Player Matchup

Scylla
Scylla
Cheesoid
Scylla
Level 102
God Stats
4W - 1L
1,662 SR
Queue Stats
27W - 12L
1,652 Elo+
Party 3
Xbalanque
Xbalanque
EntMan
Xbalanque
Level 29
God Stats
4W - 4L
1,469 SR
Queue Stats
114W - 105L
1,475 Elo+
Solo
Bellona
Bellona
Redsidemanc1
Bellona
Level 7
God Stats
7W - 0L
1,953 SR
Queue Stats
8W - 1L
1,586 Elo+
Party 3
Guan Yu
Guan Yu
Undertaker5227
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,671 Elo+
Party 3
Danzaburou
Danzaburou
calzum1234
Danzaburou
Level 27
God Stats
1W - 0L
1,767 SR
Queue Stats
10W - 3L
1,495 Elo+
Party 3
Team Averages
Level 33
1,670 SR
1,576 Elo+

VS

Team Averages
Level 20
1,490 SR
1,438 Elo+
Janus
Janus
AnapusNemuno
Janus
Level 29
God Stats
1W - 3L
1,472 SR
Queue Stats
103W - 124L
1,385 Elo+
Party 1
Bastet
Bastet
Justikama
Bastet
Level 18
God Stats
1W - 1L
1,660 SR
Queue Stats
71W - 91L
1,356 Elo+
Party 1
Hachiman
Hachiman
Lienord17
Hachiman
Level 27
God Stats
2W - 4L
1,456 SR
Queue Stats
40W - 34L
1,532 Elo+
Party 2
Tiamat
Tiamat
TheGodKirito
Tiamat
Level 8
God Stats
1W - 3L
1,234 SR
Queue Stats
17W - 21L
1,422 Elo+
Party 2
Izanami
Izanami
Xenowox
Izanami
Level 19
God Stats
12W - 9L
1,629 SR
Queue Stats
22W - 19L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Cheesoid
Scylla
20
25 / 3 / 19
14,294
1,588
35,720
13,904
4,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
EntMan
Xbalanque
17
4 / 2 / 23
10,665
1,185
12,603
11,481
3,939
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
Redsidemanc1
Bellona
18
8 / 2 / 24
11,030
1,226
12,329
16,250
13,060
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
6 / 3 / 29
11,987
1,332
12,140
14,240
18,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
calzum1234
Danzaburou
18
8 / 6 / 23
12,029
1,337
22,511
13,427
4,209
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

275

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 10
9,612
1,068
13,171
12,681
3,570
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bastet
Justikama
Bastet
16
1 / 13 / 6
9,238
1,026
6,470
21,834
7,032
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hachiman
Lienord17
Hachiman
15
6 / 11 / 6
10,454
1,162
13,523
23,098
6,833
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
16
0 / 12 / 10
8,873
986
10,682
21,841
11,572
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
Xenowox
Izanami
16
8 / 9 / 6
11,331
1,259
19,170
21,331
6,779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

169
Kill Participation
54
51
Kills
16
16
Deaths
51
118
Assists
38
Player
Kills
Deaths
Assists
KDA
L
1
6
10
1
W
Scylla
Cheesoid
Scylla
25
3
19
11.5
W
Xbalanque
EntMan
Xbalanque
4
2
23
7.75
L
Bastet
Justikama
Bastet
1
13
6
0.31
L
Hachiman
Lienord17
Hachiman
6
11
6
0.82
W
Bellona
Redsidemanc1
Bellona
8
2
24
10
L
Tiamat
0
12
10
0.42
W
6
3
29
6.83
L
Izanami
Xenowox
Izanami
8
9
6
1.22
W
Danzaburou
calzum1234
Danzaburou
8
6
23
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,303
Damage
63,016
69,302
Taken
100,785
43,904
Mitigated
35,786
18,333
Healing
3,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,171
701
0
0
12,681
3,570
0
4,608
7,997
36,792
0
W
Scylla
Cheesoid
Scylla
35,720
3,555
219
4,329
13,904
4,391
0
3,656
10,248
55,838
0
W
Xbalanque
EntMan
Xbalanque
12,603
7,885
0
1,835
11,481
3,939
0
4,640
6,841
0
30,396
L
Bastet
Justikama
Bastet
6,470
2,494
0
0
21,834
7,032
0
6,815
14,619
0
18,712
L
Hachiman
Lienord17
Hachiman
13,523
7,990
0
1,270
23,098
6,833
0
6,846
16,119
0
19,588
W
Bellona
Redsidemanc1
Bellona
12,329
2,987
0
1,864
16,250
13,060
0
7,068
9,182
0
18,506
L
Tiamat
10,682
615
0
1,383
21,841
11,572
0
7,066
14,580
19,642
0
W
12,140
2,697
2,397
4,445
14,240
18,305
0
4,326
9,914
0
18,087
L
Izanami
Xenowox
Izanami
19,170
11,584
0
1,158
21,331
6,779
0
9,569
11,520
0
32,374
W
Danzaburou
calzum1234
Danzaburou
22,511
9,982
0
3,244
13,427
4,209
0
4,163
9,264
0
42,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,005
Gold Earned
49,508
172
Minions Killed
137
7
Camps Cleared
3
908,907
Distance Traveled
778,939
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,612
1,068
62
7
0
156,026
1
W
Scylla
14,294
1,588
58
6
1
201,438
3
W
Xbalanque
10,665
1,185
44
5
4
184,447
0
L
Bastet
9,238
1,026
28
3
0
148,936
0
L
Hachiman
10,454
1,162
10
1
3
168,066
0
W
Bellona
11,030
1,226
16
2
1
176,195
0
L
Tiamat
8,873
986
13
1
0
151,948
0
W
Guan Yu
11,987
1,332
12
1
1
199,205
2
L
Izanami
11,331
1,259
24
3
0
153,963
0
W
Danzaburou
12,029
1,337
42
5
0
147,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role