Player Matchup

Loki
Loki
BOZA992
Loki
Level 140
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 11L
1,544 Elo+
Solo
Anubis
Anubis
Botine94
Anubis
Level 44
God Stats
2W - 1L
1,270 SR
Queue Stats
18W - 21L
1,469 Elo+
Party 2
Anhur
Anhur
Ridetoglory
Anhur
Level 101
God Stats
3W - 4L
1,607 SR
Queue Stats
9W - 7L
1,542 Elo+
Solo
Neith
Neith
Toleczka
Neith
Level 154
God Stats
499W - 539L
1,451 SR
Queue Stats
531W - 599L
1,428 Elo+
Solo
Fenrir
Fenrir
drumpogang
Fenrir
Level 47
God Stats
0W - 4L
1,282 SR
Queue Stats
71W - 94L
1,423 Elo+
Party 2
Team Averages
Level 97
1,422 SR
1,481 Elo+

VS

Team Averages
Level 80
1,509 SR
1,382 Elo+
Medusa
Medusa
GuardianPhoenix
Medusa
Level 78
God Stats
7W - 1L
1,715 SR
Queue Stats
20W - 17L
1,424 Elo+
Solo
Achilles
Achilles
Tjorveen
Achilles
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 17L
1,297 Elo+
Party 1
Tsukuyomi
Tsukuyomi
dadvibes
Tsukuyomi
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 21L
1,382 Elo+
Party 1
Kukulkan
Kukulkan
kicanka
Kukulkan
Level 68
God Stats
23W - 29L
1,276 SR
Queue Stats
71W - 89L
1,453 Elo+
Solo
Hercules
Hercules
netrogay
Hercules
Level 147
God Stats
2W - 2L
1,555 SR
Queue Stats
11W - 14L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
BOZA992
Loki
20
9 / 13 / 9
13,975
1,075
14,795
24,264
10,074
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Botine94
Anubis
19
5 / 5 / 7
13,802
1,062
12,584
17,390
8,174
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

20
3 / 4 / 13
12,947
996
22,292
18,743
7,392
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
Toleczka
Neith
20
7 / 7 / 16
14,136
1,087
21,758
25,575
11,373
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
drumpogang
Fenrir
20
5 / 10 / 12
13,063
1,005
14,763
32,517
14,854
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

92

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 6 / 13
15,665
1,205
25,741
12,016
4,607
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
Tjorveen
Achilles
20
5 / 7 / 24
13,386
1,030
20,834
28,715
38,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tsukuyomi
dadvibes
Tsukuyomi
20
5 / 8 / 26
13,523
1,040
21,371
17,288
6,359
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
kicanka
Kukulkan
20
2 / 2 / 21
12,787
984
9,751
3,856
1,632
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
netrogay
Hercules
20
15 / 6 / 18
15,915
1,224
33,989
29,711
20,213
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
141
29
Kills
39
39
Deaths
29
57
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Loki
BOZA992
Loki
9
13
9
1.04
L
Anubis
Botine94
Anubis
5
5
7
1.7
W
12
6
13
3.08
L
3
4
13
2.38
W
Achilles
Tjorveen
Achilles
5
7
24
2.43
L
Neith
Toleczka
Neith
7
7
16
2.14
W
Tsukuyomi
dadvibes
Tsukuyomi
5
8
26
2.25
L
Fenrir
drumpogang
Fenrir
5
10
12
1.1
W
Kukulkan
kicanka
Kukulkan
2
2
21
6.25
W
Hercules
netrogay
Hercules
15
6
18
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,192
Damage
111,686
118,489
Taken
91,586
51,867
Mitigated
71,040
13,674
Healing
13,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
BOZA992
Loki
14,795
4,852
0
282
24,264
10,074
0
1,187
22,705
0
27,325
L
Anubis
Botine94
Anubis
12,584
649
72
4,581
17,390
8,174
0
1,551
15,225
66,869
0
W
25,741
13,295
0
0
12,016
4,607
0
1,296
10,720
0
66,931
L
22,292
13,864
0
1,601
18,743
7,392
0
970
17,583
0
45,344
W
Achilles
Tjorveen
Achilles
20,834
6,673
0
2,680
28,715
38,229
0
3,539
25,176
1,096
27,625
L
Neith
Toleczka
Neith
21,758
12,836
24
1,649
25,575
11,373
0
2,614
22,582
0
34,769
W
Tsukuyomi
dadvibes
Tsukuyomi
21,371
6,854
0
138
17,288
6,359
0
4,186
13,102
0
35,658
L
Fenrir
drumpogang
Fenrir
14,763
7,272
90
5,375
32,517
14,854
0
4,498
27,524
0
29,076
W
Kukulkan
kicanka
Kukulkan
9,751
1,099
0
200
3,856
1,632
0
836
3,020
49,118
0
W
Hercules
netrogay
Hercules
33,989
22,835
0
10,186
29,711
20,213
0
2,727
26,984
0
41,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,923
Gold Earned
71,276
251
Minions Killed
253
10
Camps Cleared
7
1,208,497
Distance Traveled
1,275,244
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
13,975
1,075
11
1
3
217,752
1
L
Anubis
13,802
1,062
139
11
1
230,179
2
W
Medusa
15,665
1,205
93
7
4
247,284
3
L
Anhur
12,947
996
39
3
4
249,984
1
W
Achilles
13,386
1,030
15
1
1
275,107
0
L
Neith
14,136
1,087
35
3
2
236,312
0
W
Tsukuyomi
13,523
1,040
31
2
1
247,050
1
L
Fenrir
13,063
1,005
27
2
0
274,270
1
W
Kukulkan
12,787
984
90
7
0
239,361
1
W
Hercules
15,915
1,224
24
2
1
266,442
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role