Player Matchup

Anubis
Anubis
Angelspiit
Anubis
Level 24
God Stats
89W - 64L
1,572 SR
Queue Stats
119W - 104L
1,481 Elo+
Solo
Artemis
Artemis
SadAssLlama
Artemis
Level 9
God Stats
1W - 2L
1,153 SR
Queue Stats
12W - 10L
1,153 Elo+
Solo
The Morrigan
The Morrigan
TheHarumKing
The Morrigan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 58L
1,351 Elo+
Solo
Hel
Hel
milkeyway
Hel
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Da Ji
Da Ji
supremegod4545
Da Ji
Level 14
God Stats
1W - 3L
1,534 SR
Queue Stats
24W - 31L
1,428 Elo+
Solo
Team Averages
Level 18
1,452 SR
1,383 Elo+

VS

Team Averages
Level 26
1,452 SR
1,414 Elo+
Rama
Rama
 
Rama
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Mr M4TEO
Bacchus
Level 27
God Stats
9W - 9L
1,411 SR
Queue Stats
109W - 135L
1,392 Elo+
Solo
Cliodhna
Cliodhna
Ragedhxxdlvm
Cliodhna
Level 28
God Stats
1W - 2L
1,279 SR
Queue Stats
37W - 48L
1,369 Elo+
Solo
Artemis
Artemis
TheSdead
Artemis
Level 18
God Stats
5W - 5L
1,579 SR
Queue Stats
93W - 94L
1,423 Elo+
Solo
Merlin
Merlin
borakes-000
Merlin
Level 28
God Stats
65W - 55L
1,492 SR
Queue Stats
199W - 208L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Angelspiit
Anubis
16
1 / 9 / 4
10,086
841
10,116
19,254
9,276
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
SadAssLlama
Artemis
16
4 / 9 / 2
11,199
933
19,129
25,335
10,191
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Morrigan
TheHarumKing
The Morrigan
16
0 / 0 / 5
10,037
836
5,123
9,830
10,270
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
0 / 6 / 7
10,303
859
6,077
16,338
8,209
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
2 / 2 / 1
9,795
816
1,830
4,186
1,384
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

300

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
18
3 / 1 / 14
11,080
923
7,553
10,514
4,111
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
Mr M4TEO
Bacchus
18
2 / 1 / 19
12,106
1,009
13,987
11,156
10,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cliodhna
Ragedhxxdlvm
Cliodhna
18
7 / 4 / 5
11,977
998
13,242
10,760
4,768
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
TheSdead
Artemis
19
9 / 1 / 13
12,949
1,079
18,285
8,844
4,002
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
19
5 / 0 / 10
12,189
1,016
16,790
10,061
3,939
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
87
7
Kills
26
26
Deaths
7
19
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
3
1
14
10
L
Anubis
Angelspiit
Anubis
1
9
4
0.33
W
Bacchus
Mr M4TEO
Bacchus
2
1
19
11.5
W
Cliodhna
Ragedhxxdlvm
Cliodhna
7
4
5
2.38
L
Artemis
SadAssLlama
Artemis
4
9
2
0.56
L
The Morrigan
TheHarumKing
The Morrigan
0
0
5
2.5
W
Artemis
TheSdead
Artemis
9
1
13
15.5
W
Merlin
5
0
10
10
L
0
6
7
0.58
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,275
Damage
69,857
74,943
Taken
51,335
39,330
Mitigated
27,612
13,470
Healing
8,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
7,553
7,012
0
433
10,514
4,111
0
3,662
6,852
0
13,764
L
Anubis
Angelspiit
Anubis
10,116
0
23
2,525
19,254
9,276
0
7,392
11,862
26,643
0
W
Bacchus
Mr M4TEO
Bacchus
13,987
660
0
1,606
11,156
10,792
0
5,287
5,869
25,613
0
W
Cliodhna
Ragedhxxdlvm
Cliodhna
13,242
877
0
348
10,760
4,768
0
2,490
8,270
0
34,880
L
Artemis
SadAssLlama
Artemis
19,129
9,584
0
961
25,335
10,191
0
10,567
14,768
0
36,358
L
The Morrigan
TheHarumKing
The Morrigan
5,123
597
379
255
9,830
10,270
0
5,218
4,612
12,125
6,963
W
Artemis
TheSdead
Artemis
18,285
9,785
0
1,187
8,844
4,002
0
2,472
6,372
0
51,600
W
Merlin
16,790
705
622
4,584
10,061
3,939
0
4,499
5,562
58,023
0
L
6,077
504
5,090
4,237
16,338
8,209
0
6,261
10,077
15,807
0
L
1,830
350
0
0
4,186
1,384
0
1,339
2,847
0
12,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,420
Gold Earned
60,301
150
Minions Killed
257
3
Camps Cleared
9
786,327
Distance Traveled
1,067,949
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,080
923
14
1
0
218,503
0
L
Anubis
10,086
841
33
3
0
121,962
0
W
Bacchus
12,106
1,009
21
2
1
242,026
0
W
Cliodhna
11,977
998
51
4
6
193,001
0
L
Artemis
11,199
933
47
4
0
172,673
2
L
The Morrigan
10,037
836
19
2
2
209,664
0
W
Artemis
12,949
1,079
72
6
1
212,712
0
W
Merlin
12,189
1,016
99
8
1
201,707
3
L
Hel
10,303
859
27
2
0
208,119
0
L
Da Ji
9,795
816
24
2
1
73,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role