Player Matchup

Thor
Thor
Cisko20
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,366 Elo+
Party 4
Cu Chulainn
Cu Chulainn
Guhbarbosa
Cu Chulainn
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 49L
1,479 Elo+
Party 2
Zeus
Zeus
Joich
Zeus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,521 Elo+
Party 4
Ares
Ares
KazameraRR
Ares
Level 6
God Stats
3W - 2L
1,618 SR
Queue Stats
5W - 5L
1,654 Elo+
Solo
Loki
Loki
SHAULINMATAPORCO
Loki
Level 15
God Stats
6W - 3L
1,613 SR
Queue Stats
12W - 15L
1,419 Elo+
Party 2
Team Averages
Level 11
1,546 SR
1,488 Elo+

VS

Team Averages
Level 23
1,602 SR
1,475 Elo+
Sobek
Sobek
ApoLLo223
Sobek
Level 26
God Stats
10W - 3L
1,665 SR
Queue Stats
165W - 140L
1,585 Elo+
Party 1
Cupid
Cupid
Arthur254
Cupid
Level 21
God Stats
18W - 19L
1,436 SR
Queue Stats
74W - 100L
1,305 Elo+
Party 3
Gilgamesh
Gilgamesh
Bruunaa
Gilgamesh
Level 24
God Stats
4W - 2L
1,512 SR
Queue Stats
74W - 101L
1,299 Elo+
Party 3
Kukulkan
Kukulkan
Pedreks
Kukulkan
Level 17
God Stats
3W - 2L
1,645 SR
Queue Stats
63W - 59L
1,610 Elo+
Party 1
Horus
Horus
ViIIeIa
Horus
Level 28
God Stats
32W - 9L
1,752 SR
Queue Stats
221W - 185L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Cisko20
Thor
16
4 / 8 / 4
10,543
958
6,094
14,685
5,869
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
Guhbarbosa
Cu Chulainn
17
2 / 3 / 10
10,879
989
16,082
24,319
26,065
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zeus
Joich
Zeus
17
4 / 9 / 6
11,251
1,023
19,879
15,220
5,520
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
0 / 6 / 8
9,740
885
7,842
19,485
17,008
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
2 / 9 / 7
10,456
951
8,517
17,412
6,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

35

VS

Team 2 Tickets

222

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
ApoLLo223
Sobek
18
2 / 1 / 22
11,271
1,025
8,820
15,122
19,505
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cupid
Arthur254
Cupid
18
4 / 6 / 18
11,529
1,048
15,374
13,214
5,909
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
Bruunaa
Gilgamesh
18
6 / 5 / 17
11,692
1,063
13,451
17,862
13,406
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
Pedreks
Kukulkan
20
16 / 0 / 15
14,834
1,349
37,114
4,395
2,384
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Horus
ViIIeIa
Horus
19
7 / 0 / 23
13,798
1,254
11,185
13,630
25,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
130
12
Kills
35
35
Deaths
12
35
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Sobek
ApoLLo223
Sobek
2
1
22
13
W
Cupid
Arthur254
Cupid
4
6
18
2.17
W
Gilgamesh
Bruunaa
Gilgamesh
6
5
17
2.9
L
Thor
Cisko20
Thor
4
8
4
0.75
L
Cu Chulainn
Guhbarbosa
Cu Chulainn
2
3
10
2.33
L
Zeus
Joich
Zeus
4
9
6
0.78
L
0
6
8
0.67
W
Kukulkan
Pedreks
Kukulkan
16
0
15
23.5
L
2
9
7
0.61
W
Horus
ViIIeIa
Horus
7
0
23
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,414
Damage
85,944
91,121
Taken
64,223
60,984
Mitigated
66,843
6,010
Healing
14,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
ApoLLo223
Sobek
8,820
627
0
2,614
15,122
19,505
0
9,490
5,334
17,734
0
W
Cupid
Arthur254
Cupid
15,374
8,001
1,004
324
13,214
5,909
0
6,332
6,882
0
25,839
W
Gilgamesh
Bruunaa
Gilgamesh
13,451
4,697
0
322
17,862
13,406
0
9,230
8,632
0
30,980
L
Thor
Cisko20
Thor
6,094
1,326
0
180
14,685
5,869
0
7,804
6,881
0
17,024
L
Cu Chulainn
Guhbarbosa
Cu Chulainn
16,082
2,604
1,274
2,695
24,319
26,065
0
10,019
14,082
9,368
22,535
L
Zeus
Joich
Zeus
19,879
3,648
0
1,204
15,220
5,520
0
7,276
7,944
45,441
0
L
7,842
635
0
250
19,485
17,008
0
11,919
7,566
22,037
0
W
Kukulkan
Pedreks
Kukulkan
37,114
974
0
31
4,395
2,384
0
1,155
3,240
87,159
0
L
8,517
1,605
0
407
17,412
6,522
0
8,916
8,496
0
25,267
W
Horus
ViIIeIa
Horus
11,185
4,632
5,086
4,904
13,630
25,639
0
6,066
7,564
0
15,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,869
Gold Earned
63,124
186
Minions Killed
225
4
Camps Cleared
7
964,467
Distance Traveled
1,032,985
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,271
1,025
15
1
1
206,975
0
W
Cupid
11,529
1,048
38
3
1
174,411
1
W
Gilgamesh
11,692
1,063
38
3
1
187,991
0
L
Thor
10,543
958
29
3
0
154,650
0
L
Cu Chulainn
10,879
989
35
3
1
217,029
0
L
Zeus
11,251
1,023
62
6
2
192,414
2
L
Ares
9,740
885
26
2
0
175,481
2
W
Kukulkan
14,834
1,349
130
12
3
233,438
0
L
Loki
10,456
951
34
3
1
224,893
1
W
Horus
13,798
1,254
4
0
1
230,170
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role