Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Olorun
Olorun
JungleBo55
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,340 Elo+
Party 4
Cabrakan
Cabrakan
OSAODSOO
Cabrakan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 20L
1,207 Elo+
Party 2
Mulan
Mulan
TimeConver
Mulan
Level 6
God Stats
1W - 1L
1,304 SR
Queue Stats
4W - 7L
1,334 Elo+
Solo
Xbalanque
Xbalanque
korzhWIN
Xbalanque
Level 5
God Stats
0W - 2L
1,261 SR
Queue Stats
7W - 20L
1,207 Elo+
Party 2
Team Averages
Level 17
1,413 SR
1,318 Elo+

VS

Team Averages
Level 22
1,298 SR
1,360 Elo+
Sobek
Sobek
Durbarode24
Sobek
Level 23
God Stats
3W - 2L
1,307 SR
Queue Stats
20W - 21L
1,415 Elo+
Party 1
Anhur
Anhur
Enigma3955
Anhur
Level 26
God Stats
13W - 10L
1,393 SR
Queue Stats
34W - 31L
1,388 Elo+
Party 1
Chaac
Chaac
M9snik228
Chaac
Level 26
God Stats
3W - 3L
1,289 SR
Queue Stats
94W - 69L
1,454 Elo+
Solo
Arachne
Arachne
MajinRaul
Arachne
Level 18
God Stats
6W - 7L
1,263 SR
Queue Stats
71W - 100L
1,265 Elo+
Party 3
Ra
Ra
soyargeus
Ra
Level 15
God Stats
1W - 2L
1,238 SR
Queue Stats
71W - 102L
1,278 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
7 / 4 / 2
8,835
520
11,828
12,729
3,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Olorun
JungleBo55
Olorun
11
3 / 9 / 6
7,491
441
10,808
16,506
4,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cabrakan
OSAODSOO
Cabrakan
10
1 / 8 / 5
7,111
418
4,049
10,688
8,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mulan
11
2 / 9 / 3
7,553
444
8,146
16,221
13,214
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Xbalanque
korzhWIN
Xbalanque
8
0 / 9 / 3
5,703
335
1,515
10,647
3,663
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 7
7,646
450
2,440
14,201
13,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
14
1 / 2 / 17
8,305
489
6,466
10,084
3,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
M9snik228
Chaac
16
20 / 1 / 2
10,884
640
22,024
13,904
9,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Arachne
MajinRaul
Arachne
15
14 / 2 / 7
9,822
578
11,492
11,903
6,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
2 / 6 / 14
8,330
490
9,686
9,869
3,559
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
86
13
Kills
39
39
Deaths
13
19
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
7
4
2
2
W
2
2
7
2.75
W
Anhur
1
2
17
4.75
L
Olorun
JungleBo55
Olorun
3
9
6
0.67
W
Chaac
M9snik228
Chaac
20
1
2
21
W
Arachne
MajinRaul
Arachne
14
2
7
8.75
L
Cabrakan
OSAODSOO
Cabrakan
1
8
5
0.44
L
Mulan
2
9
3
0.39
L
Xbalanque
korzhWIN
Xbalanque
0
9
3
0.17
W
2
6
14
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,346
Damage
52,108
66,791
Taken
59,961
32,651
Mitigated
36,478
11,039
Healing
23,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
11,828
7,831
169
3,209
12,729
3,132
0
959
11,770
0
43,576
W
2,440
447
467
4,098
14,201
13,781
409
1,909
11,817
22,083
0
W
Anhur
6,466
3,025
0
4,101
10,084
3,762
958
3,291
6,753
0
53,228
L
Olorun
JungleBo55
Olorun
10,808
4,373
179
5,743
16,506
4,543
593
5,274
11,163
41,482
0
W
Chaac
M9snik228
Chaac
22,024
4,176
0
6,489
13,904
9,031
1,719
1,960
11,598
12
57,827
W
Arachne
MajinRaul
Arachne
11,492
6,751
0
5,670
11,903
6,345
1,243
3,507
8,396
0
57,350
L
Cabrakan
OSAODSOO
Cabrakan
4,049
772
0
438
10,688
8,099
0
1,160
9,504
13,310
0
L
Mulan
8,146
1,619
0
1,301
16,221
13,214
0
2,361
13,824
0
33,539
L
Xbalanque
korzhWIN
Xbalanque
1,515
895
0
0
10,647
3,663
12
2,384
8,231
0
10,907
W
9,686
2,146
458
2,432
9,869
3,559
1,498
4,406
5,348
43,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,693
Gold Earned
44,987
241
Minions Killed
375
0
Camps Cleared
0
1,370,988
Distance Traveled
1,584,730
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,835
520
78
5
0
341,372
2
W
Sobek
7,646
450
39
2
0
314,685
2
W
Anhur
8,305
489
89
5
0
305,623
0
L
Olorun
7,491
441
74
4
0
255,940
0
W
Chaac
10,884
640
90
5
0
351,442
3
W
Arachne
9,822
578
95
6
0
340,205
0
L
Cabrakan
7,111
418
26
2
0
263,743
0
L
Mulan
7,553
444
42
2
0
298,883
3
L
Xbalanque
5,703
335
21
1
0
211,050
1
W
Ra
8,330
490
62
4
0
272,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role