Player Matchup

Hades
Hades
Abel_336
Hades
Level 28
God Stats
1W - 1L
1,307 SR
Queue Stats
60W - 93L
1,267 Elo+
Solo
Guan Yu
Guan Yu
BarnackCalvaire
Guan Yu
Level 27
God Stats
8W - 2L
1,954 SR
Queue Stats
375W - 388L
1,336 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xXScogginsXx_TS
Ah Muzen Cab
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
167W - 203L
1,375 Elo+
Solo
Team Averages
Level 47
1,587 SR
1,326 Elo+

VS

Team Averages
Level 73
1,188 SR
1,327 Elo+
Baron Samedi
Baron Samedi
DaCowAlien
Baron Samedi
Level 101
God Stats
10W - 11L
1,443 SR
Queue Stats
125W - 149L
1,506 Elo+
Solo
Cthulhu
Cthulhu
YT_Bushidodragon
Cthulhu
Level 10
God Stats
0W - 6L
1,087 SR
Queue Stats
11W - 33L
1,192 Elo+
Solo
Fenrir
Fenrir
bleumastadon
Fenrir
Level 108
God Stats
0W - 1L
1,033 SR
Queue Stats
119W - 156L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Abel_336
Hades
15
7 / 5 / 8
12,325
822
14,840
18,135
8,785
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
2 / 5 / 12
10,256
684
10,678
18,731
22,254
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
xXScogginsXx_TS
Ah Muzen Cab
15
8 / 3 / 5
11,371
758
18,555
13,379
5,173
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DaCowAlien
Baron Samedi
15
12 / 5 / 1
11,472
765
22,522
15,362
8,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 6 / 9
9,403
627
8,800
21,614
12,973
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fenrir
11
0 / 6 / 8
8,796
586
6,627
17,443
10,032
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
31
17
Kills
13
13
Deaths
17
25
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hades
Abel_336
Hades
7
5
8
2.2
W
2
5
12
1.6
L
Baron Samedi
DaCowAlien
Baron Samedi
12
5
1
2.5
L
1
6
9
0.92
L
Fenrir
0
6
8
0.67
W
Ah Muzen Cab
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Ah Muzen Cab
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,073
Damage
37,949
50,245
Taken
54,419
36,212
Mitigated
31,033
18,692
Healing
8,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Abel_336
Hades
14,840
2,557
1,082
4,427
18,135
8,785
126
10,765
6,906
35,817
0
W
10,678
1,854
1,154
6,293
18,731
22,254
647
11,165
7,083
0
24,394
L
Baron Samedi
DaCowAlien
Baron Samedi
22,522
2,629
2,908
5,216
15,362
8,028
188
5,906
9,456
56,340
0
L
8,800
770
300
0
21,614
12,973
0
4,674
16,940
25,976
0
L
Fenrir
6,627
1,465
0
384
17,443
10,032
0
4,851
12,592
0
12,685
W
Ah Muzen Cab
xXScogginsXx_TS
Ah Muzen Cab
18,555
7,919
240
5,496
13,379
5,173
2,536
8,890
4,177
0
51,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,952
Gold Earned
29,671
135
Minions Killed
145
4
Camps Cleared
5
786,149
Distance Traveled
725,547
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,325
822
48
3
0
233,674
0
W
Guan Yu
10,256
684
16
1
1
297,495
1
L
Baron Samedi
11,472
765
91
6
3
212,403
4
L
Cthulhu
9,403
627
37
2
1
230,279
0
L
Fenrir
8,796
586
17
1
1
282,865
2
W
Ah Muzen Cab
11,371
758
71
5
3
254,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role