Player Matchup

Jormungandr
Jormungandr
LitoralTatU
Jormungandr
Level 26
God Stats
0W - 3L
1,627 SR
Queue Stats
57W - 69L
1,502 Elo+
Solo
Artemis
Artemis
Santtoryu
Artemis
Level 8
God Stats
1W - 1L
1,885 SR
Queue Stats
22W - 20L
1,609 Elo+
Solo
Eset
Eset
Vitortor
Eset
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 76L
1,534 Elo+
Solo
Xbalanque
Xbalanque
nunesivans
Xbalanque
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,711 Elo+
Solo
Izanami
Izanami
vento-soprado
Izanami
Level 29
God Stats
27W - 32L
1,515 SR
Queue Stats
128W - 157L
1,436 Elo+
Solo
Team Averages
Level 19
1,605 SR
1,558 Elo+

VS

Team Averages
Level 20
1,487 SR
1,379 Elo+
Hades
Hades
DuckFlare
Hades
Level 29
God Stats
11W - 2L
1,625 SR
Queue Stats
176W - 192L
1,526 Elo+
Solo
Fenrir
Fenrir
PuDdinG-_FOX
Fenrir
Level 28
God Stats
8W - 5L
1,591 SR
Queue Stats
168W - 174L
1,359 Elo+
Party 1
Artemis
Artemis
STN Juzeira
Artemis
Level 5
God Stats
3W - 3L
1,169 SR
Queue Stats
7W - 8L
1,227 Elo+
Solo
Izanami
Izanami
babyzin
Izanami
Level 12
God Stats
10W - 8L
1,510 SR
Queue Stats
16W - 19L
1,383 Elo+
Solo
Sylvanus
Sylvanus
willybrhm
Sylvanus
Level 25
God Stats
11W - 10L
1,538 SR
Queue Stats
89W - 78L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
LitoralTatU
Jormungandr
16
7 / 4 / 5
10,931
455
14,640
25,257
23,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
Santtoryu
Artemis
17
2 / 8 / 7
10,586
441
13,177
17,295
5,664
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Eset
19
12 / 11 / 4
13,139
547
20,139
19,160
7,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
nunesivans
Xbalanque
14
0 / 12 / 5
9,177
382
3,513
19,024
6,275
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
18
2 / 8 / 1
10,978
457
7,176
17,477
5,367
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
DuckFlare
Hades
20
25 / 1 / 3
16,797
700
32,673
30,518
20,375
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
19
6 / 6 / 7
12,884
537
10,969
21,151
10,649
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
STN Juzeira
Artemis
18
5 / 7 / 5
12,446
519
8,407
13,662
5,211
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
babyzin
Izanami
16
2 / 6 / 3
10,694
446
8,271
14,765
4,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
willybrhm
Sylvanus
18
5 / 3 / 7
13,187
549
7,755
20,355
21,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
68
23
Kills
43
43
Deaths
23
22
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hades
DuckFlare
Hades
25
1
3
26.5
L
Jormungandr
LitoralTatU
Jormungandr
7
4
5
2.38
W
Fenrir
6
6
7
1.58
W
Artemis
STN Juzeira
Artemis
5
7
5
1.07
L
Artemis
Santtoryu
Artemis
2
8
7
0.69
L
Eset
12
11
4
1.27
W
Izanami
babyzin
Izanami
2
6
3
0.58
L
Xbalanque
nunesivans
Xbalanque
0
12
5
0.21
L
Izanami
2
8
1
0.31
W
Sylvanus
willybrhm
Sylvanus
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,645
Damage
68,075
98,213
Taken
100,451
48,245
Mitigated
62,623
18,121
Healing
47,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
DuckFlare
Hades
32,673
3,870
694
20,273
30,518
20,375
4,878
2,769
27,488
142,778
0
L
Jormungandr
LitoralTatU
Jormungandr
14,640
3,408
279
4,458
25,257
23,872
1,139
10,654
14,603
51,595
0
W
Fenrir
10,969
3,756
0
9,658
21,151
10,649
108
6,540
14,052
0
68,379
W
Artemis
STN Juzeira
Artemis
8,407
4,152
0
1,461
13,662
5,211
3,343
7,763
5,453
0
63,722
L
Artemis
Santtoryu
Artemis
13,177
8,331
0
5,164
17,295
5,664
1,539
6,337
10,958
0
75,489
L
Eset
20,139
1,765
172
2,842
19,160
7,067
118
6,241
12,919
81,146
0
W
Izanami
babyzin
Izanami
8,271
5,560
0
2,735
14,765
4,675
3,751
6,405
7,931
0
72,839
L
Xbalanque
nunesivans
Xbalanque
3,513
1,396
0
1,353
19,024
6,275
0
6,769
12,255
0
53,554
L
Izanami
7,176
4,039
0
3,853
17,477
5,367
1,392
10,427
7,050
0
74,674
W
Sylvanus
willybrhm
Sylvanus
7,755
1,242
3,324
9,273
20,355
21,713
1,544
8,763
10,748
37,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,811
Gold Earned
66,008
604
Minions Killed
632
0
Camps Cleared
0
1,898,211
Distance Traveled
2,040,715
24
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
16,797
700
235
10
0
450,725
4
L
Jormungandr
10,931
455
88
4
0
378,499
10
W
Fenrir
12,884
537
91
4
0
438,605
0
W
Artemis
12,446
519
119
5
0
360,911
1
L
Artemis
10,586
441
129
5
0
373,572
4
L
Eset
13,139
547
166
7
0
385,315
5
W
Izanami
10,694
446
123
5
0
342,249
0
L
Xbalanque
9,177
382
83
3
0
396,444
2
L
Izanami
10,978
457
138
6
0
364,381
3
W
Sylvanus
13,187
549
64
3
0
448,225
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role