Player Matchup

Thanatos
Thanatos
SlayerMrCallum
Thanatos
Level 65
God Stats
15W - 13L
1,527 SR
Queue Stats
209W - 225L
1,506 Elo+
Party 1
Horus
Horus
TheUnmatched
Horus
Level 148
God Stats
1W - 1L
1,809 SR
Queue Stats
58W - 42L
1,619 Elo+
Party 1
Sobek
Sobek
iTrichome
Sobek
Level 152
God Stats
9W - 4L
1,524 SR
Queue Stats
235W - 236L
1,559 Elo+
Party 1
Team Averages
Level 122
1,620 SR
1,561 Elo+

VS

Team Averages
Level 83
1,509 SR
1,540 Elo+
Medusa
Medusa
Flash4days
Medusa
Level 24
God Stats
4W - 8L
1,350 SR
Queue Stats
34W - 41L
1,398 Elo+
Solo
Hercules
Hercules
Lampiii
Hercules
Level 120
God Stats
7W - 7L
1,507 SR
Queue Stats
127W - 129L
1,575 Elo+
Party 2
Agni
Agni
stefan162
Agni
Level 106
God Stats
17W - 14L
1,671 SR
Queue Stats
136W - 120L
1,646 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
14
5 / 5 / 4
11,099
617
8,228
17,886
9,278
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
0 / 5 / 9
9,967
554
11,119
22,457
24,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sobek
iTrichome
Sobek
15
4 / 8 / 5
11,304
628
13,946
27,906
18,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Flash4days
Medusa
15
2 / 6 / 11
11,043
614
10,498
12,423
3,582
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
Lampiii
Hercules
18
10 / 1 / 8
12,922
718
23,703
22,128
24,965
Cudgel

Cudgel

+10
Physical Power
+50
Health

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
16
6 / 2 / 10
12,082
671
24,001
10,207
2,761
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
47
9
Kills
18
18
Deaths
9
18
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Medusa
Flash4days
Medusa
2
6
11
1.25
W
Hercules
Lampiii
Hercules
10
1
8
14
L
Thanatos
5
5
4
1.4
L
0
5
9
0.9
L
Sobek
iTrichome
Sobek
4
8
5
0.81
W
Agni
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,293
Damage
58,202
68,249
Taken
44,758
52,029
Mitigated
31,308
25,814
Healing
13,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Flash4days
Medusa
10,498
6,099
0
994
12,423
3,582
0
4,684
7,429
0
36,670
W
Hercules
Lampiii
Hercules
23,703
5,875
0
11,128
22,128
24,965
246
7,633
13,701
17,326
30,008
L
Thanatos
8,228
1,457
0
7,491
17,886
9,278
0
9,057
8,346
0
29,436
L
11,119
4,552
2,588
8,662
22,457
24,343
0
9,004
12,561
271
29,939
L
Sobek
iTrichome
Sobek
13,946
1,027
0
7,073
27,906
18,408
0
13,347
13,851
44,884
1,420
W
Agni
24,001
2,908
0
987
10,207
2,761
628
3,049
6,891
69,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,370
Gold Earned
36,047
164
Minions Killed
202
7
Camps Cleared
9
919,126
Distance Traveled
991,065
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,043
614
58
3
3
306,568
9
W
Hercules
12,922
718
54
3
2
345,988
2
L
Thanatos
11,099
617
63
4
4
282,887
2
L
Horus
9,967
554
32
2
1
312,117
2
L
Sobek
11,304
628
69
4
2
324,122
4
W
Agni
12,082
671
90
5
4
338,509
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role