Player Matchup

Gilgamesh
Gilgamesh
Fulker
Gilgamesh
Level 26
God Stats
1W - 0L
1,450 SR
Queue Stats
6W - 8L
1,530 Elo+
Solo
Rama
Rama
PowerZine
Rama
Level 23
God Stats
37W - 43L
1,475 SR
Queue Stats
105W - 154L
1,355 Elo+
Party 1
Baron Samedi
Baron Samedi
TheTimeIsNow923
Baron Samedi
Level 93
God Stats
1W - 1L
1,175 SR
Queue Stats
132W - 164L
1,462 Elo+
Party 1
Team Averages
Level 47
1,367 SR
1,449 Elo+

VS

Team Averages
Level 83
1,666 SR
1,555 Elo+
Cthulhu
Cthulhu
BagofSoup
Cthulhu
Level 29
God Stats
2W - 3L
1,715 SR
Queue Stats
26W - 28L
1,511 Elo+
Party 2
Thoth
Thoth
Stoney2311
Thoth
Level 123
God Stats
4W - 9L
1,512 SR
Queue Stats
231W - 225L
1,492 Elo+
Solo
Izanami
Izanami
glorykey
Izanami
Level 97
God Stats
2W - 1L
1,769 SR
Queue Stats
57W - 29L
1,662 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Fulker
Gilgamesh
17
5 / 4 / 9
13,188
733
15,858
28,161
22,359
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Rama
15
5 / 6 / 5
12,357
687
9,753
16,278
5,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
TheTimeIsNow923
Baron Samedi
16
7 / 8 / 7
12,653
703
14,458
18,040
6,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BagofSoup
Cthulhu
15
5 / 9 / 9
11,336
630
16,647
22,671
28,480
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thoth
16
5 / 4 / 10
11,835
658
15,360
10,408
4,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
glorykey
Izanami
17
8 / 4 / 8
12,778
710
20,042
14,601
6,710
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
45
17
Kills
18
18
Deaths
17
21
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BagofSoup
Cthulhu
5
9
9
1.06
W
Gilgamesh
Fulker
Gilgamesh
5
4
9
2.38
W
Rama
5
6
5
1.25
L
Thoth
5
4
10
2.5
W
Baron Samedi
TheTimeIsNow923
Baron Samedi
7
8
7
1.31
L
Izanami
glorykey
Izanami
8
4
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,069
Damage
52,049
62,479
Taken
47,680
34,197
Mitigated
39,377
20,785
Healing
5,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BagofSoup
Cthulhu
16,647
1,238
431
511
22,671
28,480
15
7,233
15,438
28,856
0
W
Gilgamesh
Fulker
Gilgamesh
15,858
3,942
0
10,407
28,161
22,359
509
12,919
14,946
0
60,081
W
Rama
9,753
6,189
0
3,026
16,278
5,079
1,004
8,263
7,935
0
34,863
L
Thoth
15,360
401
0
969
10,408
4,187
645
4,192
6,216
46,945
0
W
Baron Samedi
TheTimeIsNow923
Baron Samedi
14,458
799
1,310
6,042
18,040
6,759
1,426
11,637
6,329
39,766
0
L
Izanami
glorykey
Izanami
20,042
10,318
0
3,919
14,601
6,710
1,685
3,403
11,198
0
57,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,198
Gold Earned
35,949
200
Minions Killed
177
10
Camps Cleared
5
885,321
Distance Traveled
900,363
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,336
630
24
1
1
282,895
3
W
Gilgamesh
13,188
733
69
4
8
336,735
1
W
Rama
12,357
687
79
4
0
269,734
4
L
Thoth
11,835
658
67
4
2
321,004
3
W
Baron Samedi
12,653
703
52
3
2
278,852
0
L
Izanami
12,778
710
86
5
2
296,464
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role