Player Matchup

Cthulhu
Cthulhu
CharybDisDic
Cthulhu
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 33L
1,630 Elo+
Solo
Khepri
Khepri
Ev0lushin
Khepri
Level 38
God Stats
2W - 7L
1,117 SR
Queue Stats
218W - 264L
1,443 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Healzurbunz
Tsukuyomi
Level 29
God Stats
17W - 21L
1,523 SR
Queue Stats
190W - 155L
1,579 Elo+
Solo
Cupid
Cupid
euphoria94
Cupid
Level 22
God Stats
35W - 34L
1,483 SR
Queue Stats
52W - 56L
1,482 Elo+
Party 2
Scylla
Scylla
zBozoo
Scylla
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,747 Elo+
Solo
Team Averages
Level 24
1,425 SR
1,576 Elo+

VS

Team Averages
Level 17
1,569 SR
1,662 Elo+
The Morrigan
The Morrigan
Aorarium
The Morrigan
Level 8
God Stats
6W - 7L
1,333 SR
Queue Stats
15W - 17L
1,508 Elo+
Solo
Erlang Shen
Erlang Shen
EternityApex
Erlang Shen
Level 29
God Stats
3W - 5L
1,432 SR
Queue Stats
119W - 85L
1,682 Elo+
Solo
Hun Batz
Hun Batz
HiddenGM
Hun Batz
Level 28
God Stats
3W - 0L
1,814 SR
Queue Stats
135W - 81L
1,767 Elo+
Party 1
Tiamat
Tiamat
IMThecarringnow
Tiamat
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 42L
1,704 Elo+
Solo
Neith
Neith
comebuckets
Neith
Level 13
God Stats
3W - 0L
1,765 SR
Queue Stats
58W - 43L
1,646 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CharybDisDic
Cthulhu
10
0 / 1 / 2
5,615
562
3,643
7,295
6,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Khepri
Ev0lushin
Khepri
6
0 / 6 / 3
4,556
456
1,820
7,993
4,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
Healzurbunz
Tsukuyomi
10
4 / 1 / 0
5,987
599
4,323
4,821
1,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cupid
7
0 / 4 / 2
4,516
452
1,873
4,744
935
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Scylla
zBozoo
Scylla
9
1 / 3 / 0
5,100
510
2,238
4,734
1,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Aorarium
The Morrigan
11
0 / 0 / 3
6,117
612
1,809
3,530
1,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
EternityApex
Erlang Shen
10
6 / 1 / 5
6,554
655
6,623
5,450
2,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hun Batz
HiddenGM
Hun Batz
12
6 / 0 / 2
6,760
676
4,556
4,113
1,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
2 / 2 / 4
6,294
629
3,063
6,966
5,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
1 / 2 / 1
6,604
660
1,950
5,182
1,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
5
Kills
15
15
Deaths
5
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Aorarium
The Morrigan
0
0
3
1.5
L
Cthulhu
CharybDisDic
Cthulhu
0
1
2
1
W
Erlang Shen
EternityApex
Erlang Shen
6
1
5
8.5
L
Khepri
Ev0lushin
Khepri
0
6
3
0.25
L
Tsukuyomi
Healzurbunz
Tsukuyomi
4
1
0
4
W
Hun Batz
HiddenGM
Hun Batz
6
0
2
7
W
2
2
4
2
W
1
2
1
0.75
L
Cupid
0
4
2
0.25
L
Scylla
zBozoo
Scylla
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,897
Damage
18,001
29,587
Taken
25,241
15,101
Mitigated
12,079
7,798
Healing
9,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Aorarium
The Morrigan
1,809
507
0
1,028
3,530
1,363
0
974
2,556
35,506
4,462
L
Cthulhu
CharybDisDic
Cthulhu
3,643
246
0
3,220
7,295
6,679
0
150
7,145
33,157
0
W
Erlang Shen
EternityApex
Erlang Shen
6,623
4,424
0
2,295
5,450
2,300
0
1,453
3,997
0
32,323
L
Khepri
Ev0lushin
Khepri
1,820
802
0
1,157
7,993
4,996
0
1,186
6,807
7,805
0
L
Tsukuyomi
Healzurbunz
Tsukuyomi
4,323
964
0
2,104
4,821
1,352
0
733
4,088
0
28,397
W
Hun Batz
HiddenGM
Hun Batz
4,556
1,629
0
2,083
4,113
1,315
0
833
3,190
0
40,129
W
3,063
962
166
2,503
6,966
5,331
21
1,495
5,471
17,962
0
W
1,950
766
0
1,786
5,182
1,770
472
2,438
2,172
0
35,754
L
Cupid
1,873
1,262
71
790
4,744
935
0
606
4,138
0
14,640
L
Scylla
zBozoo
Scylla
2,238
581
0
456
4,734
1,139
0
1,522
3,212
25,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,774
Gold Earned
32,329
242
Minions Killed
333
0
Camps Cleared
0
975,744
Distance Traveled
1,031,443
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
6,117
612
87
9
0
207,497
3
L
Cthulhu
5,615
562
85
9
0
198,179
0
W
Erlang Shen
6,554
655
58
6
0
222,871
4
L
Khepri
4,556
456
7
1
0
191,700
5
L
Tsukuyomi
5,987
599
57
6
0
228,275
3
W
Hun Batz
6,760
676
79
8
0
236,067
2
W
Tiamat
6,294
629
33
3
0
187,277
0
W
Neith
6,604
660
76
8
0
177,731
1
L
Cupid
4,516
452
37
4
0
178,509
2
L
Scylla
5,100
510
56
6
0
179,081
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role