Player Matchup

Bakasura
Bakasura
II--Red--lI
Bakasura
Level 35
God Stats
0W - 3L
1,342 SR
Queue Stats
3W - 10L
1,383 Elo+
Party 1
Scylla
Scylla
SteadyMoving-_-
Scylla
Level 7
God Stats
0W - 1L
1,207 SR
Queue Stats
0W - 2L
1,297 Elo+
Party 1
Ares
Ares
dhdorr
Ares
Level 5
God Stats
0W - 2L
1,096 SR
Queue Stats
0W - 2L
1,297 Elo+
Party 1
Team Averages
Level 16
1,215 SR
1,326 Elo+

VS

Team Averages
Level 48
1,553 SR
1,463 Elo+
Sylvanus
Sylvanus
DozenMasterwolf
Sylvanus
Level 56
God Stats
1W - 0L
1,666 SR
Queue Stats
13W - 12L
1,415 Elo+
Solo
Izanami
Izanami
ShzmSZN
Izanami
Level 5
God Stats
2W - 11L
1,813 SR
Queue Stats
17W - 27L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
zKanj
Zhong Kui
Level 83
God Stats
8W - 22L
1,182 SR
Queue Stats
415W - 452L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
II--Red--lI
Bakasura
15
6 / 6 / 3
11,008
612
10,649
17,550
7,022
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
4 / 4 / 6
10,945
608
16,069
13,082
4,925
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ares
dhdorr
Ares
13
0 / 6 / 10
10,919
607
6,441
19,635
20,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
15
2 / 5 / 12
12,554
697
8,370
16,131
17,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
ShzmSZN
Izanami
14
5 / 5 / 6
11,838
658
9,963
10,667
3,705
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
zKanj
Zhong Kui
18
9 / 0 / 7
13,214
734
23,668
15,821
11,944
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
41
10
Kills
16
16
Deaths
10
19
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
2
5
12
1.6
L
Bakasura
II--Red--lI
Bakasura
6
6
3
1.25
W
Izanami
ShzmSZN
Izanami
5
5
6
1.6
L
4
4
6
1.75
L
Ares
dhdorr
Ares
0
6
10
0.83
W
Zhong Kui
zKanj
Zhong Kui
9
0
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,159
Damage
42,001
50,267
Taken
42,619
32,653
Mitigated
32,698
5,702
Healing
17,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
8,370
3,062
3,022
4,730
16,131
17,049
285
8,888
5,561
28,512
0
L
Bakasura
II--Red--lI
Bakasura
10,649
6,432
0
2,784
17,550
7,022
0
12,385
5,165
0
23,462
W
Izanami
ShzmSZN
Izanami
9,963
6,764
0
371
10,667
3,705
671
5,938
3,939
0
47,636
L
16,069
1,229
0
2,166
13,082
4,925
0
9,560
3,522
42,520
0
L
Ares
dhdorr
Ares
6,441
789
0
752
19,635
20,706
0
10,382
9,253
17,455
0
W
Zhong Kui
zKanj
Zhong Kui
23,668
2,563
0
9,118
15,821
11,944
1,371
8,409
7,119
74,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,872
Gold Earned
37,606
140
Minions Killed
217
3
Camps Cleared
12
923,199
Distance Traveled
821,502
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,554
697
49
3
1
258,800
0
L
Bakasura
11,008
612
56
3
2
321,979
0
W
Izanami
11,838
658
69
4
6
254,305
0
L
Scylla
10,945
608
65
4
1
289,733
0
L
Ares
10,919
607
19
1
0
311,487
0
W
Zhong Kui
13,214
734
99
6
5
308,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role