Player Matchup

Raijin
Raijin
DunkDaddy91
Raijin
Level 23
God Stats
1W - 0L
1,746 SR
Queue Stats
31W - 22L
1,604 Elo+
Party 2
Yemoja
Yemoja
NewbieTrainer
Yemoja
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 24L
1,646 Elo+
Party 2
Odin
Odin
shalip
Odin
Level 16
God Stats
10W - 6L
1,714 SR
Queue Stats
41W - 35L
1,572 Elo+
Party 2
Team Averages
Level 18
1,654 SR
1,607 Elo+

VS

Team Averages
Level 39
1,590 SR
1,356 Elo+
Ymir
Ymir
Keving45
Ymir
Level 22
God Stats
4W - 4L
1,499 SR
Queue Stats
4W - 4L
1,429 Elo+
Party 1
Ne Zha
Ne Zha
LordSoggy
Ne Zha
Level 82
God Stats
3W - 2L
1,624 SR
Queue Stats
55W - 39L
1,613 Elo+
Party 1
Bellona
Bellona
TheDustroyer069
Bellona
Level 13
God Stats
0W - 5L
1,648 SR
Queue Stats
0W - 11L
1,026 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
17
10 / 3 / 13
12,437
732
21,530
12,678
3,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
7 / 2 / 18
12,867
757
17,404
15,787
20,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Odin
shalip
Odin
16
10 / 3 / 15
12,368
728
12,150
14,009
16,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
1 / 9 / 5
9,935
584
7,602
18,384
16,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ne Zha
LordSoggy
Ne Zha
15
6 / 10 / 1
12,231
719
20,634
18,204
6,910
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
1 / 8 / 7
10,509
618
6,533
20,493
13,144
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
21
27
Kills
8
8
Deaths
27
46
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Raijin
10
3
13
5.5
L
Ymir
1
9
5
0.39
L
Ne Zha
LordSoggy
Ne Zha
6
10
1
0.65
W
7
2
18
8
L
1
8
7
0.56
W
Odin
shalip
Odin
10
3
15
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,084
Damage
34,769
42,474
Taken
57,081
40,673
Mitigated
36,268
6,544
Healing
6,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
21,530
1,347
171
2,597
12,678
3,605
394
760
11,918
72,660
0
L
Ymir
7,602
554
0
1,372
18,384
16,214
0
13,174
4,557
15,253
0
L
Ne Zha
LordSoggy
Ne Zha
20,634
5,502
0
2,592
18,204
6,910
0
12,663
5,048
0
50,275
W
17,404
2,662
1,078
1,615
15,787
20,619
147
2,761
13,026
30,696
0
L
6,533
2,121
746
2,106
20,493
13,144
0
13,576
6,407
0
16,981
W
Odin
shalip
Odin
12,150
2,429
0
1,083
14,009
16,449
327
4,489
9,520
138
21,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,672
Gold Earned
32,675
195
Minions Killed
109
10
Camps Cleared
5
879,047
Distance Traveled
811,306
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
12,437
732
129
8
5
287,055
5
L
Ymir
9,935
584
31
2
0
240,590
3
L
Ne Zha
12,231
719
47
3
4
279,457
2
W
Yemoja
12,867
757
31
2
3
303,504
2
L
Bellona
10,509
618
31
2
1
291,259
3
W
Odin
12,368
728
35
2
2
288,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role