Player Matchup

Hercules
Hercules
Bryartz07
Hercules
Level 62
God Stats
1W - 2L
1,470 SR
Queue Stats
49W - 58L
1,501 Elo+
Party 2
Ganesha
Ganesha
Farmboy969
Ganesha
Level 157
God Stats
14W - 21L
1,565 SR
Queue Stats
525W - 544L
1,505 Elo+
Solo
Sol
Sol
NaruyashaxRD
Sol
Level 129
God Stats
1W - 2L
1,264 SR
Queue Stats
48W - 41L
1,561 Elo+
Party 2
Team Averages
Level 116
1,433 SR
1,522 Elo+

VS

Team Averages
Level 108
1,463 SR
1,486 Elo+
Zeus
Zeus
BobLolipop1
Zeus
Level 129
God Stats
2W - 3L
1,412 SR
Queue Stats
79W - 80L
1,513 Elo+
Party 1
Nike
Nike
KiyomiAkita25_
Nike
Level 52
God Stats
5W - 2L
1,562 SR
Queue Stats
8W - 11L
1,388 Elo+
Solo
Susano
Susano
MattxNatz487
Susano
Level 142
God Stats
4W - 2L
1,415 SR
Queue Stats
87W - 64L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bryartz07
Hercules
9
1 / 1 / 0
6,591
659
2,421
8,663
5,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
Farmboy969
Ganesha
9
0 / 5 / 2
5,968
597
1,406
7,111
3,199
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

10
1 / 2 / 1
6,426
643
4,473
6,777
1,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 7
6,634
663
9,006
3,048
896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 2 / 5
7,222
722
4,367
8,292
4,699
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Susano
12
5 / 0 / 3
7,626
763
5,727
3,804
1,348
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
2
Kills
8
8
Deaths
2
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
0
0
7
3.5
L
Hercules
Bryartz07
Hercules
1
1
0
1
L
Ganesha
Farmboy969
Ganesha
0
5
2
0.2
W
3
2
5
2.75
W
Susano
5
0
3
6.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,300
Damage
19,100
22,551
Taken
15,144
10,488
Mitigated
6,943
4,139
Healing
3,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,006
421
0
309
3,048
896
354
1,159
1,727
28,821
0
L
Hercules
Bryartz07
Hercules
2,421
343
0
1,710
8,663
5,501
0
3,903
4,514
2,080
10,245
L
Ganesha
Farmboy969
Ganesha
1,406
76
60
405
7,111
3,199
0
2,209
4,716
7,858
0
W
4,367
106
339
2,067
8,292
4,699
390
3,690
4,311
0
21,843
W
Susano
5,727
350
0
389
3,804
1,348
0
1,221
2,432
0
16,104
L
4,473
740
0
1,964
6,777
1,788
0
2,670
3,923
20,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,985
Gold Earned
21,482
78
Minions Killed
120
3
Camps Cleared
7
494,730
Distance Traveled
579,880
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,634
663
58
6
3
180,717
3
L
Hercules
6,591
659
21
2
2
188,684
3
L
Ganesha
5,968
597
6
1
0
126,948
3
W
Nike
7,222
722
27
3
0
181,597
3
W
Susano
7,626
763
35
4
4
217,566
3
L
Sol
6,426
643
51
5
1
179,098
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role