Player Matchup

Erlang Shen
Erlang Shen
Diamond III
Chancy
Erlang Shen
Diamond III
Level 139
God Stats
26W - 27L
1,567 SR
Queue Stats
673W - 650L
2,212 MMR
Party 2
Geb
Geb
Diamond II
GloRawd
Geb
Diamond II
Level 109
God Stats
24W - 13L
1,752 SR
Queue Stats
144W - 137L
2,388 MMR
Solo
Odin
Odin
Diamond II
XxSageBoi
Odin
Diamond II
Level 159
God Stats
0W - 2L
1,391 SR
Queue Stats
935W - 926L
2,415 MMR
Party 2
Neith
Neith
Masters
guiccimayn
Neith
Masters
Level 148
God Stats
14W - 16L
1,521 SR
Queue Stats
614W - 619L
2,213 MMR
Solo
Hel
Hel
Diamond III
scarynoise
Hel
Diamond III
Level 156
God Stats
3W - 2L
1,619 SR
Queue Stats
126W - 102L
2,259 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 142
1,570 SR
2,298 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 138
1,604 SR
2,175 MMR
Xing Tian
Xing Tian
Platinum I
 
Xing Tian
Platinum I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Chaac
Chaac
Diamond III
Fufox17
Chaac
Diamond III
Level 158
God Stats
12W - 22L
1,520 SR
Queue Stats
805W - 811L
2,237 MMR
Solo
Agni
Agni
Masters
II-RagnarLodbrok
Agni
Masters
Level 158
God Stats
9W - 7L
1,605 SR
Queue Stats
422W - 406L
2,405 MMR
Party 1
Heimdallr
Heimdallr
Platinum I
SpriteFormula
Heimdallr
Platinum I
Level 82
God Stats
2W - 2L
1,817 SR
Queue Stats
36W - 20L
2,282 MMR
Party 3
Gilgamesh
Gilgamesh
Masters
franjos16_27
Gilgamesh
Masters
Level 144
God Stats
12W - 21L
1,578 SR
Queue Stats
247W - 236L
2,449 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Chancy
Erlang Shen
14
1 / 3 / 0
8,300
519
10,485
16,946
16,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Geb
11
0 / 2 / 0
6,811
426
4,835
11,902
9,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Odin
13
0 / 7 / 3
7,718
482
5,777
15,311
5,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
12
3 / 3 / 0
7,807
488
5,140
6,772
1,624
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 5 / 1
6,336
396
3,736
7,103
2,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
Morgan Le FayLokiTiamatUllrArtio

VS

Bans
AthenaRaijinBastetSusanoThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
13
3 / 1 / 2
7,748
484
3,278
11,866
8,856
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
Fufox17
Chaac
15
2 / 1 / 2
8,634
540
6,107
10,722
4,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
8 / 0 / 4
10,576
661
11,316
9,027
3,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
SpriteFormula
Heimdallr
17
6 / 1 / 2
9,992
625
11,718
10,075
3,901
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
franjos16_27
Gilgamesh
15
1 / 1 / 4
8,786
549
10,895
15,833
11,675
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
4
Kills
20
20
Deaths
4
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
3
1
2
4
L
Erlang Shen
Chancy
Erlang Shen
1
3
0
0.33
W
Chaac
Fufox17
Chaac
2
1
2
3
L
Geb
0
2
0
0
W
8
0
4
10
W
Heimdallr
SpriteFormula
Heimdallr
6
1
2
7
L
Odin
0
7
3
0.21
W
Gilgamesh
franjos16_27
Gilgamesh
1
1
4
3
L
Neith
3
3
0
1
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,973
Damage
43,314
58,034
Taken
57,523
34,566
Mitigated
32,655
16,681
Healing
18,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
3,278
182
150
1,387
11,866
8,856
81
2,547
9,319
14,089
0
L
Erlang Shen
Chancy
Erlang Shen
10,485
3,527
0
6,144
16,946
16,414
290
2,778
14,152
13,540
43,897
W
Chaac
Fufox17
Chaac
6,107
1,967
0
4,535
10,722
4,980
1,870
2,334
8,388
0
63,949
L
Geb
4,835
449
0
3,266
11,902
9,228
0
3,195
8,605
23,346
0
W
11,316
476
0
3,996
9,027
3,243
812
2,632
6,395
85,699
0
W
Heimdallr
SpriteFormula
Heimdallr
11,718
7,119
0
4,486
10,075
3,901
856
1,770
8,305
0
78,035
L
Odin
5,777
1,033
0
3,595
15,311
5,140
0
3,869
11,254
0
50,059
W
Gilgamesh
franjos16_27
Gilgamesh
10,895
3,437
0
3,608
15,833
11,675
46
1,967
13,866
4,373
54,659
L
Neith
5,140
2,077
0
839
6,772
1,624
0
1,398
5,328
0
42,345
L
3,736
211
343
2,494
7,103
2,160
0
3,488
3,293
35,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,972
Gold Earned
45,736
399
Minions Killed
510
0
Camps Cleared
0
1,447,016
Distance Traveled
1,626,634
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
7,748
484
16
1
0
338,247
5
L
Erlang Shen
8,300
519
103
6
0
319,208
1
W
Chaac
8,634
540
117
7
0
325,648
4
L
Geb
6,811
426
29
2
0
332,014
7
W
Agni
10,576
661
117
7
0
330,243
3
W
Heimdallr
9,992
625
143
9
0
304,651
2
L
Odin
7,718
482
98
6
0
340,161
7
W
Gilgamesh
8,786
549
117
7
0
327,845
3
L
Neith
7,807
488
99
6
0
271,143
2
L
Hel
6,336
396
70
4
0
184,490
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role