Player Matchup

Hades
Hades
Mr FonFon Sky
Hades
Level 42
God Stats
1W - 11L
1,155 SR
Queue Stats
33W - 39L
1,019 Elo+
Party 1
Chernobog
Chernobog
seb92mrg
Chernobog
Level 85
God Stats
45W - 38L
1,534 SR
Queue Stats
237W - 204L
1,483 Elo+
Party 1
Cthulhu
Cthulhu
sirdar7ha
Cthulhu
Level 26
God Stats
86W - 65L
1,538 SR
Queue Stats
103W - 95L
1,422 Elo+
Party 1
Team Averages
Level 51
1,409 SR
1,308 Elo+

VS

Team Averages
Level 65
1,541 SR
1,487 Elo+
Gilgamesh
Gilgamesh
Mr Squid4664
Gilgamesh
Level 129
God Stats
1W - 3L
1,580 SR
Queue Stats
50W - 43L
1,555 Elo+
Party 2
Ganesha
Ganesha
Mrs Squid2155
Ganesha
Level 8
God Stats
7W - 2L
1,611 SR
Queue Stats
10W - 6L
1,460 Elo+
Party 2
Baron Samedi
Baron Samedi
Waseem27
Baron Samedi
Level 58
God Stats
8W - 14L
1,432 SR
Queue Stats
281W - 379L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 4
10,680
562
7,454
16,124
9,991
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chernobog
seb92mrg
Chernobog
17
9 / 3 / 3
13,766
725
20,135
15,054
5,996
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
sirdar7ha
Cthulhu
13
1 / 9 / 9
11,737
618
6,946
21,531
20,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Mr Squid4664
Gilgamesh
17
7 / 5 / 10
13,348
703
24,246
27,648
34,742
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ganesha
16
0 / 4 / 15
11,976
630
7,606
15,983
17,587
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Waseem27
Baron Samedi
18
11 / 3 / 6
14,069
740
13,983
13,092
11,421
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
49
12
Kills
18
18
Deaths
12
16
Assists
31
Player
Kills
Deaths
Assists
KDA
L
2
6
4
0.67
W
Gilgamesh
Mr Squid4664
Gilgamesh
7
5
10
2.4
W
Ganesha
0
4
15
1.88
W
Baron Samedi
Waseem27
Baron Samedi
11
3
6
4.67
L
Chernobog
seb92mrg
Chernobog
9
3
3
3.5
L
Cthulhu
sirdar7ha
Cthulhu
1
9
9
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,535
Damage
45,835
52,709
Taken
56,723
36,307
Mitigated
63,750
5,748
Healing
12,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,454
1,076
167
2,295
16,124
9,991
0
6,071
10,053
17,628
0
W
Gilgamesh
Mr Squid4664
Gilgamesh
24,246
5,783
393
4,088
27,648
34,742
1,746
6,249
20,916
4,103
73,591
W
Ganesha
7,606
137
0
905
15,983
17,587
198
5,016
10,082
19,213
0
W
Baron Samedi
Waseem27
Baron Samedi
13,983
787
2,465
4,951
13,092
11,421
1,572
4,535
8,557
57,578
0
L
Chernobog
seb92mrg
Chernobog
20,135
14,206
0
691
15,054
5,996
68
6,033
9,021
0
63,482
L
Cthulhu
sirdar7ha
Cthulhu
6,946
1,181
0
2,595
21,531
20,320
0
11,002
10,529
33,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,183
Gold Earned
39,393
161
Minions Killed
210
2
Camps Cleared
14
887,527
Distance Traveled
1,041,918
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,680
562
21
1
0
292,040
2
W
Gilgamesh
13,348
703
97
5
8
361,214
2
W
Ganesha
11,976
630
1
0
0
378,407
0
W
Baron Samedi
14,069
740
112
6
6
302,297
3
L
Chernobog
13,766
725
106
6
1
286,942
3
L
Cthulhu
11,737
618
34
2
1
308,545
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role