Player Matchup

Ares
Ares
CapMerlin
Ares
Level 12
God Stats
16W - 31L
1,383 SR
Queue Stats
33W - 72L
1,277 Elo+
Party 1
Anubis
Anubis
DMITRIYPUSHKIN
Anubis
Level 27
God Stats
27W - 30L
1,401 SR
Queue Stats
64W - 105L
1,267 Elo+
Party 1
Loki
Loki
Damager12
Loki
Level 63
God Stats
23W - 16L
1,524 SR
Queue Stats
196W - 229L
1,384 Elo+
Party 1
Artemis
Artemis
SeluluH
Artemis
Level 120
God Stats
22W - 39L
1,315 SR
Queue Stats
340W - 427L
1,350 Elo+
Party 1
Cthulhu
Cthulhu
SirNeimand
Cthulhu
Level 59
God Stats
105W - 139L
1,387 SR
Queue Stats
179W - 288L
1,298 Elo+
Party 1
Team Averages
Level 56
1,402 SR
1,315 Elo+

VS

Team Averages
Level 45
1,507 SR
1,274 Elo+
Fenrir
Fenrir
 
Fenrir
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Persephone
Persephone
Caudexus
Persephone
Level 60
God Stats
1W - 3L
1,500 SR
Queue Stats
97W - 141L
1,330 Elo+
Party 2
Odin
Odin
OldEmps
Odin
Level 48
God Stats
5W - 5L
1,535 SR
Queue Stats
79W - 127L
1,375 Elo+
Party 2
Cthulhu
Cthulhu
Phantombreaker
Cthulhu
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,185 Elo+
Party 3
Medusa
Medusa
xoxcavegirlxox
Medusa
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
979 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
2 / 0 / 10
9,367
468
2,052
9,657
10,562
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
5 / 3 / 9
10,612
531
13,574
10,851
4,913
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Loki
20
10 / 0 / 6
12,426
621
9,150
11,346
4,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
SeluluH
Artemis
18
6 / 2 / 7
10,754
538
15,493
11,024
4,613
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
SirNeimand
Cthulhu
17
3 / 1 / 9
11,331
567
7,866
14,764
15,630
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
2 / 8 / 3
8,991
450
6,407
16,565
7,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
Caudexus
Persephone
14
0 / 7 / 3
9,220
461
7,052
14,211
3,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
OldEmps
Odin
14
1 / 5 / 1
8,597
430
3,313
11,489
10,109
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 3 / 2
7,845
392
6,629
12,699
11,279
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
1 / 4 / 0
7,915
396
4,457
9,282
2,909
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
15
26
Kills
6
6
Deaths
27
41
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
8
3
0.44
W
Ares
2
0
10
7
L
Persephone
Caudexus
Persephone
0
7
3
0.21
W
5
3
9
3.17
W
Loki
10
0
6
13
L
Odin
OldEmps
Odin
1
5
1
0.3
L
2
3
2
1
W
Artemis
SeluluH
Artemis
6
2
7
4.75
W
Cthulhu
SirNeimand
Cthulhu
3
1
9
7.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,135
Damage
27,858
57,642
Taken
64,246
40,317
Mitigated
35,146
18,548
Healing
11,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,407
2,597
0
3,376
16,565
7,105
364
4,476
12,089
0
54,269
W
Ares
2,052
490
348
1,230
9,657
10,562
1,227
1,292
8,365
17,788
0
L
Persephone
Caudexus
Persephone
7,052
471
72
3,883
14,211
3,744
356
8,075
6,129
50,192
0
W
13,574
820
0
4,243
10,851
4,913
2,437
4,541
6,202
57,863
0
W
Loki
9,150
1,272
0
5,653
11,346
4,599
1,314
1,766
9,445
0
90,511
L
Odin
OldEmps
Odin
3,313
627
0
1,376
11,489
10,109
104
4,214
7,275
13,072
22,145
L
6,629
438
150
406
12,699
11,279
0
4,907
7,792
17,444
0
W
Artemis
SeluluH
Artemis
15,493
6,061
0
3,247
11,024
4,613
4,956
2,397
8,623
0
94,453
W
Cthulhu
SirNeimand
Cthulhu
7,866
345
1,223
2,604
14,764
15,630
1,424
4,234
10,362
64,266
0
L
4,457
806
288
2,169
9,282
2,909
1,208
1,817
7,465
0
51,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,490
Gold Earned
42,568
530
Minions Killed
408
0
Camps Cleared
0
1,979,255
Distance Traveled
1,760,300
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,991
450
96
5
0
362,131
3
W
Ares
9,367
468
37
2
0
417,242
4
L
Persephone
9,220
461
99
5
0
351,699
4
W
Anubis
10,612
531
78
4
0
320,452
1
W
Loki
12,426
621
148
7
0
471,196
0
L
Odin
8,597
430
84
4
0
363,082
1
L
Cthulhu
7,845
392
42
2
0
345,472
1
W
Artemis
10,754
538
145
7
0
328,657
6
W
Cthulhu
11,331
567
122
6
0
441,708
9
L
Medusa
7,915
396
87
4
0
337,916
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role