Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
BacardiRD
Anhur
Level 118
God Stats
2W - 1L
1,700 SR
Queue Stats
100W - 64L
1,602 Elo+
Party 2
Achilles
Achilles
RidiculouslyFly
Achilles
Level 127
God Stats
12W - 7L
1,517 SR
Queue Stats
123W - 90L
1,559 Elo+
Party 2
Team Averages
Level 135
1,573 SR
1,553 Elo+

VS

Team Averages
Level 64
1,509 SR
1,511 Elo+
Vulcan
Vulcan
ChiefEradicator
Vulcan
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 25L
1,546 Elo+
Party 1
Sobek
Sobek
T3RMINATORCHAZ
Sobek
Level 43
God Stats
0W - 1L
1,378 SR
Queue Stats
15W - 25L
1,574 Elo+
Party 1
Bastet
Bastet
ZastrumX
Bastet
Level 119
God Stats
1W - 4L
1,650 SR
Queue Stats
48W - 60L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
2 / 1 / 13
8,506
709
8,310
8,798
2,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
BacardiRD
Anhur
12
7 / 4 / 6
8,834
736
12,005
11,685
3,071
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
14
7 / 0 / 8
9,678
807
8,283
14,042
18,282
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 9 / 2
6,792
566
5,953
10,092
3,464
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 6 / 3
6,703
559
2,706
13,158
12,385
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
ZastrumX
Bastet
13
5 / 1 / 0
8,098
675
13,670
9,992
3,144
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
16
Kills
5
5
Deaths
16
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
1
13
8.5
W
Anhur
BacardiRD
Anhur
7
4
6
2.5
L
0
9
2
0.11
W
Achilles
7
0
8
11
L
0
6
3
0.25
L
Bastet
ZastrumX
Bastet
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,598
Damage
22,329
34,525
Taken
33,242
23,909
Mitigated
18,993
17,566
Healing
1,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
8,310
554
5,825
6,120
8,798
2,556
954
2,338
6,460
33,287
0
W
Anhur
BacardiRD
Anhur
12,005
5,526
0
1,938
11,685
3,071
521
2,779
8,906
0
26,596
L
5,953
2,102
31
393
10,092
3,464
0
3,385
6,707
21,937
0
W
Achilles
8,283
1,220
647
3,036
14,042
18,282
190
3,971
10,071
1,238
25,665
L
2,706
149
0
764
13,158
12,385
0
2,846
10,312
9,694
0
L
Bastet
ZastrumX
Bastet
13,670
2,162
0
735
9,992
3,144
0
2,679
7,313
0
26,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,018
Gold Earned
21,593
168
Minions Killed
81
7
Camps Cleared
3
693,365
Distance Traveled
629,733
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,506
709
69
6
3
227,785
0
W
Anhur
8,834
736
60
5
2
200,273
1
L
Vulcan
6,792
566
43
4
1
179,623
0
W
Achilles
9,678
807
39
3
2
265,307
3
L
Sobek
6,703
559
11
1
0
189,124
3
L
Bastet
8,098
675
27
2
2
260,986
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role