Player Matchup

Cliodhna
Cliodhna
HSViperz
Cliodhna
Level 65
God Stats
35W - 27L
1,761 SR
Queue Stats
318W - 322L
1,503 Elo+
Solo
Ymir
Ymir
Huberschorsch
Ymir
Level 27
God Stats
7W - 7L
1,492 SR
Queue Stats
36W - 26L
1,548 Elo+
Party 4
Skadi
Skadi
ShiroMai
Skadi
Level 59
God Stats
2W - 1L
1,548 SR
Queue Stats
34W - 22L
1,527 Elo+
Party 4
Artio
Artio
XxAndrickxX007
Artio
Level 65
God Stats
9W - 4L
1,697 SR
Queue Stats
366W - 417L
1,440 Elo+
Party 2
Scylla
Scylla
lilorio9808
Scylla
Level 28
God Stats
3W - 1L
1,391 SR
Queue Stats
80W - 97L
1,352 Elo+
Party 2
Team Averages
Level 49
1,578 SR
1,474 Elo+

VS

Team Averages
Level 67
1,668 SR
1,445 Elo+
Yemoja
Yemoja
AngelsDustz
Yemoja
Level 16
God Stats
1W - 1L
1,795 SR
Queue Stats
22W - 30L
1,410 Elo+
Party 3
Scylla
Scylla
INaeblis
Scylla
Level 105
God Stats
1W - 1L
1,801 SR
Queue Stats
21W - 21L
1,461 Elo+
Party 1
Ratatoskr
Ratatoskr
IchBinUnkreativ
Ratatoskr
Level 104
God Stats
15W - 9L
1,484 SR
Queue Stats
432W - 401L
1,463 Elo+
Solo
Amaterasu
Amaterasu
StuHWulf
Amaterasu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,475 Elo+
Party 1
Medusa
Medusa
totothepinkkitty
Medusa
Level 80
God Stats
1W - 3L
1,762 SR
Queue Stats
63W - 72L
1,414 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
HSViperz
Cliodhna
13
3 / 1 / 5
7,385
615
6,125
9,686
3,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
5 / 0 / 7
7,642
637
6,317
7,554
5,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Skadi
ShiroMai
Skadi
11
6 / 2 / 4
7,132
594
8,188
7,522
1,980
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
7 / 4 / 1
7,860
655
6,949
13,674
6,154
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Scylla
10
0 / 3 / 0
5,728
477
1,059
5,286
1,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
9
1 / 4 / 2
5,832
486
3,902
8,414
4,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Scylla
INaeblis
Scylla
10
1 / 3 / 1
6,196
516
4,349
5,595
1,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
IchBinUnkreativ
Ratatoskr
12
3 / 2 / 2
6,844
570
6,001
8,701
2,559
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Amaterasu
StuHWulf
Amaterasu
10
4 / 8 / 0
6,868
572
8,267
12,405
7,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
1 / 4 / 1
5,516
460
6,468
7,550
2,084
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
21
Kills
10
10
Deaths
21
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Yemoja
1
4
2
0.5
W
Cliodhna
HSViperz
Cliodhna
3
1
5
5.5
W
5
0
7
8.5
L
Scylla
INaeblis
Scylla
1
3
1
0.5
L
Ratatoskr
IchBinUnkreativ
Ratatoskr
3
2
2
2
W
Skadi
ShiroMai
Skadi
6
2
4
4
L
Amaterasu
StuHWulf
Amaterasu
4
8
0
0.5
W
7
4
1
1.88
W
Scylla
0
3
0
0
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,638
Damage
28,987
43,722
Taken
42,665
18,388
Mitigated
18,906
15,906
Healing
9,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
3,902
884
811
855
8,414
4,806
0
2,527
5,887
12,283
0
W
Cliodhna
HSViperz
Cliodhna
6,125
809
0
4,329
9,686
3,310
0
824
8,862
0
44,709
W
6,317
2,063
0
1,028
7,554
5,501
358
2,817
4,737
20,207
0
L
Scylla
INaeblis
Scylla
4,349
337
0
1,250
5,595
1,496
0
1,875
3,720
31,172
0
L
Ratatoskr
IchBinUnkreativ
Ratatoskr
6,001
2,077
0
3,836
8,701
2,559
0
1,183
7,518
0
41,019
W
Skadi
ShiroMai
Skadi
8,188
3,404
0
2,704
7,522
1,980
994
2,002
5,520
0
36,787
L
Amaterasu
StuHWulf
Amaterasu
8,267
3,786
0
1,406
12,405
7,961
0
7,140
5,265
0
23,801
W
6,949
1,238
64
6,706
13,674
6,154
870
0
13,674
34,768
0
W
Scylla
1,059
0
0
1,075
5,286
1,443
594
2,608
2,678
22,407
0
L
6,468
2,141
0
978
7,550
2,084
0
1,600
5,950
0
36,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,747
Gold Earned
31,256
321
Minions Killed
261
0
Camps Cleared
0
1,150,831
Distance Traveled
1,075,211
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,832
486
8
1
0
192,791
2
W
Cliodhna
7,385
615
92
8
0
246,996
3
W
Ymir
7,642
637
20
2
0
247,685
3
L
Scylla
6,196
516
61
5
0
221,598
5
L
Ratatoskr
6,844
570
87
7
0
268,247
3
W
Skadi
7,132
594
86
7
0
224,344
3
L
Amaterasu
6,868
572
36
3
0
196,593
0
W
Artio
7,860
655
79
7
0
225,199
0
W
Scylla
5,728
477
44
4
0
206,607
0
L
Medusa
5,516
460
69
6
0
195,982
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role