Player Matchup

Sylvanus
Sylvanus
Pr1mal_P0wer
Sylvanus
Level 68
God Stats
6W - 5L
1,461 SR
Queue Stats
237W - 248L
1,408 Elo+
Solo
Achilles
Achilles
Soowhat0420
Achilles
Level 76
God Stats
2W - 1L
1,474 SR
Queue Stats
289W - 321L
1,379 Elo+
Party 1
Sobek
Sobek
TheJoke420
Sobek
Level 106
God Stats
7W - 5L
1,307 SR
Queue Stats
295W - 325L
1,365 Elo+
Solo
Nu Wa
Nu Wa
lovelyvision
Nu Wa
Level 142
God Stats
11W - 8L
1,587 SR
Queue Stats
292W - 324L
1,379 Elo+
Party 1
He Bo
He Bo
warning6shotz9
He Bo
Level 104
God Stats
9W - 14L
1,349 SR
Queue Stats
395W - 413L
1,424 Elo+
Solo
Team Averages
Level 99
1,436 SR
1,391 Elo+

VS

Team Averages
Level 110
1,498 SR
1,343 Elo+
Kukulkan
Kukulkan
KamikadzeJoh
Kukulkan
Level 139
God Stats
0W - 1L
1,624 SR
Queue Stats
8W - 10L
1,392 Elo+
Solo
Thanatos
Thanatos
Mvp flash4848
Thanatos
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
269W - 269L
1,215 Elo+
Solo
Agni
Agni
The0ry
Agni
Level 141
God Stats
3W - 8L
1,244 SR
Queue Stats
153W - 181L
1,348 Elo+
Party 2
Nox
Nox
Twitzh
Nox
Level 122
God Stats
7W - 5L
1,623 SR
Queue Stats
309W - 342L
1,400 Elo+
Party 2
Horus
Horus
Wickedninja4207
Horus
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Pr1mal_P0wer
Sylvanus
16
5 / 1 / 22
9,559
869
7,249
9,631
8,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
Soowhat0420
Achilles
18
13 / 3 / 19
11,093
1,008
14,775
13,279
16,097
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
15
2 / 3 / 24
9,609
874
6,159
15,376
21,645
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
5 / 2 / 23
10,556
960
12,971
9,183
5,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
9 / 4 / 13
9,965
906
10,587
9,516
4,880
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
KamikadzeJoh
Kukulkan
17
4 / 5 / 3
9,670
879
10,549
10,869
4,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
Mvp flash4848
Thanatos
11
0 / 11 / 4
7,290
663
6,376
11,810
5,029
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Agni
The0ry
Agni
16
4 / 9 / 5
9,240
840
10,862
11,849
4,177
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nox
Twitzh
Nox
16
2 / 2 / 7
9,304
846
5,725
7,187
2,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 7 / 6
8,220
747
4,288
13,564
14,399
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
36
34
Kills
11
13
Deaths
34
101
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
KamikadzeJoh
Kukulkan
4
5
3
1.1
L
Thanatos
Mvp flash4848
Thanatos
0
11
4
0.18
W
Sylvanus
Pr1mal_P0wer
Sylvanus
5
1
22
16
W
Achilles
Soowhat0420
Achilles
13
3
19
7.5
L
Agni
The0ry
Agni
4
9
5
0.72
W
Sobek
2
3
24
4.67
L
Nox
Twitzh
Nox
2
2
7
2.75
L
1
7
6
0.57
W
5
2
23
8.25
W
9
4
13
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,741
Damage
37,800
56,985
Taken
55,279
55,666
Mitigated
30,648
28,399
Healing
13,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
KamikadzeJoh
Kukulkan
10,549
672
274
987
10,869
4,373
156
6,761
3,808
38,743
0
L
Thanatos
Mvp flash4848
Thanatos
6,376
2,120
207
2,107
11,810
5,029
0
8,917
2,743
0
8,568
W
Sylvanus
Pr1mal_P0wer
Sylvanus
7,249
2,222
7,786
4,467
9,631
8,036
969
7,174
2,457
14,407
1,781
W
Achilles
Soowhat0420
Achilles
14,775
3,528
2,221
2,536
13,279
16,097
1,358
4,518
8,761
0
25,620
L
Agni
The0ry
Agni
10,862
56
52
566
11,849
4,177
520
7,289
4,386
28,780
0
W
Sobek
6,159
234
1,625
3,696
15,376
21,645
467
5,384
9,992
10,384
0
L
Nox
Twitzh
Nox
5,725
271
1,502
1,517
7,187
2,670
661
4,893
2,200
21,949
0
L
4,288
2,297
3,639
2,841
13,564
14,399
369
7,672
5,686
0
8,793
W
12,971
3,771
1,949
1,470
9,183
5,008
2,912
4,241
4,942
34,627
0
W
10,587
220
1,418
1,231
9,516
4,880
200
5,819
3,697
20,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,782
Gold Earned
43,724
115
Minions Killed
151
0
Camps Cleared
0
1,141,586
Distance Traveled
932,967
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,670
879
68
6
0
190,719
0
L
Thanatos
7,290
663
3
0
0
178,280
0
W
Sylvanus
9,559
869
14
1
0
218,364
0
W
Achilles
11,093
1,008
8
1
0
235,158
0
L
Agni
9,240
840
27
2
0
157,850
0
W
Sobek
9,609
874
7
1
0
236,921
0
L
Nox
9,304
846
50
5
0
222,676
0
L
Horus
8,220
747
3
0
0
183,442
0
W
Nu Wa
10,556
960
68
6
0
211,683
1
W
He Bo
9,965
906
18
2
0
239,460
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role