Player Matchup

Anhur
Anhur
 
Anhur
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Dradyr
Zeus
Level 17
God Stats
24W - 22L
1,392 SR
Queue Stats
56W - 78L
1,363 Elo+
Solo
Susano
Susano
Mandarina33
Susano
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nemesis
Nemesis
Marczi92
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Mercury
Mercury
raulidius
Mercury
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 9
1,478 SR
1,473 Elo+

VS

Team Averages
Level 12
1,479 SR
1,261 Elo+
Awilix
Awilix
Ethyl09
Awilix
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 51L
1,056 Elo+
Party 2
Ah Puch
Ah Puch
GanjaGun78
Ah Puch
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
20W - 42L
1,056 Elo+
Party 2
Cthulhu
Cthulhu
Ghostface99
Cthulhu
Level 28
God Stats
53W - 71L
1,422 SR
Queue Stats
63W - 84L
1,349 Elo+
Party 3
Neith
Neith
MaxderMörder
Neith
Level 23
God Stats
35W - 36L
1,475 SR
Queue Stats
37W - 50L
1,346 Elo+
Party 3
Bellona
Bellona
unluckyAkame
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
4 / 3 / 3
6,876
491
3,700
8,724
2,878
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
Dradyr
Zeus
11
4 / 4 / 5
7,091
507
8,506
9,256
2,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
9
5 / 11 / 4
6,356
454
8,036
10,670
2,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
Marczi92
Nemesis
8
1 / 10 / 7
5,871
419
2,901
8,861
2,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
raulidius
Mercury
8
1 / 4 / 2
5,764
412
1,634
5,983
2,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Ethyl09
Awilix
11
3 / 6 / 8
7,029
502
3,151
8,714
2,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ah Puch
GanjaGun78
Ah Puch
11
6 / 5 / 10
7,749
554
7,896
8,766
3,210
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
Ghostface99
Cthulhu
13
3 / 0 / 8
8,261
590
5,401
8,170
10,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
13 / 2 / 6
8,470
605
10,178
8,140
3,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
unluckyAkame
Bellona
12
5 / 2 / 1
7,905
565
3,565
7,454
6,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
63
15
Kills
30
32
Deaths
15
21
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
4
3
3
1.83
L
Zeus
Dradyr
Zeus
4
4
5
1.63
W
Awilix
Ethyl09
Awilix
3
6
8
1.17
W
Ah Puch
GanjaGun78
Ah Puch
6
5
10
2.2
W
Cthulhu
Ghostface99
Cthulhu
3
0
8
7
L
Susano
5
11
4
0.64
L
Nemesis
Marczi92
Nemesis
1
10
7
0.45
W
13
2
6
8
L
Mercury
raulidius
Mercury
1
4
2
0.5
W
Bellona
unluckyAkame
Bellona
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,777
Damage
30,191
43,494
Taken
41,244
13,293
Mitigated
25,977
3,882
Healing
7,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
3,700
2,190
0
1,001
8,724
2,878
162
2,476
6,248
0
30,649
L
Zeus
Dradyr
Zeus
8,506
1,290
39
2,182
9,256
2,477
78
3,839
5,417
31,301
0
W
Awilix
Ethyl09
Awilix
3,151
936
0
1,075
8,714
2,740
1,781
815
7,899
0
21,519
W
Ah Puch
GanjaGun78
Ah Puch
7,896
787
0
2,403
8,766
3,210
815
2,999
5,767
25,436
0
W
Cthulhu
Ghostface99
Cthulhu
5,401
93
115
1,288
8,170
10,359
1,677
1,687
6,483
35,129
0
L
Susano
8,036
1,751
0
0
10,670
2,789
0
3,368
7,302
0
19,771
L
Nemesis
Marczi92
Nemesis
2,901
1,656
0
273
8,861
2,878
168
3,156
5,705
0
8,505
W
10,178
5,338
0
1,677
8,140
3,107
2,338
2,495
5,645
0
26,939
L
Mercury
raulidius
Mercury
1,634
706
0
387
5,983
2,271
223
1,037
4,946
0
18,356
W
Bellona
unluckyAkame
Bellona
3,565
640
0
815
7,454
6,561
1,201
1,271
6,183
10,747
25,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,958
Gold Earned
39,414
190
Minions Killed
256
0
Camps Cleared
0
1,170,265
Distance Traveled
1,265,440
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,876
491
59
4
0
230,215
0
L
Zeus
7,091
507
60
4
0
245,136
0
W
Awilix
7,029
502
44
3
0
270,436
0
W
Ah Puch
7,749
554
42
3
0
230,777
5
W
Cthulhu
8,261
590
73
5
0
282,765
0
L
Susano
6,356
454
26
2
0
225,143
2
L
Nemesis
5,871
419
17
1
0
254,863
2
W
Neith
8,470
605
37
3
0
235,927
0
L
Mercury
5,764
412
28
2
0
214,908
1
W
Bellona
7,905
565
60
4
0
245,535
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role