Player Matchup

Merlin
Merlin
BB_Kaido
Merlin
Level 136
God Stats
128W - 137L
1,509 SR
Queue Stats
595W - 597L
1,437 Elo+
Solo
Mercury
Mercury
CrayonMuncher69_
Mercury
Level 121
God Stats
1W - 2L
1,245 SR
Queue Stats
27W - 26L
1,486 Elo+
Solo
Charybdis
Charybdis
OmNiExiZt
Charybdis
Level 152
God Stats
9W - 16L
1,466 SR
Queue Stats
28W - 36L
1,438 Elo+
Party 1
Kuzenbo
Kuzenbo
PADILLAHDZ
Kuzenbo
Level 104
God Stats
0W - 1L
1,246 SR
Queue Stats
2W - 2L
1,644 Elo+
Solo
Fenrir
Fenrir
rolandrod728
Fenrir
Level 116
God Stats
0W - 1L
1,828 SR
Queue Stats
29W - 34L
1,347 Elo+
Party 1
Team Averages
Level 126
1,459 SR
1,470 Elo+

VS

Team Averages
Level 129
1,594 SR
1,424 Elo+
Khepri
Khepri
FutrellBoyz
Khepri
Level 87
God Stats
7W - 2L
1,767 SR
Queue Stats
23W - 26L
1,445 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Loose-Sleeves
Ah Muzen Cab
Level 148
God Stats
1W - 3L
1,445 SR
Queue Stats
116W - 122L
1,454 Elo+
Solo
The Morrigan
The Morrigan
NEFRO19
The Morrigan
Level 160
God Stats
120W - 104L
1,587 SR
Queue Stats
569W - 566L
1,540 Elo+
Solo
Fenrir
Fenrir
RiNiiii
Fenrir
Level 106
God Stats
7W - 6L
1,670 SR
Queue Stats
414W - 412L
1,502 Elo+
Solo
Hun Batz
Hun Batz
themagicbuster
Hun Batz
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 15L
1,179 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BB_Kaido
Merlin
16
1 / 1 / 1
7,562
756
4,619
4,002
1,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
0 / 2 / 2
6,281
628
2,455
5,349
2,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
OmNiExiZt
Charybdis
13
3 / 3 / 2
7,732
773
6,857
7,408
2,770
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
PADILLAHDZ
Kuzenbo
11
0 / 1 / 1
6,206
621
4,182
11,073
14,114
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
11
1 / 4 / 1
6,665
667
5,630
9,069
6,833
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
13
1 / 2 / 7
7,014
701
3,555
7,499
7,718
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
Loose-Sleeves
Ah Muzen Cab
14
1 / 0 / 6
7,218
722
4,763
5,252
2,227
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Morrigan
NEFRO19
The Morrigan
16
6 / 1 / 3
9,050
905
9,073
4,074
1,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
RiNiiii
Fenrir
13
2 / 1 / 7
7,360
736
5,239
7,901
6,785
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
13
1 / 1 / 6
7,040
704
7,884
6,868
2,646
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
5
Kills
11
11
Deaths
5
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Merlin
BB_Kaido
Merlin
1
1
1
1.5
L
0
2
2
0.5
W
Khepri
1
2
7
2.25
W
Ah Muzen Cab
Loose-Sleeves
Ah Muzen Cab
1
0
6
4
W
The Morrigan
NEFRO19
The Morrigan
6
1
3
7.5
L
Charybdis
OmNiExiZt
Charybdis
3
3
2
1.33
L
Kuzenbo
PADILLAHDZ
Kuzenbo
0
1
1
0.5
W
Fenrir
RiNiiii
Fenrir
2
1
7
5.5
L
Fenrir
1
4
1
0.38
W
Hun Batz
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,743
Damage
30,514
36,901
Taken
31,594
27,923
Mitigated
20,982
3,196
Healing
5,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
BB_Kaido
Merlin
4,619
116
0
486
4,002
1,704
0
798
3,204
43,506
0
L
2,455
639
0
465
5,349
2,502
0
1,845
3,504
0
12,759
W
Khepri
3,555
196
0
332
7,499
7,718
0
1,780
5,719
12,975
0
W
Ah Muzen Cab
Loose-Sleeves
Ah Muzen Cab
4,763
1,667
0
2,045
5,252
2,227
1
1,265
3,987
0
30,283
W
The Morrigan
NEFRO19
The Morrigan
9,073
981
0
1,184
4,074
1,606
0
868
3,206
37,027
2,633
L
Charybdis
OmNiExiZt
Charybdis
6,857
2,526
0
1,388
7,408
2,770
1
3,006
4,402
0
27,581
L
Kuzenbo
PADILLAHDZ
Kuzenbo
4,182
1,655
386
356
11,073
14,114
0
2,619
8,454
11,197
0
W
Fenrir
RiNiiii
Fenrir
5,239
868
409
1,468
7,901
6,785
0
3,021
4,880
0
17,955
L
Fenrir
5,630
1,444
0
115
9,069
6,833
0
1,955
7,114
0
13,789
W
Hun Batz
7,884
636
0
70
6,868
2,646
0
2,515
4,353
0
24,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,446
Gold Earned
37,682
243
Minions Killed
261
4
Camps Cleared
13
1,008,704
Distance Traveled
1,058,686
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,562
756
99
10
1
203,317
1
L
Mercury
6,281
628
36
4
1
227,978
4
W
Khepri
7,014
701
22
2
0
193,867
1
W
Ah Muzen Cab
7,218
722
70
7
1
211,647
3
W
The Morrigan
9,050
905
82
8
6
207,215
2
L
Charybdis
7,732
773
72
7
1
186,318
3
L
Kuzenbo
6,206
621
18
2
0
211,029
2
W
Fenrir
7,360
736
35
4
5
218,960
2
L
Fenrir
6,665
667
18
2
1
180,062
1
W
Hun Batz
7,040
704
52
5
1
226,997
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role