Player Matchup

Cupid
Cupid
NotWills
Cupid
Level 25
God Stats
4W - 0L
1,936 SR
Queue Stats
37W - 20L
1,625 Elo+
Party 1
Janus
Janus
RealJamesBean
Janus
Level 24
God Stats
12W - 8L
1,513 SR
Queue Stats
117W - 57L
1,723 Elo+
Solo
Bellona
Bellona
TheSpectre1337
Bellona
Level 20
God Stats
4W - 1L
1,762 SR
Queue Stats
9W - 5L
1,568 Elo+
Party 1
Bacchus
Bacchus
Yogibliz
Bacchus
Level 29
God Stats
16W - 7L
1,672 SR
Queue Stats
37W - 21L
1,660 Elo+
Party 1
Thanatos
Thanatos
p1nh3ad3
Thanatos
Level 27
God Stats
30W - 17L
1,632 SR
Queue Stats
150W - 108L
1,601 Elo+
Solo
Team Averages
Level 25
1,703 SR
1,635 Elo+

VS

Team Averages
Level 33
1,504 SR
1,678 Elo+
Hel
Hel
 
Hel
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Crispi05
Bellona
Level 7
God Stats
1W - 3L
1,521 SR
Queue Stats
16W - 7L
1,768 Elo+
Party 2
Apollo
Apollo
ExplicitSeijuro
Apollo
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,711 Elo+
Party 3
Mercury
Mercury
mipollade50cm
Mercury
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 19L
1,909 Elo+
Party 3
Yemoja
Yemoja
shmel611
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
NotWills
Cupid
12
2 / 2 / 6
7,066
505
3,859
5,414
1,693
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

16
10 / 2 / 7
9,484
677
12,087
7,369
2,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 1 / 6
7,701
550
7,596
8,340
7,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bacchus
Yogibliz
Bacchus
10
1 / 1 / 11
6,835
488
4,318
6,478
7,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
p1nh3ad3
Thanatos
14
10 / 2 / 11
9,090
649
10,968
10,079
4,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
2 / 6 / 2
7,273
520
5,597
11,400
5,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Crispi05
Bellona
10
0 / 4 / 0
6,067
433
2,732
8,762
7,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
2 / 6 / 2
6,498
464
4,154
10,083
3,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
10
2 / 6 / 1
6,267
448
2,975
9,913
3,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Yemoja
shmel611
Yemoja
8
2 / 6 / 0
5,771
412
4,283
9,517
5,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
13
27
Kills
8
8
Deaths
28
41
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
2
6
2
0.5
L
Bellona
Crispi05
Bellona
0
4
0
0
L
2
6
2
0.5
W
Cupid
NotWills
Cupid
2
2
6
2.5
W
10
2
7
6.75
W
4
1
6
7
W
Bacchus
Yogibliz
Bacchus
1
1
11
6.5
L
Mercury
2
6
1
0.42
W
Thanatos
p1nh3ad3
Thanatos
10
2
11
7.75
L
Yemoja
shmel611
Yemoja
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,828
Damage
19,741
37,680
Taken
49,675
24,020
Mitigated
26,267
16,103
Healing
8,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
5,597
111
671
3,438
11,400
5,062
0
5,623
5,777
43,971
0
L
Bellona
Crispi05
Bellona
2,732
139
0
774
8,762
7,593
220
1,423
7,339
4,766
22,610
L
4,154
2,150
0
997
10,083
3,844
26
3,024
7,059
0
35,472
W
Cupid
NotWills
Cupid
3,859
1,260
137
1,046
5,414
1,693
1,542
615
4,799
0
37,443
W
12,087
1,177
0
910
7,369
2,509
438
3,339
4,030
75,676
0
W
7,596
1,604
0
3,106
8,340
7,683
504
3,013
5,327
1,613
38,203
W
Bacchus
Yogibliz
Bacchus
4,318
793
811
1,480
6,478
7,496
0
1,459
5,019
10,815
0
L
Mercury
2,975
621
0
1,146
9,913
3,892
0
3,312
6,601
0
30,617
W
Thanatos
p1nh3ad3
Thanatos
10,968
3,493
0
8,613
10,079
4,639
536
2,363
7,716
0
50,240
L
Yemoja
shmel611
Yemoja
4,283
791
794
364
9,517
5,876
26
3,804
5,713
13,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,176
Gold Earned
31,876
388
Minions Killed
286
0
Camps Cleared
0
1,480,631
Distance Traveled
1,278,191
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,273
520
85
6
0
282,199
3
L
Bellona
6,067
433
72
5
0
240,126
0
L
Apollo
6,498
464
57
4
0
251,290
4
W
Cupid
7,066
505
68
5
0
284,891
0
W
Janus
9,484
677
140
10
0
304,511
1
W
Bellona
7,701
550
90
6
0
286,651
0
W
Bacchus
6,835
488
9
1
0
285,816
4
L
Mercury
6,267
448
54
4
0
274,292
3
W
Thanatos
9,090
649
81
6
0
318,762
2
L
Yemoja
5,771
412
18
1
0
230,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role