Player Matchup

Scylla
Scylla
Semp-matthews
Scylla
Level 83
God Stats
1W - 4L
1,408 SR
Queue Stats
31W - 55L
1,313 Elo+
Solo
Fenrir
Fenrir
hanykids
Fenrir
Level 68
God Stats
7W - 3L
1,547 SR
Queue Stats
184W - 227L
1,346 Elo+
Solo
Achilles
Achilles
viisonzz-
Achilles
Level 69
God Stats
2W - 0L
1,700 SR
Queue Stats
103W - 112L
1,429 Elo+
Solo
Team Averages
Level 73
1,552 SR
1,363 Elo+

VS

Team Averages
Level 37
1,428 SR
1,354 Elo+
Gilgamesh
Gilgamesh
SwaggerHazzard
Gilgamesh
Level 69
God Stats
9W - 9L
1,497 SR
Queue Stats
220W - 241L
1,403 Elo+
Party 1
Olorun
Olorun
TKEmurph
Olorun
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,371 Elo+
Solo
Artemis
Artemis
TR1PPIExAO
Artemis
Level 5
God Stats
5W - 10L
1,288 SR
Queue Stats
9W - 21L
1,289 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 1 / 18
14,755
738
25,919
13,622
5,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
hanykids
Fenrir
18
13 / 2 / 12
14,876
744
21,307
22,575
21,524
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
viisonzz-
Achilles
16
5 / 3 / 14
13,469
673
13,678
20,418
24,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
SwaggerHazzard
Gilgamesh
15
3 / 4 / 3
12,958
648
15,432
32,857
40,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
TKEmurph
Olorun
14
1 / 15 / 3
10,896
545
8,692
20,875
8,781
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
TR1PPIExAO
Artemis
14
1 / 9 / 4
11,350
568
12,379
17,645
7,286
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
15
28
Kills
5
6
Deaths
28
44
Assists
10
Player
Kills
Deaths
Assists
KDA
W
10
1
18
19
L
Gilgamesh
SwaggerHazzard
Gilgamesh
3
4
3
1.13
L
Olorun
TKEmurph
Olorun
1
15
3
0.17
L
Artemis
TR1PPIExAO
Artemis
1
9
4
0.33
W
Fenrir
hanykids
Fenrir
13
2
12
9.5
W
Achilles
viisonzz-
Achilles
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,904
Damage
36,503
56,615
Taken
71,377
51,274
Mitigated
56,870
17,065
Healing
8,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,919
1,867
328
4,655
13,622
5,285
1,228
1,729
11,893
65,572
0
L
Gilgamesh
SwaggerHazzard
Gilgamesh
15,432
3,089
0
3,842
32,857
40,803
0
10,998
20,407
0
46,457
L
Olorun
TKEmurph
Olorun
8,692
4,440
521
3,651
20,875
8,781
0
8,134
12,015
32,824
0
L
Artemis
TR1PPIExAO
Artemis
12,379
5,088
0
487
17,645
7,286
0
5,870
11,086
0
33,627
W
Fenrir
hanykids
Fenrir
21,307
6,368
214
4,787
22,575
21,524
1,167
3,987
18,588
103
50,681
W
Achilles
viisonzz-
Achilles
13,678
2,922
772
6,309
20,418
24,465
0
4,305
15,678
0
50,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,100
Gold Earned
35,204
203
Minions Killed
141
13
Camps Cleared
2
1,144,850
Distance Traveled
977,128
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
14,755
738
97
5
2
373,068
1
L
Gilgamesh
12,958
648
47
2
2
395,699
2
L
Olorun
10,896
545
49
2
0
274,249
2
L
Artemis
11,350
568
45
2
0
307,180
0
W
Fenrir
14,876
744
41
2
4
402,216
3
W
Achilles
13,469
673
65
3
7
369,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role