Player Matchup

Sylvanus
Sylvanus
GreatValueDirk
Sylvanus
Level 142
God Stats
20W - 17L
1,592 SR
Queue Stats
359W - 351L
1,518 Elo+
Party 2
Danzaburou
Danzaburou
Houndzoo
Danzaburou
Level 45
God Stats
11W - 5L
1,476 SR
Queue Stats
268W - 239L
1,572 Elo+
Party 3
Horus
Horus
RavXide
Horus
Level 156
God Stats
7W - 5L
1,668 SR
Queue Stats
178W - 143L
1,631 Elo+
Party 3
Thanatos
Thanatos
ThatboyyRome
Thanatos
Level 89
God Stats
27W - 30L
1,555 SR
Queue Stats
406W - 432L
1,510 Elo+
Party 2
Nu Wa
Nu Wa
YWG-_-Jmoney
Nu Wa
Level 106
God Stats
3W - 2L
1,618 SR
Queue Stats
351W - 354L
1,520 Elo+
Party 2
Team Averages
Level 108
1,582 SR
1,550 Elo+

VS

Team Averages
Level 66
1,563 SR
1,506 Elo+
Scylla
Scylla
DirtyRiceBowl
Scylla
Level 48
God Stats
39W - 44L
1,524 SR
Queue Stats
166W - 138L
1,501 Elo+
Solo
Neith
Neith
FeelingBow92027
Neith
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 23L
1,488 Elo+
Party 1
Sylvanus
Sylvanus
Wobbuffet pb
Sylvanus
Level 48
God Stats
8W - 6L
1,661 SR
Queue Stats
33W - 30L
1,522 Elo+
Solo
Ullr
Ullr
place of pipus
Ullr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,492 Elo+
Party 1
Tyr
Tyr
samman36009
Tyr
Level 121
God Stats
15W - 12L
1,629 SR
Queue Stats
182W - 162L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
18
1 / 2 / 0
10,937
547
15,429
18,145
16,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
Houndzoo
Danzaburou
17
5 / 1 / 5
11,210
561
12,331
11,523
4,601
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
RavXide
Horus
14
4 / 1 / 9
9,707
485
8,081
19,379
17,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
ThatboyyRome
Thanatos
17
7 / 2 / 6
10,554
528
10,918
15,689
6,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
6 / 2 / 6
10,652
533
14,147
11,963
3,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 3
8,958
448
8,247
13,576
3,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
0 / 7 / 1
9,156
458
4,492
15,045
4,160
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Wobbuffet pb
Sylvanus
14
2 / 4 / 3
8,876
444
11,662
14,668
10,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
3 / 3 / 2
9,915
496
12,301
17,145
5,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 1 / 2
9,693
485
15,127
22,337
19,904
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
19
23
Kills
8
8
Deaths
23
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
8
3
0.31
L
0
7
1
0.07
W
Sylvanus
1
2
0
0.5
W
Danzaburou
Houndzoo
Danzaburou
5
1
5
7.5
W
Horus
RavXide
Horus
4
1
9
8.5
W
Thanatos
ThatboyyRome
Thanatos
7
2
6
5
L
Sylvanus
Wobbuffet pb
Sylvanus
2
4
3
0.88
W
6
2
6
4.5
L
3
3
2
1.33
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,906
Damage
51,829
76,699
Taken
82,771
48,042
Mitigated
43,301
40,839
Healing
29,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,247
514
0
1,724
13,576
3,284
667
2,834
10,742
56,446
0
L
4,492
1,782
0
3,379
15,045
4,160
245
1,952
13,093
0
65,277
W
Sylvanus
15,429
3,182
1,000
10,631
18,145
16,047
182
2,073
16,054
81,062
17,099
W
Danzaburou
Houndzoo
Danzaburou
12,331
8,733
0
3,953
11,523
4,601
1,044
1,229
10,254
0
88,374
W
Horus
RavXide
Horus
8,081
3,066
1,666
4,812
19,379
17,805
106
6,697
12,530
0
23,748
W
Thanatos
ThatboyyRome
Thanatos
10,918
1,851
0
15,040
15,689
6,227
756
2,117
13,496
0
64,379
L
Sylvanus
Wobbuffet pb
Sylvanus
11,662
2,561
3,530
6,548
14,668
10,293
134
4,850
9,818
42,328
9,816
W
14,147
2,855
0
3,737
11,963
3,362
136
6,333
5,292
72,632
0
L
12,301
4,295
0
3,544
17,145
5,660
688
5,902
11,243
0
74,890
L
15,127
2,204
0
10,688
22,337
19,904
417
12,548
9,789
0
70,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,060
Gold Earned
46,598
643
Minions Killed
593
0
Camps Cleared
0
1,870,404
Distance Traveled
1,843,414
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,958
448
111
6
0
337,691
3
L
Neith
9,156
458
140
7
0
351,278
3
W
Sylvanus
10,937
547
194
10
0
266,342
1
W
Danzaburou
11,210
561
164
8
0
397,080
0
W
Horus
9,707
485
46
2
0
425,820
5
W
Thanatos
10,554
528
108
5
0
422,610
0
L
Sylvanus
8,876
444
82
4
0
342,628
3
W
Nu Wa
10,652
533
131
7
0
358,552
1
L
Ullr
9,915
496
122
6
0
399,222
1
L
Tyr
9,693
485
138
7
0
412,595
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role