Player Matchup

Da Ji
Da Ji
FuyuNoOkami
Da Ji
Level 55
God Stats
7W - 9L
1,344 SR
Queue Stats
13W - 16L
1,365 Elo+
Party 1
Sylvanus
Sylvanus
Matisxx
Sylvanus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,208 Elo+
Party 1
Hera
Hera
SoveR1996
Hera
Level 29
God Stats
11W - 16L
1,453 SR
Queue Stats
78W - 95L
1,341 Elo+
Party 3
Izanami
Izanami
WrongShell90
Izanami
Level 36
God Stats
34W - 15L
1,692 SR
Queue Stats
97W - 101L
1,422 Elo+
Party 3
Cabrakan
Cabrakan
usiim
Cabrakan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,205 Elo+
Party 1
Team Averages
Level 37
1,498 SR
1,308 Elo+

VS

Team Averages
Level 53
1,546 SR
1,376 Elo+
Ganesha
Ganesha
Higgster3900
Ganesha
Level 37
God Stats
4W - 4L
1,450 SR
Queue Stats
141W - 142L
1,533 Elo+
Solo
Olorun
Olorun
TheBackwardsDog
Olorun
Level 22
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 5L
1,087 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TheEmpr3ss
Tsukuyomi
Level 82
God Stats
1W - 0L
1,715 SR
Queue Stats
18W - 20L
1,407 Elo+
Party 2
Izanami
Izanami
brooksieboi
Izanami
Level 37
God Stats
9W - 21L
1,350 SR
Queue Stats
93W - 138L
1,372 Elo+
Solo
Cliodhna
Cliodhna
mapclean9r
Cliodhna
Level 85
God Stats
2W - 0L
1,714 SR
Queue Stats
20W - 18L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 6 / 3
11,342
493
15,002
19,947
6,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
Matisxx
Sylvanus
14
0 / 4 / 7
8,657
376
4,174
15,478
19,856
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hera
17
0 / 9 / 3
10,597
461
9,695
17,890
5,719
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
WrongShell90
Izanami
16
6 / 8 / 4
10,644
463
15,390
22,520
7,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
usiim
Cabrakan
16
5 / 6 / 4
10,956
476
8,067
20,736
21,566
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Higgster3900
Ganesha
15
0 / 4 / 15
11,058
481
7,447
21,111
19,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
7 / 4 / 6
13,048
567
13,294
14,369
5,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tsukuyomi
TheEmpr3ss
Tsukuyomi
20
13 / 6 / 3
14,368
625
26,502
18,523
7,360
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
brooksieboi
Izanami
18
2 / 4 / 8
12,153
528
5,324
10,537
3,465
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
mapclean9r
Cliodhna
20
11 / 3 / 11
13,876
603
21,302
23,648
10,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
76
20
Kills
33
33
Deaths
21
21
Assists
43
Player
Kills
Deaths
Assists
KDA
L
9
6
3
1.75
W
Ganesha
Higgster3900
Ganesha
0
4
15
1.88
L
Sylvanus
Matisxx
Sylvanus
0
4
7
0.88
L
Hera
0
9
3
0.17
W
7
4
6
2.5
W
Tsukuyomi
TheEmpr3ss
Tsukuyomi
13
6
3
2.42
L
Izanami
WrongShell90
Izanami
6
8
4
1
W
Izanami
brooksieboi
Izanami
2
4
8
1.5
W
Cliodhna
mapclean9r
Cliodhna
11
3
11
5.5
L
Cabrakan
usiim
Cabrakan
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,328
Damage
73,869
96,571
Taken
88,188
61,844
Mitigated
45,304
24,279
Healing
27,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,002
3,499
0
4,292
19,947
6,917
0
6,395
13,552
0
62,662
W
Ganesha
Higgster3900
Ganesha
7,447
801
0
4,976
21,111
19,179
423
3,999
17,086
26,139
0
L
Sylvanus
Matisxx
Sylvanus
4,174
1,736
3,026
4,729
15,478
19,856
258
3,955
11,523
19,294
0
L
Hera
9,695
4,546
0
2,864
17,890
5,719
978
3,501
14,389
76,672
0
W
13,294
5,940
1,891
8,064
14,369
5,195
1,047
4,292
9,927
83,564
0
W
Tsukuyomi
TheEmpr3ss
Tsukuyomi
26,502
6,506
0
1,194
18,523
7,360
2,285
7,546
10,929
0
107,205
L
Izanami
WrongShell90
Izanami
15,390
11,569
0
5,656
22,520
7,786
1,375
5,107
17,413
0
75,092
W
Izanami
brooksieboi
Izanami
5,324
2,556
0
1,693
10,537
3,465
565
1,527
9,010
0
94,440
W
Cliodhna
mapclean9r
Cliodhna
21,302
2,939
0
9,314
23,648
10,105
738
4,438
19,114
0
117,824
L
Cabrakan
usiim
Cabrakan
8,067
1,295
0
3,712
20,736
21,566
760
2,114
18,622
44,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,196
Gold Earned
64,503
480
Minions Killed
655
0
Camps Cleared
0
1,761,390
Distance Traveled
2,218,092
15
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,342
493
78
3
0
419,820
3
W
Ganesha
11,058
481
23
1
0
370,899
19
L
Sylvanus
8,657
376
37
2
0
374,566
6
L
Hera
10,597
461
158
7
0
343,640
0
W
Olorun
13,048
567
138
6
0
405,747
1
W
Tsukuyomi
14,368
625
171
7
0
480,797
7
L
Izanami
10,644
463
115
5
0
333,451
5
W
Izanami
12,153
528
184
8
0
435,156
1
W
Cliodhna
13,876
603
139
6
0
525,493
6
L
Cabrakan
10,956
476
92
4
0
289,913
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role