Player Matchup

Bellona
Bellona
DraaxyV2
Bellona
Level 24
God Stats
2W - 1L
1,540 SR
Queue Stats
36W - 23L
1,451 Elo+
Solo
Bacchus
Bacchus
darknesscaliph7
Bacchus
Level 28
God Stats
3W - 4L
1,500 SR
Queue Stats
397W - 427L
1,514 Elo+
Solo
Cliodhna
Cliodhna
habolib
Cliodhna
Level 26
God Stats
43W - 60L
1,431 SR
Queue Stats
70W - 79L
1,466 Elo+
Solo
Scylla
Scylla
joserafael99
Scylla
Level 18
God Stats
6W - 1L
1,688 SR
Queue Stats
102W - 96L
1,482 Elo+
Solo
Thanatos
Thanatos
shafran1312
Thanatos
Level 17
God Stats
3W - 1L
1,545 SR
Queue Stats
4W - 2L
1,560 Elo+
Solo
Team Averages
Level 23
1,541 SR
1,495 Elo+

VS

Team Averages
Level 11
1,477 SR
1,543 Elo+
Ah Puch
Ah Puch
BOO12345678910
Ah Puch
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,592 Elo+
Party 1
Yemoja
Yemoja
FnuuffY
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,592 Elo+
Party 1
Xbalanque
Xbalanque
GuiltyPleasurez
Xbalanque
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,592 Elo+
Party 1
Nemesis
Nemesis
XsakaluX
Nemesis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Set
Set
pilatus66
Set
Level 28
God Stats
1W - 4L
1,383 SR
Queue Stats
56W - 55L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DraaxyV2
Bellona
13
10 / 0 / 6
7,863
715
6,921
6,493
4,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
5 / 0 / 6
6,210
565
2,391
4,996
5,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cliodhna
habolib
Cliodhna
11
11 / 2 / 7
7,147
650
10,101
7,947
2,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
10
3 / 1 / 14
6,436
585
5,593
5,221
1,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
shafran1312
Thanatos
9
4 / 2 / 13
6,073
552
5,279
6,452
2,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 8 / 1
5,737
522
4,578
8,675
2,281
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
FnuuffY
Yemoja
6
1 / 5 / 1
5,027
457
2,641
7,081
3,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Xbalanque
GuiltyPleasurez
Xbalanque
8
2 / 7 / 1
5,512
501
2,407
7,185
1,680
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
XsakaluX
Nemesis
4
0 / 7 / 1
4,132
376
801
5,812
1,624
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 6 / 4
5,255
478
3,510
9,072
3,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
13
33
Kills
5
5
Deaths
33
46
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
8
1
0.31
W
Bellona
DraaxyV2
Bellona
10
0
6
13
L
Yemoja
FnuuffY
Yemoja
1
5
1
0.3
L
Xbalanque
GuiltyPleasurez
Xbalanque
2
7
1
0.36
L
Nemesis
XsakaluX
Nemesis
0
7
1
0.07
W
5
0
6
8
W
Cliodhna
habolib
Cliodhna
11
2
7
7.25
W
Scylla
3
1
14
10
L
0
6
4
0.33
W
Thanatos
shafran1312
Thanatos
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,285
Damage
13,937
31,109
Taken
37,825
16,260
Mitigated
12,629
13,427
Healing
4,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,578
955
0
831
8,675
2,281
0
2,074
6,601
15,726
0
W
Bellona
DraaxyV2
Bellona
6,921
2,367
0
3,597
6,493
4,482
1,893
1,520
4,973
0
44,575
L
Yemoja
FnuuffY
Yemoja
2,641
1,043
771
439
7,081
3,774
0
1,446
5,635
9,277
0
L
Xbalanque
GuiltyPleasurez
Xbalanque
2,407
1,179
0
278
7,185
1,680
0
2,755
4,430
0
11,111
L
Nemesis
XsakaluX
Nemesis
801
288
0
271
5,812
1,624
0
334
5,478
0
4,550
W
2,391
227
0
804
4,996
5,344
75
2,104
2,892
9,392
0
W
Cliodhna
habolib
Cliodhna
10,101
1,716
0
2,055
7,947
2,901
0
1,126
6,821
0
39,310
W
Scylla
5,593
217
0
1,444
5,221
1,509
379
638
4,583
36,361
0
L
3,510
1,058
0
1,588
9,072
3,270
0
1,375
7,697
0
16,509
W
Thanatos
shafran1312
Thanatos
5,279
797
0
5,527
6,452
2,024
638
1,831
4,621
0
19,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,729
Gold Earned
25,663
297
Minions Killed
89
0
Camps Cleared
0
1,172,927
Distance Traveled
917,940
23
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
5,737
522
22
2
0
183,135
1
W
Bellona
7,863
715
104
9
0
260,568
3
L
Yemoja
5,027
457
14
1
0
191,116
3
L
Xbalanque
5,512
501
16
1
0
163,391
0
L
Nemesis
4,132
376
9
1
0
172,882
2
W
Bacchus
6,210
565
21
2
0
212,197
7
W
Cliodhna
7,147
650
63
6
0
249,747
5
W
Scylla
6,436
585
65
6
0
214,134
3
L
Set
5,255
478
28
3
0
207,416
1
W
Thanatos
6,073
552
44
4
0
236,281
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role