Player Matchup

Ares
Ares
SirTerribleAim
Ares
Level 25
God Stats
4W - 3L
1,500 SR
Queue Stats
102W - 31L
1,664 Elo+
Solo
Fenrir
Fenrir
Wwe2ww
Fenrir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,287 Elo+
Solo
Neith
Neith
XERO ROBIN
Neith
Level 29
God Stats
4W - 3L
1,412 SR
Queue Stats
96W - 109L
1,409 Elo+
Party 2
Nemesis
Nemesis
YurMOMZHOT66
Nemesis
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 46L
1,480 Elo+
Party 2
Bellona
Bellona
l KurQ l
Bellona
Level 17
God Stats
7W - 4L
1,598 SR
Queue Stats
80W - 70L
1,576 Elo+
Solo
Team Averages
Level 19
1,502 SR
1,483 Elo+

VS

Team Averages
Level 34
1,560 SR
1,416 Elo+
Cliodhna
Cliodhna
Djnatho20
Cliodhna
Level 86
God Stats
2W - 4L
1,332 SR
Queue Stats
187W - 207L
1,391 Elo+
Party 1
Guan Yu
Guan Yu
FESSIONALxONE
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,293 Elo+
Party 1
Heimdallr
Heimdallr
GainzGar_05
Heimdallr
Level 22
God Stats
2W - 1L
1,891 SR
Queue Stats
53W - 47L
1,514 Elo+
Solo
Terra
Terra
Jupiter16513
Terra
Level 27
God Stats
3W - 4L
1,500 SR
Queue Stats
24W - 23L
1,474 Elo+
Party 1
Kukulkan
Kukulkan
KVNGICCYBABY
Kukulkan
Level 29
God Stats
11W - 11L
1,577 SR
Queue Stats
55W - 81L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 5 / 9
19,661
614
35,547
40,596
68,475
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fenrir
Wwe2ww
Fenrir
8
0 / 7 / 0
9,591
300
490
10,470
2,625
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
20
3 / 6 / 7
15,971
499
20,961
23,683
8,654
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
YurMOMZHOT66
Nemesis
20
8 / 10 / 7
16,423
513
21,613
29,891
12,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
l KurQ l
Bellona
20
8 / 7 / 5
16,276
509
26,023
28,441
38,479
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Djnatho20
Cliodhna
20
21 / 8 / 2
16,707
522
40,045
31,241
16,278
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
20
1 / 11 / 5
13,471
421
4,293
30,817
41,959
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
GainzGar_05
Heimdallr
20
7 / 4 / 4
17,119
535
25,241
29,443
13,975
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
1 / 2 / 9
12,985
406
6,004
30,685
38,171
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
KVNGICCYBABY
Kukulkan
20
5 / 8 / 3
15,430
482
18,210
17,970
7,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
58
32
Kills
35
35
Deaths
33
28
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Djnatho20
Cliodhna
21
8
2
2.75
L
Guan Yu
1
11
5
0.32
L
Heimdallr
GainzGar_05
Heimdallr
7
4
4
2.25
L
1
2
9
2.75
L
Kukulkan
KVNGICCYBABY
Kukulkan
5
8
3
0.81
W
13
5
9
3.5
W
Fenrir
Wwe2ww
Fenrir
0
7
0
0
W
Neith
3
6
7
1.08
W
Nemesis
YurMOMZHOT66
Nemesis
8
10
7
1.15
W
Bellona
l KurQ l
Bellona
8
7
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,634
Damage
93,793
133,081
Taken
140,156
131,165
Mitigated
118,135
36,563
Healing
41,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Djnatho20
Cliodhna
40,045
5,643
0
7,980
31,241
16,278
0
10,223
20,827
0
150,838
L
Guan Yu
4,293
671
826
5,323
30,817
41,959
2,240
4,230
26,497
0
55,585
L
Heimdallr
GainzGar_05
Heimdallr
25,241
13,642
0
12,677
29,443
13,975
2,594
11,446
17,880
0
186,073
L
6,004
1,317
4,109
6,821
30,685
38,171
0
5,130
25,201
28,319
0
L
Kukulkan
KVNGICCYBABY
Kukulkan
18,210
1,371
0
3,853
17,970
7,752
554
9,518
8,430
115,501
0
W
35,547
4,286
0
15,176
40,596
68,475
932
7,989
32,337
108,079
0
W
Fenrir
Wwe2ww
Fenrir
490
108
0
116
10,470
2,625
0
2,857
7,473
0
3,811
W
Neith
20,961
10,567
0
8,340
23,683
8,654
9,539
3,722
19,893
0
128,757
W
Nemesis
YurMOMZHOT66
Nemesis
21,613
13,073
0
6,389
29,891
12,932
1,230
5,349
24,355
0
118,279
W
Bellona
l KurQ l
Bellona
26,023
5,219
0
6,542
28,441
38,479
3,111
4,953
23,323
23,468
75,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,922
Gold Earned
75,712
606
Minions Killed
752
0
Camps Cleared
0
2,856,449
Distance Traveled
2,710,055
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
16,707
522
170
5
0
593,374
1
L
Guan Yu
13,471
421
101
3
0
482,633
0
L
Heimdallr
17,119
535
259
8
0
534,788
5
L
Terra
12,985
406
49
2
0
579,789
2
L
Kukulkan
15,430
482
173
5
0
519,471
2
W
Ares
19,661
614
139
4
0
653,620
4
W
Fenrir
9,591
300
3
0
0
317,168
1
W
Neith
15,971
499
169
5
0
589,869
1
W
Nemesis
16,423
513
126
4
0
657,952
0
W
Bellona
16,276
509
169
5
0
637,840
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role