Player Matchup

Geb
Geb
Gold II
DEADRAIDSS
Geb
Gold II
Level 149
God Stats
2W - 4L
1,319 SR
Queue Stats
369W - 373L
1,647 MMR
Solo
Chang'e
Chang'e
Platinum III
Ruubies
Chang'e
Platinum III
Level 151
God Stats
13W - 10L
1,603 SR
Queue Stats
156W - 154L
1,733 MMR
Party 1
Mulan
Mulan
Platinum V
Scorpio321
Mulan
Platinum V
Level 157
God Stats
21W - 15L
1,601 SR
Queue Stats
139W - 141L
1,722 MMR
Party 1
Nemesis
Nemesis
Gold I
WHERES CHAVO394
Nemesis
Gold I
Level 148
God Stats
4W - 6L
1,445 SR
Queue Stats
505W - 491L
1,635 MMR
Solo
Neith
Neith
Platinum II
tylercakes123
Neith
Platinum II
Level 129
God Stats
91W - 102L
1,539 SR
Queue Stats
626W - 629L
1,639 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 147
1,501 SR
1,675 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 127
1,652 SR
1,674 MMR
Sobek
Sobek
Gold V
Baconnate
Sobek
Gold V
Level 129
God Stats
0W - 1L
1,820 SR
Queue Stats
12W - 6L
1,625 MMR
Solo
Heimdallr
Heimdallr
Platinum V
ChavaBertruy
Heimdallr
Platinum V
Level 128
God Stats
8W - 13L
1,589 SR
Queue Stats
213W - 214L
1,704 MMR
Solo
Ravana
Ravana
Gold I
Nalashadow
Ravana
Gold I
Level 143
God Stats
9W - 7L
1,539 SR
Queue Stats
245W - 250L
1,723 MMR
Solo
Zhong Kui
Zhong Kui
Gold II
Nasty Nate91730
Zhong Kui
Gold II
Level 148
God Stats
6W - 9L
1,550 SR
Queue Stats
116W - 116L
1,693 MMR
Solo
Arachne
Arachne
Gold II
unharmed-learner
Arachne
Gold II
Level 89
God Stats
3W - 5L
1,761 SR
Queue Stats
147W - 148L
1,625 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 16
11,667
467
8,981
17,942
16,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chang'e
Ruubies
Chang'e
20
8 / 6 / 10
14,075
563
20,595
21,162
12,188
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mulan
20
6 / 3 / 11
14,283
571
22,392
29,333
28,384
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

19
7 / 5 / 8
13,366
535
14,145
18,640
10,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
8 / 3 / 10
15,838
634
22,877
17,753
6,578
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
GilgameshMorgan Le FayTiamatAthenaArtio

VS

Bans
CthulhuCupidAh PuchIzanamiOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Baconnate
Sobek
15
2 / 5 / 10
10,653
426
11,214
26,309
40,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
ChavaBertruy
Heimdallr
20
3 / 5 / 5
13,277
531
8,504
19,260
10,200
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ravana
Nalashadow
Ravana
18
1 / 6 / 6
11,574
463
17,355
22,994
27,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Zhong Kui
Nasty Nate91730
Zhong Kui
19
8 / 8 / 4
12,846
514
25,270
28,674
21,961
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
6 / 7 / 4
12,276
491
8,046
22,823
10,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
49
30
Kills
20
20
Deaths
31
55
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Sobek
Baconnate
Sobek
2
5
10
1.4
L
Heimdallr
ChavaBertruy
Heimdallr
3
5
5
1.1
W
1
3
16
3
L
Ravana
Nalashadow
Ravana
1
6
6
0.67
L
Zhong Kui
Nasty Nate91730
Zhong Kui
8
8
4
1.25
W
Chang'e
Ruubies
Chang'e
8
6
10
2.17
W
Mulan
6
3
11
3.83
W
7
5
8
2.2
W
8
3
10
4.33
L
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,990
Damage
70,389
104,830
Taken
120,060
74,529
Mitigated
110,876
47,706
Healing
38,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Baconnate
Sobek
11,214
959
0
3,934
26,309
40,646
205
5,575
20,734
27,892
0
L
Heimdallr
ChavaBertruy
Heimdallr
8,504
1,684
0
6,518
19,260
10,200
70
2,678
16,582
0
105,675
W
8,981
928
714
3,130
17,942
16,904
546
6,085
11,857
44,315
0
L
Ravana
Nalashadow
Ravana
17,355
4,181
0
8,398
22,994
27,328
633
4,759
18,235
12,077
81,156
L
Zhong Kui
Nasty Nate91730
Zhong Kui
25,270
2,451
503
11,978
28,674
21,961
3,480
11,197
17,477
101,855
0
W
Chang'e
Ruubies
Chang'e
20,595
1,912
6,523
9,894
21,162
12,188
2,231
11,758
9,404
89,652
0
W
Mulan
22,392
2,438
0
16,055
29,333
28,384
3,084
9,196
20,137
0
98,156
W
14,145
6,225
0
3,546
18,640
10,475
664
4,419
14,220
0
93,803
W
22,877
14,490
0
7,844
17,753
6,578
3,051
8,527
9,226
0
128,063
L
8,046
3,986
0
6,827
22,823
10,741
1,026
5,367
17,456
0
92,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,229
Gold Earned
60,626
680
Minions Killed
663
0
Camps Cleared
0
2,474,379
Distance Traveled
2,274,962
30
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,653
426
24
1
0
494,888
10
L
Heimdallr
13,277
531
190
8
0
441,220
11
W
Geb
11,667
467
64
3
0
537,481
3
L
Ravana
11,574
463
139
6
0
471,660
0
L
Zhong Kui
12,846
514
164
7
0
376,544
3
W
Chang'e
14,075
563
135
5
0
467,308
5
W
Mulan
14,283
571
170
7
0
484,962
5
W
Nemesis
13,366
535
116
5
0
544,196
11
W
Neith
15,838
634
195
8
0
440,432
6
L
Arachne
12,276
491
146
6
0
490,650
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role