Player Matchup

Neith
Neith
 
Neith
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Guhbarbosa
Hercules
Level 25
God Stats
0W - 1L
1,300 SR
Queue Stats
4W - 8L
1,379 Elo+
Party 2
Terra
Terra
SHAULINMATAPORCO
Terra
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,330 Elo+
Party 2
Team Averages
Level 23
1,433 SR
1,403 Elo+

VS

Team Averages
Level 73
1,466 SR
1,438 Elo+
Hercules
Hercules
ClauzZDarKray
Hercules
Level 149
God Stats
11W - 9L
1,534 SR
Queue Stats
141W - 167L
1,458 Elo+
Solo
Cliodhna
Cliodhna
The Online 415
Cliodhna
Level 17
God Stats
4W - 1L
1,714 SR
Queue Stats
6W - 13L
1,356 Elo+
Party 1
Da Ji
Da Ji
feeeeeeeeh
Da Ji
Level 52
God Stats
1W - 1L
1,149 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
1 / 7 / 1
6,230
623
5,509
7,333
2,107
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hercules
Guhbarbosa
Hercules
9
1 / 4 / 2
6,303
630
4,950
15,338
7,804
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 5 / 2
6,530
653
2,576
11,288
7,752
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ClauzZDarKray
Hercules
12
7 / 0 / 8
8,045
805
13,975
9,083
6,611
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
12
5 / 1 / 9
7,686
769
9,214
4,649
1,647
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Da Ji
10
4 / 3 / 7
7,348
735
7,297
7,110
2,362
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
3
Kills
16
16
Deaths
4
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
7
1
0.21
W
Hercules
ClauzZDarKray
Hercules
7
0
8
11
L
Hercules
Guhbarbosa
Hercules
1
4
2
0.5
L
1
5
2
0.4
W
Cliodhna
5
1
9
9.5
W
Da Ji
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,035
Damage
30,486
33,959
Taken
20,842
17,663
Mitigated
10,620
6,480
Healing
4,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,509
2,189
56
428
7,333
2,107
0
8
7,325
0
22,417
W
Hercules
ClauzZDarKray
Hercules
13,975
5,731
0
3,627
9,083
6,611
112
852
8,231
0
26,852
L
Hercules
Guhbarbosa
Hercules
4,950
1,540
0
3,986
15,338
7,804
0
160
15,087
0
7,078
L
2,576
1,199
606
1,404
11,288
7,752
0
0
11,288
5,534
0
W
Cliodhna
9,214
1,168
0
693
4,649
1,647
214
827
3,822
0
22,347
W
Da Ji
7,297
2,214
0
0
7,110
2,362
459
1,530
5,580
0
16,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,063
Gold Earned
23,079
52
Minions Killed
86
2
Camps Cleared
4
471,329
Distance Traveled
516,842
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,230
623
40
4
1
138,709
0
W
Hercules
8,045
805
43
4
1
183,418
2
L
Hercules
6,303
630
4
0
1
164,681
2
L
Terra
6,530
653
8
1
0
167,939
2
W
Cliodhna
7,686
769
25
3
2
174,637
3
W
Da Ji
7,348
735
18
2
1
158,787
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role