Player Matchup

Fenrir
Fenrir
AlephARG
Fenrir
Level 9
God Stats
4W - 4L
1,633 SR
Queue Stats
7W - 7L
1,545 Elo+
Party 2
Ymir
Ymir
HesTooTanky
Ymir
Level 2
God Stats
1W - 2L
1,266 SR
Queue Stats
3W - 5L
1,199 Elo+
Party 1
Cliodhna
Cliodhna
LongPennis
Cliodhna
Level 21
God Stats
6W - 4L
1,742 SR
Queue Stats
61W - 40L
1,708 Elo+
Solo
Chronos
Chronos
TraptrixMyrmeleo
Chronos
Level 44
God Stats
15W - 6L
1,719 SR
Queue Stats
114W - 99L
1,587 Elo+
Party 2
The Morrigan
The Morrigan
waynewock
The Morrigan
Level 58
God Stats
3W - 0L
1,549 SR
Queue Stats
192W - 144L
1,565 Elo+
Party 1
Team Averages
Level 27
1,582 SR
1,521 Elo+

VS

Team Averages
Level 20
1,571 SR
1,579 Elo+
Cupid
Cupid
BoyImFinnaTroll
Cupid
Level 27
God Stats
6W - 5L
1,777 SR
Queue Stats
59W - 58L
1,556 Elo+
Solo
Set
Set
DeibV
Set
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,656 Elo+
Solo
Ymir
Ymir
Duuderandom
Ymir
Level 15
God Stats
1W - 2L
1,435 SR
Queue Stats
58W - 63L
1,444 Elo+
Solo
Merlin
Merlin
Mantã
Merlin
Level 18
God Stats
3W - 2L
1,771 SR
Queue Stats
146W - 131L
1,624 Elo+
Solo
Izanami
Izanami
Pocketbooks
Izanami
Level 26
God Stats
1W - 4L
1,371 SR
Queue Stats
57W - 54L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AlephARG
Fenrir
12
1 / 3 / 2
7,350
490
948
5,587
1,726
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
1 / 1 / 6
6,846
456
1,035
6,963
4,073
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cliodhna
LongPennis
Cliodhna
17
9 / 1 / 3
9,950
663
17,020
10,995
3,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 1 / 2
7,718
515
3,917
6,924
2,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

The Morrigan
waynewock
The Morrigan
14
2 / 1 / 2
8,409
561
4,678
7,286
2,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 0
8,694
580
3,674
7,295
2,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Set
DeibV
Set
11
2 / 5 / 0
6,973
465
3,200
10,520
4,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 1 / 1
7,007
467
2,471
8,397
5,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
Mantã
Merlin
12
0 / 3 / 2
7,142
476
4,882
7,622
2,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Pocketbooks
Izanami
12
1 / 2 / 1
7,267
484
6,581
6,616
1,607
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
14
Kills
7
7
Deaths
14
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AlephARG
Fenrir
1
3
2
0.67
L
3
3
0
1
L
Set
DeibV
Set
2
5
0
0.4
L
1
1
1
1.5
W
1
1
6
4
W
Cliodhna
LongPennis
Cliodhna
9
1
3
10.5
L
Merlin
Mantã
Merlin
0
3
2
0.33
L
Izanami
Pocketbooks
Izanami
1
2
1
0.75
W
1
1
2
2
W
The Morrigan
waynewock
The Morrigan
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,598
Damage
20,808
37,755
Taken
40,450
14,991
Mitigated
16,957
10,230
Healing
8,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AlephARG
Fenrir
948
392
0
796
5,587
1,726
613
176
5,411
0
31,413
L
3,674
1,793
0
2,362
7,295
2,589
0
71
7,224
0
53,082
L
Set
DeibV
Set
3,200
1,144
0
1,795
10,520
4,778
0
3,002
7,428
0
43,036
L
2,471
138
0
2,203
8,397
5,950
0
2,139
6,258
16,838
0
W
1,035
0
60
1,077
6,963
4,073
32
1,741
5,180
18,075
0
W
Cliodhna
LongPennis
Cliodhna
17,020
2,325
0
3,419
10,995
3,992
0
974
9,981
0
81,799
L
Merlin
Mantã
Merlin
4,882
195
0
986
7,622
2,033
0
1,796
5,684
46,894
0
L
Izanami
Pocketbooks
Izanami
6,581
5,606
0
1,509
6,616
1,607
149
1,036
5,568
0
63,949
W
3,917
1,478
0
2,848
6,924
2,641
0
1,077
5,843
53,487
6,976
W
The Morrigan
waynewock
The Morrigan
4,678
554
0
2,030
7,286
2,559
274
3,121
3,759
59,265
944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,273
Gold Earned
37,083
494
Minions Killed
427
0
Camps Cleared
0
1,612,452
Distance Traveled
1,374,956
26
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,350
490
69
5
0
330,562
6
L
Cupid
8,694
580
113
8
0
247,554
2
L
Set
6,973
465
74
5
0
281,557
3
L
Ymir
7,007
467
29
2
0
287,348
5
W
Ymir
6,846
456
44
3
0
312,381
10
W
Cliodhna
9,950
663
141
9
0
374,291
2
L
Merlin
7,142
476
88
6
0
277,911
8
L
Izanami
7,267
484
123
8
0
280,586
5
W
Chronos
7,718
515
127
8
0
300,073
6
W
The Morrigan
8,409
561
113
8
0
295,145
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role