
19,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
16,310
6,040
0
5,770
20,686
9,830
0
7,070
12,994
0
131,049
W
Nemesis
Alyoshenyka
Nemesis
6,342
3,380
0
3,270
13,959
6,876
3,849
1,424
12,335
0
71,833
W
King Arthur
AnubisMain2008
King Arthur
23,203
2,296
0
2,661
14,055
20,756
491
3,460
10,087
1,161
106,410
L
The Morrigan
BillyLaGrappa
The Morrigan
7,890
1,230
0
2,309
11,610
4,212
1,175
5,490
5,654
52,267
4,327
W
Bacchus
Jalaponeo
Bacchus
11,313
1,424
0
3,633
21,163
28,630
397
4,652
16,309
40,531
0
W
8,153
3,442
0
1,920
13,037
4,234
6,740
1,717
11,282
0
90,889
L
Horus
Ribastur
Horus
943
461
378
1,957
16,382
9,974
0
1,454
14,353
0
11,915
L
6,346
842
2,295
2,598
19,158
23,576
0
6,372
11,586
29,981
0
W
Eset
13,584
998
1,600
2,702
11,325
4,039
1,917
1,094
10,123
72,159
0
L
Izanami
pajseroni
Izanami
15,189
12,105
0
3,989
15,499
6,929
0
4,460
10,875
0
115,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,337
Gold Earned
54,195
653
Minions Killed
590
0
Camps Cleared
0
2,226,927
Distance Traveled
2,010,483
25
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
13,726
597
206
9
0
512,853
6
W
Nemesis
11,082
482
120
5
0
458,704
0
W
King Arthur
14,906
648
212
9
0
467,763
3
L
The Morrigan
9,972
434
111
5
0
348,042
8
W
Bacchus
10,903
474
49
2
0
421,199
10
W
Skadi
12,253
533
150
7
0
422,929
5
L
Horus
7,913
344
20
1
0
342,904
0
L
Hel
9,528
414
51
2
0
392,818
5
W
Eset
12,193
530
122
5
0
456,332
7
L
Izanami
13,056
568
202
9
0
413,866
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role