Player Matchup

Arachne
Arachne
HELIOS455
Arachne
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 105L
1,430 Elo+
Solo
Ymir
Ymir
IIxGriimszYT
Ymir
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 21L
1,756 Elo+
Party 2
Xbalanque
Xbalanque
MarKooMT
Xbalanque
Level 4
God Stats
1W - 1L
1,828 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Chaac
Chaac
tbellfan24
Chaac
Level 15
God Stats
3W - 2L
1,323 SR
Queue Stats
32W - 20L
1,378 Elo+
Solo
Ra
Ra
totorales
Ra
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 25L
1,485 Elo+
Solo
Team Averages
Level 36
1,530 SR
1,510 Elo+

VS

Team Averages
Level 15
1,409 SR
1,374 Elo+
Yemoja
Yemoja
S4biiii
Yemoja
Level 11
God Stats
0W - 7L
1,167 SR
Queue Stats
2W - 8L
1,108 Elo+
Party 1
Apollo
Apollo
SoloNoe
Apollo
Level 12
God Stats
14W - 11L
1,559 SR
Queue Stats
69W - 68L
1,416 Elo+
Solo
Sun Wukong
Sun Wukong
StuckInVain
Sun Wukong
Level 7
God Stats
1W - 2L
1,483 SR
Queue Stats
13W - 16L
1,279 Elo+
Solo
Olorun
Olorun
iponson
Olorun
Level 20
God Stats
1W - 4L
1,360 SR
Queue Stats
8W - 12L
1,515 Elo+
Party 1
Arachne
Arachne
lceWizard
Arachne
Level 24
God Stats
1W - 2L
1,475 SR
Queue Stats
24W - 31L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
HELIOS455
Arachne
20
12 / 5 / 13
15,970
591
24,347
26,020
13,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
6 / 1 / 23
14,619
541
12,929
21,275
26,887
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Xbalanque
MarKooMT
Xbalanque
20
6 / 1 / 12
14,978
555
8,831
9,228
4,286
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
19
5 / 5 / 13
13,992
518
13,059
26,776
39,251
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
11 / 6 / 14
16,076
595
19,744
20,039
9,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
S4biiii
Yemoja
16
0 / 10 / 1
10,614
393
4,953
18,099
22,603
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
SoloNoe
Apollo
20
2 / 9 / 2
12,826
475
9,356
26,683
10,812
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
StuckInVain
Sun Wukong
19
2 / 5 / 6
11,842
439
8,966
20,760
22,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Olorun
iponson
Olorun
18
5 / 9 / 3
12,694
470
13,889
17,236
6,943
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
lceWizard
Arachne
17
6 / 8 / 3
11,146
413
8,660
24,168
10,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
30
40
Kills
15
18
Deaths
41
75
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Arachne
HELIOS455
Arachne
12
5
13
3.7
W
6
1
23
17.5
W
Xbalanque
MarKooMT
Xbalanque
6
1
12
12
L
Yemoja
S4biiii
Yemoja
0
10
1
0.05
L
Apollo
SoloNoe
Apollo
2
9
2
0.33
L
Sun Wukong
StuckInVain
Sun Wukong
2
5
6
1
L
Olorun
iponson
Olorun
5
9
3
0.72
L
Arachne
lceWizard
Arachne
6
8
3
0.94
W
Chaac
5
5
13
2.3
W
11
6
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,910
Damage
45,824
103,338
Taken
106,946
93,081
Mitigated
73,632
36,481
Healing
22,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
HELIOS455
Arachne
24,347
18,496
0
9,640
26,020
13,399
1,698
5,429
19,267
0
162,474
W
12,929
2,095
0
4,323
21,275
26,887
1,784
4,818
16,312
70,317
0
W
Xbalanque
MarKooMT
Xbalanque
8,831
4,191
0
2,608
9,228
4,286
2,766
1,712
7,516
0
81,844
L
Yemoja
S4biiii
Yemoja
4,953
303
906
44
18,099
22,603
0
5,573
12,488
46,777
0
L
Apollo
SoloNoe
Apollo
9,356
5,552
0
6,190
26,683
10,812
1,457
7,276
19,319
0
100,036
L
Sun Wukong
StuckInVain
Sun Wukong
8,966
693
0
3,585
20,760
22,427
693
5,532
15,080
0
71,951
L
Olorun
iponson
Olorun
13,889
7,040
0
1,494
17,236
6,943
0
7,005
9,933
71,769
0
L
Arachne
lceWizard
Arachne
8,660
5,151
199
10,209
24,168
10,847
637
9,427
14,451
0
65,196
W
Chaac
13,059
1,812
0
7,210
26,776
39,251
839
5,650
20,328
15,317
55,752
W
19,744
2,632
6,630
6,070
20,039
9,258
5,658
5,774
14,220
122,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,635
Gold Earned
59,122
747
Minions Killed
597
0
Camps Cleared
0
2,672,772
Distance Traveled
2,281,421
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
15,970
591
166
6
0
597,583
2
W
Ymir
14,619
541
122
5
0
531,987
1
W
Xbalanque
14,978
555
163
6
0
507,609
1
L
Yemoja
10,614
393
91
3
0
394,137
0
L
Apollo
12,826
475
148
5
0
425,005
3
L
Sun Wukong
11,842
439
136
5
0
535,730
5
L
Olorun
12,694
470
123
5
0
394,437
6
L
Arachne
11,146
413
99
4
0
532,112
1
W
Chaac
13,992
518
110
4
0
530,344
5
W
Ra
16,076
595
186
7
0
505,249
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role